Arab!
Arab!
Sorry is only a translation of my subject in the french forum!
Hello, I will post message seems in the right place on the forum to propose the addition of a new civilization mod Millennium
Arab Civilization and that almost has its peak in the 11th century
there are many item that can be created for this civilization (weapons, armor, food, block)
example: as the scimitar weapon (sword)
but also their own armor and numerous culinary specialties that people are characterized
he can live in religious military agricultural village, to see cultural center building with a large palace.
I do not know if this idea was already proposed or this forum and actually read by the creator.
But I think this a good idea to integrate this civilization in the Millenaire mod that enrich the game new item and buildings.
Thank you for taking into account new topic and discuss it.
hoping that it reaches the creator of the game
Hello, I will post message seems in the right place on the forum to propose the addition of a new civilization mod Millennium
Arab Civilization and that almost has its peak in the 11th century
there are many item that can be created for this civilization (weapons, armor, food, block)
example: as the scimitar weapon (sword)
but also their own armor and numerous culinary specialties that people are characterized
he can live in religious military agricultural village, to see cultural center building with a large palace.
I do not know if this idea was already proposed or this forum and actually read by the creator.
But I think this a good idea to integrate this civilization in the Millenaire mod that enrich the game new item and buildings.
Thank you for taking into account new topic and discuss it.
hoping that it reaches the creator of the game
Re: Arab!
I don't exactly know what the tenth century Arabs used for housing material... maybe the same as the Hindi cooked bricks?CrikCrok wrote:I can help you with the designs of the buildings. But with items and blocks I have no idea.
My Millenaire addon mods:
The Norse Culture? (future WIP maybe)
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- Posts: 39
- Joined: Wed Aug 14, 2013 2:14 pm
Re: Arab!
Probably a combo of mud bricks, dirt bricks and sandstone. Stone maybe for palaces, but not cobblestone.
Re: Arab!
That's what I was thinking, take baked bricks Hindus, but use too other materials for the construction of buildings (to make a visible difference with hindi towns)felinoel wrote:I don't exactly know what the tenth century Arabs used for housing material... maybe the same as the Hindi cooked bricks?CrikCrok wrote:I can help you with the designs of the buildings. But with items and blocks I have no idea.
Norman Core Buildings replacement C.XIII . 2.03 FIXED RELEASE! check it in Millenaire Library or Millenaire Forums to download it.
Re: Arab!
I like that idea, a lot of cultures now reuse old culture specific blocks.CrikCrok wrote:That's what I was thinking, take baked bricks Hindus, but use too other materials for the construction of buildings (to make a visible difference with hindi towns)felinoel wrote:I don't exactly know what the tenth century Arabs used for housing material... maybe the same as the Hindi cooked bricks?CrikCrok wrote:I can help you with the designs of the buildings. But with items and blocks I have no idea.
Please don't double post, if you need to add something, hit the edit button.
My Millenaire addon mods:
The Norse Culture? (future WIP maybe)
Re: Arab!
Yes, I think is better to try the use of the old blocks to add new ones if isn´t are necessary. I try to make a few designs to see it. But the items and more things needs to make it new.felinoel wrote: I like that idea, a lot of cultures now reuse old culture specific blocks.
Please don't double post, if you need to add something, hit the edit button.
Fail. I report it to the mod erase it. The forums give me a little wrong, I apologize.
Norman Core Buildings replacement C.XIII . 2.03 FIXED RELEASE! check it in Millenaire Library or Millenaire Forums to download it.
Re: Arab!
Too bad my Inuits are too obscure to do that...CrikCrok wrote:Yes, I think is better to try the use of the old blocks to add new ones if isn´t are necessary. I try to make a few designs to see it. But the items and more things needs to make it new.felinoel wrote: I like that idea, a lot of cultures now reuse old culture specific blocks.
Please don't double post, if you need to add something, hit the edit button.
Fail. I report it to the mod erase it. The forums give me a little wrong, I apologize.
EDIT:
Hey cool post #100!
My Millenaire addon mods:
The Norse Culture? (future WIP maybe)
Re: Arab!
felinoelfelinoel wrote: EDIT:
Hey cool post #100!
Mensajes: 99
Nearly.
In other things, Tomorrow I try a designs yo make a plan to do it.
Norman Core Buildings replacement C.XIII . 2.03 FIXED RELEASE! check it in Millenaire Library or Millenaire Forums to download it.
Re: Arab!
LOLCrikCrok wrote:felinoelfelinoel wrote: EDIT:
Hey cool post #100!
Mensajes: 99
Nearly.
In other things, Tomorrow I try a designs yo make a plan to do it.
I had JUST deleted a post I made to make room for something.
My Millenaire addon mods:
The Norse Culture? (future WIP maybe)
Re: Arab!
Hahahaha.felinoel wrote:LOL
I had JUST deleted a post I made to make room for something.
Ok I made this for an example of a building (I think a woodcutter/thatch harvester) The wood is for the doors, ladders and stairs and roofs/floors made in thatch.
Front/rear view of all stags of the building:


Initial stage main room:

First upgrade main room:

Second upgrade rear stairs and new chest:

Third upgrade child room:

Fourth upgrade (last) views:


But... They sleep in beds or in the roof? and, is posible to make a small wheat fields like a grove? or better, a wheat/wood field?
Norman Core Buildings replacement C.XIII . 2.03 FIXED RELEASE! check it in Millenaire Library or Millenaire Forums to download it.
Re: Arab!
If the roof is really close they may sleep there I guess, looks a bit... cozy... so that may happen.CrikCrok wrote:But... They sleep in beds or in the roof?
Yes and yes.and, is posible to make a small wheat fields like a grove? or better, a wheat/wood field?
My Inuits have a tiny wheat field, because they are a snow culture and farming was difficult for them and rarely even done except for the agricultural villages.
My Millenaire addon mods:
The Norse Culture? (future WIP maybe)
Re: Arab!
I meant whether or not to put beds, ie if sleep on the floor or sleep in the beds, I put pre-design, but I don´t know the Arabs had beds. Hindi, for example, sleep on the ground.felinoel wrote:If the roof is really close they may sleep there I guess, looks a bit... cozy... so that may happen.
Norman Core Buildings replacement C.XIII . 2.03 FIXED RELEASE! check it in Millenaire Library or Millenaire Forums to download it.
Re: Arab!
I recommended this for the Japanese but carpet makes good bedrolls.CrikCrok wrote:I meant whether or not to put beds, ie if sleep on the floor or sleep in the beds, I put pre-design, but I don´t know the Arabs had beds. Hindi, for example, sleep on the ground.felinoel wrote:If the roof is really close they may sleep there I guess, looks a bit... cozy... so that may happen.
My Millenaire addon mods:
The Norse Culture? (future WIP maybe)
Re: Arab!
But the carpet isn´t available in the color-codes (Colour Sheet) and now I don´t know put it as custom block. And, to sleep in the carpet, this requires a code extra in java and I don´t know java xD (to make the NPCs sleep in it like beds).felinoel wrote:I recommended this for the Japanese but carpet makes good bedrolls.
Norman Core Buildings replacement C.XIII . 2.03 FIXED RELEASE! check it in Millenaire Library or Millenaire Forums to download it.
Re: Arab!
It isn't?CrikCrok wrote:But the carpet isn´t available in the color-codes (Colour Sheet) and now I don´t know put it as custom block. And, to sleep in the carpet, this requires a code extra in java and I don´t know java xD (to make the NPCs sleep in it like beds).felinoel wrote:I recommended this for the Japanese but carpet makes good bedrolls.
That is weird... try placing the carpet down then exporting the area with the carpet and importing it back in to see if it imports with the carpet.
It might not be on the list for some reason... use white wool.
My Millenaire addon mods:
The Norse Culture? (future WIP maybe)
Re: Arab!
I can create the buildings, but I´m not sure about how build it. Give me your opinion about the house I built. 1 floor or 2? This materials or other materials?Ticlon wrote:If somebody get me the buildings, I'll care about the coding!
And beds are alright, because this is Minecraft.
Norman Core Buildings replacement C.XIII . 2.03 FIXED RELEASE! check it in Millenaire Library or Millenaire Forums to download it.
Re: Arab!
I'm not sure, it would depend on the building how many floors it would have... maybe the inn/guesthouse and the TH could have two?CrikCrok wrote:I can create the buildings, but I´m not sure about how build it. Give me your opinion about the house I built. 1 floor or 2? This materials or other materials?Ticlon wrote:If somebody get me the buildings, I'll care about the coding!
And beds are alright, because this is Minecraft.
My Millenaire addon mods:
The Norse Culture? (future WIP maybe)
Re: Arab!
I changed the design and now is a one floor building:felinoel wrote:I'm not sure, it would depend on the building how many floors it would have... maybe the inn/guesthouse and the TH could have two?


Better?
Norman Core Buildings replacement C.XIII . 2.03 FIXED RELEASE! check it in Millenaire Library or Millenaire Forums to download it.
Re: Arab!
I really like that unique design.CrikCrok wrote:
My Millenaire addon mods:
The Norse Culture? (future WIP maybe)
Re: Arab!
Done. I have a minor changes in the first Arab house.Ticlon wrote:I like both designs, would you get me the building plans of both buildings? Then I could check out if the 2 floors buildings work, because to be honest I like the first design more!
http://www.mediafire.com/?6t470a0auu36upm
Norman Core Buildings replacement C.XIII . 2.03 FIXED RELEASE! check it in Millenaire Library or Millenaire Forums to download it.
Re: Arab!
Also, I wasn't saying that no buildings but those I listed should have two floors, I was only saying that those off the top of my head were ones that could use them
My Millenaire addon mods:
The Norse Culture? (future WIP maybe)
Re: Arab!
Sorry, I don't understand you because I need translate your english and the tool not translate it correctly.felinoel wrote:Also, I wasn't saying that no buildings but those I listed should have two floors, I was only saying that those off the top of my head were ones that could use them
Norman Core Buildings replacement C.XIII . 2.03 FIXED RELEASE! check it in Millenaire Library or Millenaire Forums to download it.
Re: Arab!
Sure, buildings can have altering designsTiclon wrote:2 floor buildings seem to work. Lets take both designs!
My Millenaire addon mods:
The Norse Culture? (future WIP maybe)
Re: Arab!
Of course, I need to rotate it 180º because a fail design.felinoel wrote:Sure, buildings can have altering designsTiclon wrote:2 floor buildings seem to work. Lets take both designs!
Norman Core Buildings replacement C.XIII . 2.03 FIXED RELEASE! check it in Millenaire Library or Millenaire Forums to download it.
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Re: Arab!
I really want to see Arab succeed so lets do this and make a culture
Why has no one replied in a long time?
Why has no one replied in a long time?
Re: Arab!
I'm working on it.Royalsapphire wrote:I really want to see Arab succeed so lets do this and make a culture
Why has no one replied in a long time?
Norman Core Buildings replacement C.XIII . 2.03 FIXED RELEASE! check it in Millenaire Library or Millenaire Forums to download it.
Re: Arab!
Try the skins in this rar. I think you can find something useful.
Keep the good work!
http://rapidshare.com/share/61C2052B97A ... 0BC1927260
Keep the good work!
http://rapidshare.com/share/61C2052B97A ... 0BC1927260