A Japanese castle with its new village & hamlets (upgraded)
Vaške zgradbe · Drugo · od Lvdovicvs
880 prenosov · 12 zvezdic
This is a custom building of a Japanese castle.
It functions as a townhall in the "Shiro Mura"(Fortress Village), with a new villager "Daimyo"(feudal lord) as its village leader. And now it has 8 levels that require plenty of resources to upgrade.
The Fortress Village coworks with two hamlets: an Agricultural Hamlet and an Artisan Hamlet. They are all heavily dependant on each other so the player is necessary as a merchant that transports goods among the villages.
Village and villager names are translated currently into English, German, French, Japanese and Chinese(Sim). But there may be no
introduction in the travelbook for I am a lazy one.
Extra Contents:
1. I've rebuilt the Japanese Shitoshrine, the little Pond (japanesezen) and the lone Buddha sculpture so that they don't look so awkward.
2. There is also a new architecture named Dojo introduced into the Shiro Mura which bases simply on the Archeryrange, for I find the original one somehow too large and not so suitable to be a "playerbuilding".
3. And I've found some jobs for the Japanese Richwoman(Kifujin) to do so that she doen't need to hang around all the time in the village looking for lovers. With some Papers in the townhall she can now do some literature works and sell her books to the player.
4. There is also a new job but also a privilege for the leader of an agricultural village (Farmerchief) that he can now slaughter squids to make Takoyaki as an exlusive product of agricultural japanese villages.
A big Thanks to MoonCutter2B for the advices and all the other players who have given me suggestions or supports!
Please contact me for any problems. Eager for bug reports and advices. Thx!
E-mail: [email protected]
Datoteke
Paket v starejšem formatu (1.12). Sodobni mod ga ob nalaganju pretvori, vendar je pretvorba omejena: nekateri prilagojeni bloki ali predmeti se lahko izgubijo.
Komentarji
[email protected] · 2023-11-01
Please tell me how to add it to the game after downloading ?
solomonic · 2025-03-30
My current world had this next to the spawn and I'm planning to stick with it and see it grow. It's a bit frustrating though to do the resource transport myself for two reasons: - Thatch is unlocked at "Friend of the Village" which may feel early to others but it took me hundreds of donated wool and a bunch of in game days. I'm a very slow and inefficient player though. Since it's such a basic resource and the other Hamlet and Castle are basically stuck without it, it would be nice to unlock it sooner. - I buy Thatch at 12d and sell to the castle for 8d so I'm losing money working for them. I think I actually made money when I did something similar for the Norman castle ferrying colored glass around. Would be nice to at least break even. :/ The buildings on large earthen mounds could use some torches on the mounds too. I had to light up a lot of the village because most of the castle village die at night trying to defend against just the vanilla monsters. But really nice builds(!) and I'm looking forward to see it grow now that I have access to Thatch. Now if only I could keep that Builder alive to actually do some work. -_- edit: Sorry for my rant, these are mostly general Millenaire + Japanese issues. I have now set the buy price also to 12 since I won't exploit it for reputation anyway but I wish there was a better in game solution.
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