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Millénaire for 1.7 very early beta

Posted: Sun Mar 16, 2014 6:29 pm
by Kinniken
Hi guys,

Here is a very early beta of Millénaire for 1.7.2. I'm sure there are masses of bugs, but the very basic stuff works. Please try it out and let me know.

Of course, don't use it with worlds you care about!

https://dl.dropboxusercontent.com/u/143 ... ire5.2.zip
https://dl.dropboxusercontent.com/u/143 ... ver5.2.zip

K.

Re: Millénaire for 1.7 very early beta

Posted: Mon Mar 17, 2014 3:49 am
by lurkerwithin
It's working fantastically so far. I will never cease to be amazed at your coding prowess.

Re: Millénaire for 1.7 very early beta

Posted: Mon Mar 17, 2014 6:22 am
by felinoel
lurkerwithin wrote:It's working fantastically so far. I will never cease to be amazed at your coding prowess.
lol well said indeed.

Re: Millénaire for 1.7 very early beta

Posted: Mon Mar 17, 2014 9:59 am
by Kinniken
Thanks guys :)

Please do as much testing as possible, and systematically if possible (all items, all village types, all GUIs, the creation quests ect...). Don't tell me there are no bugs, I've seen a few myself ;)

Re: Millénaire for 1.7 very early beta

Posted: Mon Mar 17, 2014 11:29 am
by Tolaro
Trying to be helpful ><
Sometimes game srashes then i near normann village
Idk what conflicts :(

Re: Millénaire for 1.7 very early beta

Posted: Mon Mar 17, 2014 12:43 pm
by lurkerwithin
Kinniken wrote:Thanks guys :)

Please do as much testing as possible, and systematically if possible (all items, all village types, all GUIs, the creation quests ect...). Don't tell me there are no bugs, I've seen a few myself ;)
Indeed. I have a ticking entity error. http://pastebin.com/R24SFV5Z

Re: Millénaire for 1.7 very early beta

Posted: Mon Mar 17, 2014 2:15 pm
by Kinniken
Thanks, I'll check it out. Any details on when it occured?

Re: Millénaire for 1.7 very early beta

Posted: Mon Mar 17, 2014 2:18 pm
by lurkerwithin
It's fairly random when it happens. I think it mainly happens when I get too close to the builder. It's a little puzzling, but it hasn't happened in about 15 minutes. EDIT: Never mind, it's completely random. Proximity doesn't matter.
EDIT 2: I forgot to post what was in my millenaire.log http://pastebin.com/3nF3zDUa

Re: Millénaire for 1.7 very early beta

Posted: Mon Mar 17, 2014 6:47 pm
by Kinniken
Judging by where the error occurs what matters is that the villager in question is active. Being close is not a criteria. If it happens with a specific world, can you post it somewhere? I'll need to reproduce it to fix it.

Re: Millénaire for 1.7 very early beta

Posted: Mon Mar 17, 2014 7:12 pm
by lurkerwithin
http://www.mediafire.com/download/301x0 ... +dummy.zip
That's a brand new file, but it crashed almost immediately when I entered the village. The crash eventually happens with all villages. It starts off infrequent, then after a while the crashes happen so frequently, I have to delete that world.

I have dev mode on and radius of 100. I have CrikCrok's 16th century Norman building pack, LordDamien's Keep, and LordDamien's farm pack. For mods, I have BuildCraft, CraftGuide, Glenn's Gasses, Tinker's Construct, and TMI.

Re: Millénaire for 1.7 very early beta

Posted: Mon Mar 17, 2014 8:37 pm
by Kinniken
Unfortunately I can't load your world because I don't have those mods (and getting them to run in Forge dev mode would be tricky). I'll try and leave a village running and see if it happens to me too.

Re: Millénaire for 1.7 very early beta

Posted: Tue Mar 18, 2014 12:46 am
by lurkerwithin
Okay, I think I know what the problem was. Tinker's Construct. I've uninstalled it and I haven't had that specific crash yet.

Re: Millénaire for 1.7 very early beta

Posted: Tue Mar 18, 2014 5:31 am
by felinoel
lurkerwithin wrote:Okay, I think I know what the problem was. Tinker's Construct. I've uninstalled it and I haven't had that specific crash yet.
TiC is causing an issue?

Re: Millénaire for 1.7 very early beta

Posted: Tue Mar 18, 2014 8:56 am
by Kinniken
lurkerwithin wrote:Okay, I think I know what the problem was. Tinker's Construct. I've uninstalled it and I haven't had that specific crash yet.
No, it's a Millénaire bug. I was abe to reproduce it.

