Referência exibida: en_us
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4258 segmentos · Entre para anotar à margem.
O original · en_us
Wheat Farm
A cópia · nb_no
Hvetefarm
O original · en_us
Farm House
A cópia · nb_no
Gårdbolig
O original · en_us
Fishery
A cópia · nb_no
Fiskeri
O original · en_us
Smith
A cópia · nb_no
Smed
O original · en_us
Fort
A cópia · nb_no
Festing
O original · en_us
Grove
A cópia · nb_no
Lund
O original · en_us
Small House
A cópia · nb_no
Lite hus
O original · en_us
Large House
A cópia · nb_no
Stort hus
O original · en_us
House
A cópia · nb_no
Hus
O original · en_us
Small Wood House
A cópia · nb_no
Lite hus av tre
O original · en_us
Inn
A cópia · nb_no
Vertshus
O original · en_us
Kitchen
A cópia · nb_no
Kjøkken
O original · en_us
Lumberman's House
A cópia · nb_no
Tømmermannbolig
O original · en_us
Lookout Tower
A cópia · nb_no
Utkikkstårn
O original · en_us
Market
A cópia · nb_no
Marked
O original · en_us
Japanese Outpost
A cópia · nb_no
Japansk utpost
O original · en_us
Rice Paddy
A cópia · nb_no
Risåker
O original · en_us
Pagoda
A cópia · nb_no
Pagode
O original · en_us
Imperial office
A cópia · nb_no
Keiserlig kontor
O original · en_us
Peasant House
A cópia · nb_no
Bondebolig
O original · en_us
Player's Palace
A cópia · nb_no
Spillerens palass
O original · en_us
Small Plot
A cópia · nb_no
Liten tomt
O original · en_us
Medium Plot
A cópia · nb_no
Middels tomt
O original · en_us
Large Plot
A cópia · nb_no
Stor tomt
O original · en_us
Quarry
A cópia · nb_no
Steinbrudd
O original · en_us
Guard's House
A cópia · nb_no
Vaktbolig
O original · en_us
Shinto Shrine
A cópia · nb_no
Shinto alter
O original · en_us
Pond
A cópia · nb_no
Dam
O original · en_us
Kufun Tomb
A cópia · nb_no
Kufun-grav
O original · en_us
Statue of Buddha
A cópia · nb_no
Buddha-statue
O original · en_us
Lone Japanese Mine
A cópia · nb_no
Enslig japansk steinbrudd
O original · en_us
Sake Brewery
A cópia · nb_no
Sakebryggeri
O original · en_us
Squid Farm
A cópia · nb_no
Blekksprutfarm
O original · en_us
Well
A cópia · nb_no
Brønn
O original · en_us
Wood Shrine
A cópia · nb_no
Skogsalter
O original · en_us
Border Post
A cópia · nb_no
Xuul
O original · en_us
Border Post (Corner)
A cópia · nb_no
Xuul
O original · en_us
Border Post (Entrance)
A cópia · nb_no
Xuul
O original · en_us
Gift House
A cópia · nb_no
Gavehus
O original · en_us
Maya Cave
A cópia · nb_no
Mayahule
O original · en_us
Lost Maya Corn Farm
A cópia · nb_no
Tapt mayakornfarm
O original · en_us
Maya Solitary Farm
A cópia · nb_no
Enslig mayafarm
O original · en_us
Lost Stone Mine
A cópia · nb_no
Tapt steingruve
O original · en_us
Lost Maya Pyramid
A cópia · nb_no
Muul
O original · en_us
Lost Maya Home
A cópia · nb_no
Tapt mayahjem
O original · en_us
Shaman's Grounds
A cópia · nb_no
Sjamanens eiendom
O original · en_us
Royal Ball Court
A cópia · nb_no
Kongelig ballbane
O original · en_us
Sacrificial Alter
A cópia · nb_no
Oppofrelsesalter
O original · en_us
Hunter's Forge
A cópia · nb_no
Jegerens smie
O original · en_us
Bakery
A cópia · nb_no
Bakeri
Grove — A plot of trees planted and tended by the village (worked by a lumberman) as its source of wood. A managed tree plantation inside or next to the village, not wild woodland. The Japanese one is a 'kodachi', where trees are grown for resources.
