Millénaire Overview

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What is Millénaire?

Millénaire is a single-player mod for Minecraft. It aims to fill the "emptyness" of single-player worlds by adding NPC villages to it, with loose 11th-century Norman, North Indian and Mayans themes and additional cultures planned. It includes pre-generated "independent" villages that will develop and trade with the player, quests, custom blocks and items from the various cultures, player-controlled villages buildable after reaching leadership status in each culture, and a Creation Quest with a set of unique missions that explore the world of Minecraft and Millénaire.

Goals in Millénaire

Millénaire, in the spirit of Minecraft, does not have a specific "goal". The closest equivalents are:

- To help villagers complete all the village types

- To gain leadership in all the cultures to create your own controlled villages

- To complete the Creation Quest

But most players play simply to interact with the villagers, get useful items through trade with them, and generally have more things to do in the Minecraft world.

Independent villages

The villages that randomly appear on the map when exploring the land are "independent villages" - you can interact with them but not control them. To find one, just explore the world. You will get a message when a new one is found. You can also press the 'V' key to get a listing of nearby villages, if any. Note that the Indian "Mahal" village and the Norman "Gros Bourg" village are created with hamlets nearby.

Growth of independent villages

Independent villages start small, always surrounding a central building (of varying type: fort, palace, monastery, etc., generically referred to as the "Townhall"), with a few houses or other buildings. They will however expend as the villagers build additional structures and improve existing ones. To do this the villagers need resources, the same that would be needed for the player to make the buildings in question. Villagers will gather some of those resources themselves (for example, they have lumbermen that will gather lumbers, and some have miners that gather stones) and depend on the player for others.

Newly-built houses start empty, but adult villagers from existing houses will have children that will grow up and move in the new houses. The population of the village will thus slowly grow until all the houses are filled.

Trading with the villagers

The most important mode of interaction with the villagers is trade. When you enter the central building / townhall, you will see a message from a villager stating he or she is coming to trade with you. When the villager arrives he or she will have "Selling to the player" above his head. Right-click on him to open the trading GUI. It will list goods that the village will buy and sell from you. Click on the good icons in either section to buy or sell them. Shift-click to deal in goods eight by eight, control-click to deal in stacks.

The prices of some goods vary from village type to village type. It can be profitable to buy in a village and sell in an other ; for instance, hamlets with quarries will sell stone for cheaper than the buying price in villages that need but do not produce stone.