User:Felinoel

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To do list[edit]

Inuits[edit]

  • Inuit lone buildings and player buildings
    • polar bear cave, sanduits, old lady's friend, etc
  • Textures
    • Bear Stew, Meaty Stew, Potato Stew, Treated Animal Hide, Snow Wall, Decorative Blocks, Cooked Clownfish, Cooked Pufferfish, Guardian Meat?, Spear (should a Returning enchant be added eventually?)
  • Make new goals and fix old
    • Crafting goals and cooking goals (Goals cooking bear meat should produce treated hides)
      • Making snow walls, snow bricks, sod planks, gathering dirt, special fishing, cooking all kinds of fish, making carving, making two kinds of hide wall hanging, making tools, making armor, making fur armor, making stews
    • Double check all goals are assigned correctly
      • packsodbirch
      • packsodspruce
      • shoveldirt
      • makedirtwall
      • makespade
      • fishinuit
      • cookfish
      • cooksalmon
      • cookclownfish
      • cookpufferfish
      • cookfishslab
      • cookpotato
      • makebread
      • makebearsteak
      • makebearstew
      • makemeatstew1
      • makemeatstew2
      • makemeatstew3
      • makemeatstew4
      • makemeatstew5
      • makemeatstew6
      • makemeatstew7
      • makepotatostew
      • makeinuitcarving
      • makebones
      • makeicebrick
      • makesnowbrick
      • makesnowwall
      • makethatchbed
      • makewoodenaxe
      • makewoodenhoe
      • makewoodenpickaxe
      • makewoodenshovel
      • maketannedhide
      • makeleather
      • makespear
      • makeinuitbow
      • makearrowinuit
      • makebowinuit
      • makeleatherhelmet_inuit
      • makeleatherchest_inuit
      • makeleatherlegs_inuit
      • makeleatherboots_inuit
      • makefurhelmet
      • makefurplate
      • makefurlegs
      • makefurboots
      • tendfurnace
      • tendfurnacekitchen
      • tendfurnacetownhall
  • Give Wife and Husband villagers the construction goal
  • Fix the farming goals for villagers
  • First Tannery upgrade has extra torches wrong, causes torches to fall and building to go dark before new ones are placed - double check torch placement on all buildings
  • Fix the Tannery's weight
    • Or turn up the construction priority of the other buildings. Some of them don't have priority explicitly set, and thus default to priority 1.
  • Make bone block goals, give the fisherman and hunter random chances to find them and give the carver the capability to craft them from four bones
    • Alter fishinuit goal to lessen bone blocks and add otherfish
  • Give lumberman a shop, sell sod planks and Kinn's beds as well as all manner of wood
  • Make chef shop
    • Fix villages' shops

Other[edit]

  • Update some Norman buildings
  • Make new quests!
  • Do Millenaire Explained videos
  • Make Norse culture
  • Make dwarf culture
    • Update and improve the Imaginations addon

Subpages[edit]

Millenaire Explained topics[edit]

  • Starting gameplay and spawning a village (Minor talk about different cultures)
  • Money and buying things (the wallet too)
  • Norman village types, Agricultural, Artisanal, Religious, Military,
    • Independant, Town
  • Village interaction
    • Trading between villages, diplomacy and player involvement, raiding
  • Blocks, Dirt Wall, Cross Timber Frame, Plain Timber Frame, and tapestry
  • Food, Cider Apple, Cidre, Boudin noir, Calva, Tripes
  • Tools, Weapons, and Armor
  • Amulets