You are downloading: MillenaireServer4.0.0.zip

Most recent version

Release date: 08/08/18

Version 6.2.9 for Minecraft 1.12

- New "idle" goals particularly for children: playing together, observing adults at work, eating apples or grapes...
- Norman villagers' textures are now split between body and clothes for more...
- New "idle" goals particularly for children: playing together, observing adults at work, eating apples or grapes...
- Norman villagers' textures are now split between body and clothes for more variations (work by Ticlon and the Tailor Team)
- Significant improvements to the village generation:
-- Improved the detection of biomes around villages to ensure they generate in the appropriate biomes
-- Fixed a bug in the Spawn radius protection system that could allow villages to spawn next to the spawn point
-- Millénaire will no longer cause cascading chunk loading (except when generating hamlets)
-- Speed improvements in village generations, particularly for hamlets
- Improved "forbidden blocks" system by MauveCloud (to avoid villages building on top of player buildings)
- Various improvements in the tool and food fetching system, such as all builders going to fetch better pickaxes and shovels
- Tweaks to the placement of buildings like wells to avoid "out of space" problems
- Fixed a bug in the TendFurnace goal that could cause crashes
- Fixed a bug that could cause beds and doors to drop when built
- Fixed a bug where controlled villages could fill their chests with village scrolls
- Warning if running a Forge version that's too old to be compatible
- Fully updated German translation by xBlackD
- Content Creation improvements:
-- New generic "visit" goal to make it easier to create varied idle goals for flavour (such as the new children idle goals)
-- The types of tools and of food items villagers can use is now configurable
-- The villager type and the new villager config file formats are now auto-documented in millenaire/help
-- Improved logging of some common errors like references to textures that do not exist

Have you tried this in Millénaire?

  • Hiring a villager to fight for you
  • Defending a village against a raid
  • Buying a Wand of Summoning and generating a village with it
  • Becoming leader in a culture and starting a controlled village
  • Meeting the Sadhu or the Alchemist to start the Creation Quest
  • Buying the Amulet of Sköll and Hati and using it to turn the night into day
  • Getting villages of different cultures to trade with each-other by boosting their relation