Referência exibida: en_us
Validação: 1% (37 / 6371 segmentos) · Traduzido: 100% (6371 / 6371)
Guia de estiloRegistro, termos fixados e armadilhas deste idioma
4258 segmentos · Entre para anotar à margem.
O original · en_us
Wheat Farm
A cópia · da_dk
Noujou Nojo
O original · en_us
Farm House
A cópia · da_dk
Shuudannoujou
O original · en_us
Fishery
A cópia · da_dk
Tsuribori
O original · en_us
Smith
A cópia · da_dk
Tansetsu
O original · en_us
Fort
A cópia · da_dk
Bousai
O original · en_us
Grove
A cópia · da_dk
Kodachi
O original · en_us
Small House
A cópia · da_dk
Chiisai Ie
O original · en_us
Large House
A cópia · da_dk
Kai Ie
O original · en_us
House
A cópia · da_dk
Reinousha Ie
O original · en_us
Small Wood House
A cópia · da_dk
Mokuzoukaoku
O original · en_us
Inn
A cópia · da_dk
Shijin
O original · en_us
Kitchen
A cópia · da_dk
Daidokoro
O original · en_us
Lumberman's House
A cópia · da_dk
Kikori Koya
O original · en_us
Lookout Tower
A cópia · da_dk
Bourou
O original · en_us
Market
A cópia · da_dk
Ichiba
O original · en_us
Japanese Outpost
A cópia · da_dk
Zenshou
O original · en_us
Rice Paddy
A cópia · da_dk
Suiden
O original · en_us
Pagoda
A cópia · da_dk
Buttou
O original · en_us
Imperial office
A cópia · da_dk
Kumonjo
O original · en_us
Peasant House
A cópia · da_dk
Noufu Ie
O original · en_us
Player's Palace
A cópia · da_dk
Densha
O original · en_us
Small Plot
A cópia · da_dk
Shakuchi
O original · en_us
Medium Plot
A cópia · da_dk
Chuugata Chisho
O original · en_us
Large Plot
A cópia · da_dk
Eki Tochi
O original · en_us
Quarry
A cópia · da_dk
Saisekijou
O original · en_us
Guard's House
A cópia · da_dk
Heisha
O original · en_us
Shinto Shrine
A cópia · da_dk
Soushi
O original · en_us
Pond
A cópia · da_dk
Ike
O original · en_us
Kufun Tomb
A cópia · da_dk
Kofun
O original · en_us
Statue of Buddha
A cópia · da_dk
Daibutsu
O original · en_us
Lone Japanese Mine
A cópia · da_dk
Kouku
O original · en_us
Sake Brewery
A cópia · da_dk
Tsukurizakaya
O original · en_us
Squid Farm
A cópia · da_dk
Ika Sakuba
O original · en_us
Well
A cópia · da_dk
Ido
O original · en_us
Wood Shrine
A cópia · da_dk
Yashiro
O original · en_us
Border Post
A cópia · da_dk
Xuul
O original · en_us
Border Post (Corner)
A cópia · da_dk
Xuul
O original · en_us
Border Post (Entrance)
A cópia · da_dk
Xuul
O original · en_us
Gift House
A cópia · da_dk
Zil Otoch
O original · en_us
Maya Cave
A cópia · da_dk
Ch'en
O original · en_us
Lost Maya Corn Farm
A cópia · da_dk
Sa'at Maya Maize Makan
O original · en_us
Maya Solitary Farm
A cópia · da_dk
Maya Makan
O original · en_us
Lost Stone Mine
A cópia · da_dk
Sa'at Tunich In-ti'a'al
O original · en_us
Lost Maya Pyramid
A cópia · da_dk
Muul
O original · en_us
Lost Maya Home
A cópia · da_dk
Sa'at Maya Otoch
O original · en_us
Shaman's Grounds
A cópia · da_dk
Ah Waay Su'uk
O original · en_us
Royal Ball Court
A cópia · da_dk
K'uhul Jalab
O original · en_us
Sacrificial Alter
A cópia · da_dk
K'eyem
O original · en_us
Hunter's Forge
A cópia · da_dk
Ah Tz'on Si' Took
O original · en_us
Bakery
A cópia · da_dk
Chak
Grove — A plot of trees planted and tended by the village (worked by a lumberman) as its source of wood. A managed tree plantation inside or next to the village, not wild woodland. The Japanese one is a 'kodachi', where trees are grown for resources.