Evitar: Words for a wild forest, a public park, or an orchard (unless the trees are fruit trees); single-tree names.
Plot — A plot of land in a village that the player can buy and build on; the villagers guarantee they will not tear down what the player builds there. Some internal key names say 'field', but it is a building lot, not farmland.
Evitar: Words for farmland, a burial plot, or a story plot.
Plot — A plot of land in a village that the player can buy and build on; the villagers guarantee they will not tear down what the player builds there. Some internal key names say 'field', but it is a building lot, not farmland.
Evitar: Words for farmland, a burial plot, or a story plot.
Plot — A plot of land in a village that the player can buy and build on; the villagers guarantee they will not tear down what the player builds there. Some internal key names say 'field', but it is a building lot, not farmland.
Evitar: Words for farmland, a burial plot, or a story plot.
Lone (building) — An inhabited, working building or small settlement standing on its own in the wilderness, away from any village (an isolated inn, mill, monastery, igloo, farm…). Villagers live in it. 'Lone' means isolated or standalone. Buildings that really are abandoned are named 'Lost …' instead.
Evitar: Words meaning abandoned, deserted, ruined, or emotionally lonely.
Border Post — A small marker structure (a post, stone or sign) standing at the edge of a village's territory. It marks the boundary and greets visitors ('welcomes visitors and warns them to behave'). Nobody is stationed there. The Corner and Entrance variants stand at the corners and at the entrance of the village boundary. The Norman French name 'Borne' (boundary stone) reflects the intent; the generic French 'Poste frontière' is ambiguous.
Evitar: Words meaning a checkpoint, guard post, police or customs station, or a national frontier post.
Border Post — A small marker structure (a post, stone or sign) standing at the edge of a village's territory. It marks the boundary and greets visitors ('welcomes visitors and warns them to behave'). Nobody is stationed there. The Corner and Entrance variants stand at the corners and at the entrance of the village boundary. The Norman French name 'Borne' (boundary stone) reflects the intent; the generic French 'Poste frontière' is ambiguous.
Evitar: Words meaning a checkpoint, guard post, police or customs station, or a national frontier post.
Border Post — A small marker structure (a post, stone or sign) standing at the edge of a village's territory. It marks the boundary and greets visitors ('welcomes visitors and warns them to behave'). Nobody is stationed there. The Corner and Entrance variants stand at the corners and at the entrance of the village boundary. The Norman French name 'Borne' (boundary stone) reflects the intent; the generic French 'Poste frontière' is ambiguous.
Evitar: Words meaning a checkpoint, guard post, police or customs station, or a national frontier post.
Lost (building) — An abandoned, forgotten structure found in the wilderness (ruins of a Maya farm, mine, pyramid or home). Here 'Lost' does mean abandoned.
Lone (building) — An inhabited, working building or small settlement standing on its own in the wilderness, away from any village (an isolated inn, mill, monastery, igloo, farm…). Villagers live in it. 'Lone' means isolated or standalone. Buildings that really are abandoned are named 'Lost …' instead.
Evitar: Words meaning abandoned, deserted, ruined, or emotionally lonely.
Lost (building) — An abandoned, forgotten structure found in the wilderness (ruins of a Maya farm, mine, pyramid or home). Here 'Lost' does mean abandoned.
Lost (building) — An abandoned, forgotten structure found in the wilderness (ruins of a Maya farm, mine, pyramid or home). Here 'Lost' does mean abandoned.
Lost (building) — An abandoned, forgotten structure found in the wilderness (ruins of a Maya farm, mine, pyramid or home). Here 'Lost' does mean abandoned.