Re: Millénaire for 1.7 very early beta

Posted: Tue Mar 18, 2014 9:57 am
by Teethdude
Testing as soon as i get home! :D

Re: Millénaire for 1.7 very early beta

Posted: Tue Mar 18, 2014 1:25 pm
by lurkerwithin
felinoel wrote:
lurkerwithin wrote:Okay, I think I know what the problem was. Tinker's Construct. I've uninstalled it and I haven't had that specific crash yet.
TiC is causing an issue?
If it's not causing the crash, it most certainly is causing the villagers to spam "Error in onUpdate. Check millenaire.log." And this is what is in that:

Code: Select all

5.2.0 17-03-2014 00:20:07 Exception, printing stack:
5.2.0 17-03-2014 00:20:07 org.millenaire.common.MLN$MillenaireException: Attempted to create an InvItem for air blocks.
	at org.millenaire.common.MillVillager$InvItem.checkValidity(MillVillager.java:125)
	at org.millenaire.common.MillVillager$InvItem.<init>(MillVillager.java:120)
	at org.millenaire.common.item.Goods.loadGoodList(Goods.java:936)
	at org.millenaire.common.item.Goods.loadGoods(Goods.java:958)
	at org.millenaire.common.forge.Mill.load(Mill.java:693)
	at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
	at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
	at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
	at java.lang.reflect.Method.invoke(Unknown Source)
	at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:513)
	at sun.reflect.GeneratedMethodAccessor3.invoke(Unknown Source)
	at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
	at java.lang.reflect.Method.invoke(Unknown Source)
	at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
	at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:47)
	at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
	at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
	at com.google.common.eventbus.EventBus.post(EventBus.java:267)
	at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:209)
	at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:188)
	at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
	at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
	at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
	at java.lang.reflect.Method.invoke(Unknown Source)
	at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
	at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:47)
	at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
	at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
	at com.google.common.eventbus.EventBus.post(EventBus.java:267)
	at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:119)
	at cpw.mods.fml.common.Loader.initializeMods(Loader.java:673)
	at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:267)
	at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:559)
	at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:853)
	at net.minecraft.client.main.Main.main(SourceFile:103)
	at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
	at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
	at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
	at java.lang.reflect.Method.invoke(Unknown Source)
	at net.minecraft.launchwrapper.Launch.launch(Launch.java:134)
	at net.minecraft.launchwrapper.Launch.main(Launch.java:28)

Re: Millénaire for 1.7 very early beta

Posted: Tue Mar 18, 2014 9:28 pm
by Kinniken
Fixed. It was indeed linked to the builder, when trying to place some blocks (doors in particular).

The links above point to the new version.

I'm counting on all of you for a lot more testing ;)

Re: Millénaire for 1.7 very early beta

Posted: Tue Mar 18, 2014 10:21 pm
by Teethdude
Well i found these, i'm not sure if they were fixed in the version you just released or not, since i didn't notice that till now.

Weapons are not being added to Military list:
These villagers should have Norman Broadswords and will use them when fighting, but the sign says they're unarmed.
Image

For some reason the Text above villagers is missing... All of it. Task, dialogue, names. the dialogue still plays, as it'll appear in chat.
Image

This happened in singleplayer mode when i click on the village map. It didn't "Crash" just kicked me from the world, even though it's singleplayer. The world reloads without issues.
Image

Re: Millénaire for 1.7 very early beta

Posted: Tue Mar 18, 2014 10:38 pm
by Teethdude
Just found a new one, it's very minor however.

If you are in creative mode and use "Pick Block" on a path, it'll give you a stone slab.

Re: Millénaire for 1.7 very early beta

Posted: Tue Mar 18, 2014 10:57 pm
by Teethdude
Two more to add!

The texture for a Byzantine isn't loading it seems. All villagers in a Byzantine village appear this way.
Image


In all cultures the lumberman will only chop trees, not replace them.
In a Hindi village as shown, the peasants (Male) don't seem to want to work at the Mud brick kiln.
Image

Re: Millénaire for 1.7 very early beta

Posted: Wed Mar 19, 2014 9:11 am
by Kinniken
I know the cause of the lumberman and kiln ones, should be easy to fix.

The ones with the dialogues and the Byzantine textures not showing are weird... Both work fine for me. What version of Forge are you using?

For the crash one, I'll need a log.

Thanks for the feedback.

Re: Millénaire for 1.7 very early beta

Posted: Wed Mar 19, 2014 9:51 am
by Teethdude
I'm not sure which is the version so here's all the info i know for forge:
Minecraft 1.7.2
MCP v9.01-pre
FML v7.2.116.1024
Minecraft Forge 10.12.0.1024

This is the log from seconds before i clicked on the village map.