Evitar: Words for a wild forest, a public park, or an orchard (unless the trees are fruit trees); single-tree names.
Plot — A plot of land in a village that the player can buy and build on; the villagers guarantee they will not tear down what the player builds there. Some internal key names say 'field', but it is a building lot, not farmland.
Evitar: Words for farmland, a burial plot, or a story plot.
Plot — A plot of land in a village that the player can buy and build on; the villagers guarantee they will not tear down what the player builds there. Some internal key names say 'field', but it is a building lot, not farmland.
Evitar: Words for farmland, a burial plot, or a story plot.
Plot — A plot of land in a village that the player can buy and build on; the villagers guarantee they will not tear down what the player builds there. Some internal key names say 'field', but it is a building lot, not farmland.
Evitar: Words for farmland, a burial plot, or a story plot.
Lone (building) — An inhabited, working building or small settlement standing on its own in the wilderness, away from any village (an isolated inn, mill, monastery, igloo, farm…). Villagers live in it. 'Lone' means isolated or standalone. Buildings that really are abandoned are named 'Lost …' instead.
Evitar: Words meaning abandoned, deserted, ruined, or emotionally lonely.
Border Post — A small marker structure (a post, stone or sign) standing at the edge of a village's territory. It marks the boundary and greets visitors ('welcomes visitors and warns them to behave'). Nobody is stationed there. The Corner and Entrance variants stand at the corners and at the entrance of the village boundary. The Norman French name 'Borne' (boundary stone) reflects the intent; the generic French 'Poste frontière' is ambiguous.
Evitar: Words meaning a checkpoint, guard post, police or customs station, or a national frontier post.
Border Post — A small marker structure (a post, stone or sign) standing at the edge of a village's territory. It marks the boundary and greets visitors ('welcomes visitors and warns them to behave'). Nobody is stationed there. The Corner and Entrance variants stand at the corners and at the entrance of the village boundary. The Norman French name 'Borne' (boundary stone) reflects the intent; the generic French 'Poste frontière' is ambiguous.
Evitar: Words meaning a checkpoint, guard post, police or customs station, or a national frontier post.
Border Post — A small marker structure (a post, stone or sign) standing at the edge of a village's territory. It marks the boundary and greets visitors ('welcomes visitors and warns them to behave'). Nobody is stationed there. The Corner and Entrance variants stand at the corners and at the entrance of the village boundary. The Norman French name 'Borne' (boundary stone) reflects the intent; the generic French 'Poste frontière' is ambiguous.
Evitar: Words meaning a checkpoint, guard post, police or customs station, or a national frontier post.
Lost (building) — An abandoned, forgotten structure found in the wilderness (ruins of a Maya farm, mine, pyramid or home). Here 'Lost' does mean abandoned.
Lone (building) — An inhabited, working building or small settlement standing on its own in the wilderness, away from any village (an isolated inn, mill, monastery, igloo, farm…). Villagers live in it. 'Lone' means isolated or standalone. Buildings that really are abandoned are named 'Lost …' instead.
Evitar: Words meaning abandoned, deserted, ruined, or emotionally lonely.
Lost (building) — An abandoned, forgotten structure found in the wilderness (ruins of a Maya farm, mine, pyramid or home). Here 'Lost' does mean abandoned.
Lost (building) — An abandoned, forgotten structure found in the wilderness (ruins of a Maya farm, mine, pyramid or home). Here 'Lost' does mean abandoned.
Lost (building) — An abandoned, forgotten structure found in the wilderness (ruins of a Maya farm, mine, pyramid or home). Here 'Lost' does mean abandoned.