- New Norman Abbey by HeimrArnadalr
- Several new Norman lone buildings by HeimrArnadalr
- Improved 3x3 Norman rosette by HeimrArnadalr
- New glass blower, herbalist and weaver te...
- New Norman Abbey by HeimrArnadalr
- Several new Norman lone buildings by HeimrArnadalr
- Improved 3x3 Norman rosette by HeimrArnadalr
- New glass blower, herbalist and weaver textures by JoghurtDipper
- Improvements to the Travel Book
- Migrating Millénaire profiles and controlled villages to the current player is now a setting, off by default. This is intended to prevent issues with LAN games
- Added a "millSwitchVillageControl" command to transfert the ownership of controlled villages
- Fixed major bug with starting sub-buildings
- Fixed major bug with Norman Market, Indian Quarry and Inuit food hut that would break them on reload
- Fixed bug with Travel Book reference buttons in several GUIs
- Minor bug fixes
Have you tried this in Millénaire?
Hiring a villager to fight for you
Defending a village against a raid
Buying a Wand of Summoning and generating a village with it
Becoming leader in a culture and starting a controlled village
Meeting the Sadhu or the Alchemist to start the Creation Quest
Buying the Amulet of Sköll and Hati and using it to turn the night into day
Getting villages of different cultures to trade with each-other by boosting their relation