Code: Select all

[06:47:06 INFO]: Client> [06:47:06] [Client thread/INFO]: [CHAT] §fNiobe Herodias: I'll be right there, Teethdude!
[06:47:14 INFO]: Client> [06:47:14] [Server thread/ERROR] [FML]: NetworkEventFiringHandler exception
[06:47:14 INFO]: Client> java.lang.IllegalArgumentException: Payload may not be larger than 32767 bytes
[06:47:14 INFO]: Client> 	at net.minecraft.network.play.server.S3FPacketCustomPayload.<init>(SourceFile:35) ~[gi.class:?]
[06:47:14 INFO]: Client> 	at net.minecraft.network.play.server.S3FPacketCustomPayload.<init>(SourceFile:27) ~[gi.class:?]
[06:47:14 INFO]: Client> 	at org.millenaire.common.network.ServerSender.createServerPacket(ServerSender.java:547) ~[ServerSender.class:?]
[06:47:14 INFO]: Client> 	at org.millenaire.common.network.ServerSender.createAndSendPacketToPlayer(ServerSender.java:555) ~[ServerSender.class:?]
[06:47:14 INFO]: Client> 	at org.millenaire.common.MillWorldInfo$MillMapInfo.sendMapInfoPacket(MillWorldInfo.java:166) ~[MillWorldInfo$MillMapInfo.class:?]
[06:47:14 INFO]: Client> 	at org.millenaire.common.Building.sendMapInfo(Building.java:6014) ~[Building.class:?]
[06:47:14 INFO]: Client> 	at org.millenaire.common.network.ServerReceiver.readMapInfoRequestPacket(ServerReceiver.java:461) ~[ServerReceiver.class:?]
[06:47:14 INFO]: Client> 	at org.millenaire.common.network.ServerReceiver.onPacketData(ServerReceiver.java:123) ~[ServerReceiver.class:?]
[06:47:14 INFO]: Client> 	at cpw.mods.fml.common.eventhandler.ASMEventHandler_5_ServerReceiver_onPacketData_ServerCustomPacketEvent.invoke(.dynamic) ~[?:?]
[06:47:14 INFO]: Client> 	at cpw.mods.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:51) ~[ASMEventHandler.class:?]
[06:47:14 INFO]: Client> 	at cpw.mods.fml.common.eventhandler.EventBus.post(EventBus.java:122) ~[EventBus.class:?]
[06:47:14 INFO]: Client> 	at cpw.mods.fml.common.network.FMLEventChannel.fireRead(FMLEventChannel.java:103) ~[FMLEventChannel.class:?]
[06:47:14 INFO]: Client> 	at cpw.mods.fml.common.network.NetworkEventFiringHandler.channelRead0(NetworkEventFiringHandler.java:30) ~[NetworkEventFiringHandler.class:?]
[06:47:14 INFO]: Client> 	at cpw.mods.fml.common.network.NetworkEventFiringHandler.channelRead0(NetworkEventFiringHandler.java:18) ~[NetworkEventFiringHandler.class:?]
[06:47:14 INFO]: Client> 	at io.netty.channel.SimpleChannelInboundHandler.channelRead(SimpleChannelInboundHandler.java:98) ~[SimpleChannelInboundHandler.class:?]
[06:47:14 INFO]: Client> 	at io.netty.channel.DefaultChannelHandlerContext.invokeChannelRead(DefaultChannelHandlerContext.java:337) [DefaultChannelHandlerContext.class:?]
[06:47:14 INFO]: Client> 	at io.netty.channel.DefaultChannelHandlerContext.fireChannelRead(DefaultChannelHandlerContext.java:323) [DefaultChannelHandlerContext.class:?]
[06:47:14 INFO]: Client> 	at io.netty.channel.DefaultChannelPipeline.fireChannelRead(DefaultChannelPipeline.java:785) [DefaultChannelPipeline.class:?]
[06:47:14 INFO]: Client> 	at io.netty.channel.embedded.EmbeddedChannel.writeInbound(EmbeddedChannel.java:169) [EmbeddedChannel.class:?]
[06:47:14 INFO]: Client> 	at cpw.mods.fml.common.network.internal.FMLProxyPacket.func_148833_a(FMLProxyPacket.java:74) [FMLProxyPacket.class:?]
[06:47:14 INFO]: Client> 	at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:211) [ef.class:?]
[06:47:14 INFO]: Client> 	at net.minecraft.network.NetworkSystem.func_151269_c(NetworkSystem.java:173) [ms.class:?]
[06:47:14 INFO]: Client> 	at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:680) [MinecraftServer.class:?]
[06:47:14 INFO]: Client> 	at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:568) [MinecraftServer.class:?]
[06:47:14 INFO]: Client> 	at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:114) [bsk.class:?]
[06:47:14 INFO]: Client> 	at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:452) [MinecraftServer.class:?]
[06:47:14 INFO]: Client> 	at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:705) [?:?]
[06:47:14 INFO]: Client> [06:47:14] [Server thread/ERROR] [FML]: There was a critical exception handling a packet on channel millenaire
[06:47:14 INFO]: Client> java.lang.IllegalArgumentException: Payload may not be larger than 32767 bytes
[06:47:14 INFO]: Client> 	at net.minecraft.network.play.server.S3FPacketCustomPayload.<init>(SourceFile:35) ~[gi.class:?]
[06:47:14 INFO]: Client> 	at net.minecraft.network.play.server.S3FPacketCustomPayload.<init>(SourceFile:27) ~[gi.class:?]
[06:47:14 INFO]: Client> 	at org.millenaire.common.network.ServerSender.createServerPacket(ServerSender.java:547) ~[ServerSender.class:?]
