Al-Andalus Addon for 1.12.2
Prilagojena kultura · Drugo · od Gungnir_343
2437 prenosov · 16 zvezdic
This is an addon that adds a loose representation of 11th century Al-Andalus to the game cause the Seljuks seem a bit lonely. Will you help the Andalusians prosper or will you join the Reconquista to pillage and plunder? The choice is yours.
Thanks to Ultra Shibe for the item textures and thanks to Hana and Snowball for helping during early development. Hana also worked on some farm variants. Special thanks to Lunaros and LukyLucaz for letting me use their skins for the villager textures. Check them out at https://www.planetminecraft.com/
Finally, thanks to MoonCutter2B for helping me polish this addon
===INSTRUCTIONS===
After unpacking the file and after you have opened the folder, you should see another folder and a .jar file. Just put the al-andalus_culture folder in minecraft\mods\millenaire-custom\mods and paste the .jar file into your minecraft mod folder. The mod already contains all of the skins so don't worry about having to use a resourcepack
* Make sure you create a new world after updating. Old worlds which have villages from an older version might break if you load an update. Glazed terracotta currently isn't supported by millenaire but is used in some townhall upgrades. In order to make these upgrades possible, see my comment below for the solution.
===FEATURES===
- 4 uncontrolled village type
- A lone building fishing "village"
- A randomly generated lone mosque similar to the Byzantine lone monastery
- 7 other lone buildings
- A controlled village and an option to have walls
- Custom Banners
- Modded content (Custom weapons, armor, blocks, and food)
- Quests
- Market mercenaries
- Custom panel texture
===PLANNED===
*when millenaire gets ported to newer versions
- Large town village type with hamlets
- Great Mosque Marvel
- Creation Quest
Bug reports and suggestions would be much appreciated. Feel free to help with translations too if you'd like. I used google translate for the Arabic so it probably won't be that accurate and we only have english translations at the moment.
===CHANGLOG===
2/8/21 — Added custom villager config, corrected a typo in the bandit quest, fixed the armor points (helmets now have more armor than boots), and bandits no longer wander too far from camp to prevent despawning
5/12/21 — Removed WIP tag and added skins from Lunaros and LukyLucaz
6/1/21 — Fixed MoonCutter's issues (see comments)
6/2/21 — Added MoonCutter's other suggestions (note: Hopefully, the wall problem will be solved after I added a required village tag for the wall upgrades and lowered the priorities. The brickkiln tag was removed from stonecrafter and added to painterhouse.)
6/9/21 — Added MoonCutter's other other suggestions (balanced production and distribution and fixed some path finding issues). Missing lines in the travelbook and new skins for the female villagers were also added.
7/1/21 — A few fixes courtesy of MoonCutter (villages spawn more frequently, more production fixes, added small oak grove, tweaked trading village TH and fixed missing strings)
7/18/21 — Changed title (this should work for versions above 8.1.0)