Norman:Bâtiments normands parchemins

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Bâtiments normands
(Building Parchment)
Bâtiments normands
Item ID1789
Available fromAbbaye
Hall de la guilde
Mukhiya ka Ghar
Selling Price

Building Parchment[edit]

A description of the different buildings you can see the villagers get stuck making.
Objets normands
the build parchment


Village centres

Fort. In military villages, this small wooden fort replaces the Town Hall. A knight and his lady live there. With enough access to stone, the villagers will turn it in a mighty fortress.

Abbaye : Abbey. Ecclesiastic villages are centered on this place of learning and devotion, where a monk tirelessly produces manuscripts, stored in neat bookshelves. It is there after all that local farmers go pay their due - in goods and free work for the Holy Church. It will all be paid back in the next world.

Manoir : Manor. At the centre of agricultural villages, this manor houses a seneschal, in charge of making sure peasants pay their taxes to the king - and to him.

Hall de la Guilde : Guild House. A testament to the skill of the workers that built it, this guild house serves as headquarter for the local artisans under the stern Guild Master.


Armurerie : Armoury. When inhabited by a smith, serves as a production centre for armour and swords.

Elevage Bovin : Cattle farm. Cows are raised here, to collect leather and make filling Norman tripes.

Elevage Porcin : Pig farm. Here pigs are turned into big piles of pork chops and superb boudin noir.

Elevage Ovin : Sheep farm. Sheeps raised here provide wool. A smaller fenced area hosts chickens, whose eggs and feathers are harvested.

Ferme : Farm. A wheat farm, where a farmer produces wheat for the bakery.

Forge : Smithy. When inhabited by a smith, serves as production centre for Norman tools, used by other villagers and purchasable by the player.

Maison du garde : Guard House. Inhabited by a guard and his wife.

Hutte du bûcheron : Lumberman’s Hut. Inhabited by a lumberman and his wife.

Prestitère : Presbytery. Inhabited by a priest.

Carrière : Quarry. Inhabited by a miner and his wife, and from where he will dig up seemingly infinite supplies of stones and sand.

Maison du charpentier : Carpenter's house. Inhabited by a carpenter and his wife.

Auberge : Inn. Visiting merchants will occupy it while collecting goods from the village. If it is empty, a male teenager can become a merchant there.

Relais : Guest House. Smaller than an inn, this place can host a visiting merchant, but no teenager will move in.

Marché : Market. Any decent village will eventually want a place where foreign merchants can come and sell exotic goods!

Uninhabited Buildings

Archives du village : Municipal Archives. Displays a sign for each inhabitant, which provides information on what they are doing and their family histories.

Boulangerie : Bakery. Used by village women to make bread from wheat collected by the farmers. Important building, as the availability of bread greatly increase the speed at which children grow.

Chapelle / Eglise : Chapel / Church. The chapel, later upgraded to a church, is visited by villagers that feel a need to pray.

Taverne : Tavern. Village women go there to produce cider, and later, when an alembic is installed, calva. Villagers also go there to have a drink.

Tour de guet : Watchtower. A lookout post visited by the guard when patrolling.

Decorative Buildings

Fontaine / Grande Fontaine / Puit. Fountain / Large Fountain /Well : purely decorative buildings.