[06:47:14 INFO]: Client> 	at org.millenaire.common.network.ServerSender.createAndSendPacketToPlayer(ServerSender.java:555) ~[ServerSender.class:?]
[06:47:14 INFO]: Client> 	at org.millenaire.common.MillWorldInfo$MillMapInfo.sendMapInfoPacket(MillWorldInfo.java:166) ~[MillWorldInfo$MillMapInfo.class:?]
[06:47:14 INFO]: Client> 	at org.millenaire.common.Building.sendMapInfo(Building.java:6014) ~[Building.class:?]
[06:47:14 INFO]: Client> 	at org.millenaire.common.network.ServerReceiver.readMapInfoRequestPacket(ServerReceiver.java:461) ~[ServerReceiver.class:?]
[06:47:14 INFO]: Client> 	at org.millenaire.common.network.ServerReceiver.onPacketData(ServerReceiver.java:123) ~[ServerReceiver.class:?]
[06:47:14 INFO]: Client> 	at cpw.mods.fml.common.eventhandler.ASMEventHandler_5_ServerReceiver_onPacketData_ServerCustomPacketEvent.invoke(.dynamic) ~[?:?]
[06:47:14 INFO]: Client> 	at cpw.mods.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:51) ~[ASMEventHandler.class:?]
[06:47:14 INFO]: Client> 	at cpw.mods.fml.common.eventhandler.EventBus.post(EventBus.java:122) ~[EventBus.class:?]
[06:47:14 INFO]: Client> 	at cpw.mods.fml.common.network.FMLEventChannel.fireRead(FMLEventChannel.java:103) ~[FMLEventChannel.class:?]
[06:47:14 INFO]: Client> 	at cpw.mods.fml.common.network.NetworkEventFiringHandler.channelRead0(NetworkEventFiringHandler.java:30) ~[NetworkEventFiringHandler.class:?]
[06:47:14 INFO]: Client> 	at cpw.mods.fml.common.network.NetworkEventFiringHandler.channelRead0(NetworkEventFiringHandler.java:18) ~[NetworkEventFiringHandler.class:?]
[06:47:14 INFO]: Client> 	at io.netty.channel.SimpleChannelInboundHandler.channelRead(SimpleChannelInboundHandler.java:98) ~[SimpleChannelInboundHandler.class:?]
[06:47:14 INFO]: Client> 	at io.netty.channel.DefaultChannelHandlerContext.invokeChannelRead(DefaultChannelHandlerContext.java:337) ~[DefaultChannelHandlerContext.class:?]
[06:47:14 INFO]: Client> 	at io.netty.channel.DefaultChannelHandlerContext.fireChannelRead(DefaultChannelHandlerContext.java:323) ~[DefaultChannelHandlerContext.class:?]
[06:47:14 INFO]: Client> 	at io.netty.channel.DefaultChannelPipeline.fireChannelRead(DefaultChannelPipeline.java:785) ~[DefaultChannelPipeline.class:?]
[06:47:14 INFO]: Client> 	at io.netty.channel.embedded.EmbeddedChannel.writeInbound(EmbeddedChannel.java:169) ~[EmbeddedChannel.class:?]
[06:47:14 INFO]: Client> 	at cpw.mods.fml.common.network.internal.FMLProxyPacket.func_148833_a(FMLProxyPacket.java:74) [FMLProxyPacket.class:?]
[06:47:14 INFO]: Client> 	at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:211) [ef.class:?]
[06:47:14 INFO]: Client> 	at net.minecraft.network.NetworkSystem.func_151269_c(NetworkSystem.java:173) [ms.class:?]
[06:47:14 INFO]: Client> 	at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:680) [MinecraftServer.class:?]
[06:47:14 INFO]: Client> 	at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:568) [MinecraftServer.class:?]
[06:47:14 INFO]: Client> 	at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:114) [bsk.class:?]
[06:47:14 INFO]: Client> 	at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:452) [MinecraftServer.class:?]
[06:47:14 INFO]: Client> 	at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:705) [?:?]
[06:47:14 INFO]: Client> [06:47:14] [Server thread/INFO]: Teethdude lost connection: TextComponent{text='A fatal error has occured, this connection is terminated', siblings=[], style=Style{hasParent=false, color=null, bold=null, italic=null, underlined=null, obfuscated=null, clickEvent=null, hoverEvent=null}}
[06:47:14 INFO]: Client> [06:47:14] [Server thread/INFO]: Teethdude left the game
[06:47:14 INFO]: Client> [06:47:14] [Server thread/INFO]: Stopping singleplayer server as player logged out
[06:47:15 INFO]: Client> [06:47:15] [Server thread/INFO]: Stopping server
[06:47:15 INFO]: Client> [06:47:15] [Server thread/INFO]: Saving players
[06:47:15 INFO]: Client> [06:47:15] [Server thread/INFO]: Saving worlds
[06:47:15 INFO]: Client> [06:47:15] [Server thread/INFO]: Saving chunks for level 'Millenaire'/Overworld
[06:47:15 INFO]: Client> [06:47:15] [Server thread/INFO]: Saving chunks for level 'Millenaire'/Nether
[06:47:15 INFO]: Client> [06:47:15] [Server thread/INFO]: Saving chunks for level 'Millenaire'/The End
[06:47:16 INFO]: Client> [06:47:16] [Server thread/INFO] [FML]: Unloading dimension 0
[06:47:16 INFO]: Client> [06:47:16] [Server thread/INFO] [FML]: Unloading dimension -1
[06:47:16 INFO]: Client> [06:47:16] [Server thread/INFO] [FML]: Unloading dimension 1

