표시된 기준: en_us
검증: 0% (0 / 10개 세그먼트) · 번역됨: 0.2% (10 / 6371)
진행 중이 사이트에서 직접, 손으로 번역했습니다.
스타일 가이드이 언어의 말투, 확정 용어, 주의할 점
4251개 세그먼트 · 번역하려면 로그인하십시오.
원본 · en_us
Day %s — Construction started: %s
사본 · ky_kg
원본 · en_us
Day %s — Came of age: %s → %s
사본 · ky_kg
원본 · en_us
Day %s — Death: %s (cause: %s)
사본 · ky_kg
원본 · en_us
No events recorded yet.
사본 · ky_kg
원본 · en_us
Day %s — Village founded: %s
사본 · ky_kg
원본 · en_us
Day %s — Village founded: %s, led by %s
사본 · ky_kg
원본 · en_us
You are now the leader of %s.
사본 · ky_kg
원본 · en_us
Day %s — Foreign merchant arrived: %s (%s)
사본 · ky_kg
원본 · en_us
Day %s — Teenager migrated: %s (to/from %s)
사본 · ky_kg
원본 · en_us
Day %s — Upgrade started: %s (level %s)
사본 · ky_kg
원본 · en_us
Day %s — New villager: %s (%s)
사본 · ky_kg
원본 · en_us
active
사본 · ky_kg
원본 · en_us
No Overworld available.
사본 · ky_kg
원본 · en_us
This command can only be used in the Overworld.
사본 · ky_kg
원본 · en_us
No village within %d blocks.
사본 · ky_kg
원본 · en_us
Not in Overworld.
사본 · ky_kg
원본 · en_us
This command requires a player.
사본 · ky_kg
원본 · en_us
Unknown item: %s
사본 · ky_kg
원본 · en_us
Village not found: %s
사본 · ky_kg
원본 · en_us
You are looking %1$s.
사본 · ky_kg
원본 · en_us
frozen
사본 · ky_kg
원본 · en_us
grew %d projects, %d skipped (no slot/upgrade left)
사본 · ky_kg
원본 · en_us
Create-sub failed — see server log. parent=%s/%s level=%s sub=%s
사본 · ky_kg
원본 · en_us
Created new building '%s' (%sx%s)
사본 · ky_kg
원본 · en_us
Created sub-building '%s' on %s/%s at trigger level %s — build on top, then export
사본 · ky_kg
원본 · en_us
No plan loaded
사본 · ky_kg
원본 · en_us
Export-new-level triggered — see server log
사본 · ky_kg
원본 · en_us
No plan loaded — call /millenaire dev import-table load first
사본 · ky_kg
원본 · en_us
Export triggered for %s variant=%s level=%s — see millenaire-custom/exported/ and server log
사본 · ky_kg
원본 · en_us
ImportTable @ %s culture = %s buildingId = %s variant = %s level = %s hasPlan = %s length = %s width = %s height = %s startingLvl = %s orientation = %s
사본 · ky_kg
원본 · en_us
Load-all failed — see server log. cultureKey=%s buildingId=%s variant=%s
사본 · ky_kg
원본 · en_us
Load failed — see server log. cultureKey=%s buildingId=%s variant=%s level=%s
사본 · ky_kg
원본 · en_us
Loaded %s:%s variant=%s level=%s
사본 · ky_kg
원본 · en_us
Loaded all %s level(s) of %s:%s variant=%s
사본 · ky_kg
원본 · en_us
No ImportTable at %s — place one with /millenaire dev import-table place %s %s %s
사본 · ky_kg
원본 · en_us
Block placed but no ImportTable BE — placement failed at %s
사본 · ky_kg
원본 · en_us
ImportTable placed at %s
사본 · ky_kg
원본 · en_us
inactive
사본 · ky_kg
원본 · en_us
Added %dx %s to TownHall.
사본 · ky_kg
원본 · en_us
Added %dx %s to %s
사본 · ky_kg
원본 · en_us
TownHall inventory: (empty)
사본 · ky_kg
원본 · en_us
TownHall filled with test resources (iso-legacy testModeGoods).
사본 · ky_kg
원본 · en_us
=== TownHall Inventory ===
사본 · ky_kg
원본 · en_us
No COMPLETE building found with '%s'
사본 · ky_kg
원본 · en_us
No TownHall in this village.
사본 · ky_kg
원본 · en_us
TownHall has no inventory (no chests?).
사본 · ky_kg
원본 · en_us
No village found.
사본 · ky_kg
원본 · en_us
Removed %dx %s from TownHall.
사본 · ky_kg
원본 · en_us
New building located: %1$s is %2$s metres %3$s.
사본 · ky_kg
원본 · en_us
New village located: %1$s of type %2$s and culture %3$s is %4$s metres %5$s.
사본 · ky_kg