Re: Millénaire for 1.7 very early beta

Posted: Wed Mar 19, 2014 9:58 am
by Kinniken
I think I know that crash. It's a large village?

Re: Millénaire for 1.7 very early beta

Posted: Wed Mar 19, 2014 11:05 am
by Teethdude
Actually the village was just spawned, i tried it in multiple village types.

Re: Millénaire for 1.7 very early beta

Posted: Wed Mar 19, 2014 11:12 am
by Ticlon
Got the same bugs as teethdude: Byzantine skins don't work and text above their head are not showing.
Occurred both with latest 1.7.2 Forge and the recommended version. I use only Millénaire.
The alchemists explosive cause a crash:

Code: Select all

---- Minecraft Crash Report ----
// Uh... Did I do that?

Time: 19.03.14 12:04
Description: Ticking entity

java.lang.NullPointerException: Ticking entity
	at net.minecraft.world.chunk.storage.ExtendedBlockStorage.func_150818_a(SourceFile:57)
	at net.minecraft.world.chunk.Chunk.func_150807_a(Chunk.java:623)
	at net.minecraft.world.World.func_147465_d(World.java:475)
	at org.millenaire.common.core.MillCommonUtilities.setBlockAndMetadata(MillCommonUtilities.java:1385)
	at org.millenaire.common.block.BlockDecorative.alchemistExplosion(BlockDecorative.java:122)
	at org.millenaire.common.block.BlockDecorative.func_149690_a(BlockDecorative.java:159)
	at net.minecraft.world.Explosion.func_77279_a(Explosion.java:216)
	at net.minecraft.world.WorldServer.func_72885_a(WorldServer.java:926)
	at net.minecraft.world.World.func_72876_a(World.java:2442)
	at net.minecraft.entity.item.EntityTNTPrimed.func_70515_d(SourceFile:87)
	at net.minecraft.entity.item.EntityTNTPrimed.func_70071_h_(SourceFile:77)
	at net.minecraft.world.World.func_72866_a(World.java:2101)
	at net.minecraft.world.WorldServer.func_72866_a(WorldServer.java:674)
	at net.minecraft.world.World.func_72870_g(World.java:2064)
	at net.minecraft.world.World.func_72939_s(World.java:1916)
	at net.minecraft.world.WorldServer.func_72939_s(WorldServer.java:512)
	at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:658)
	at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:569)
	at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:114)
	at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:454)
	at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:706)


A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------

-- Head --
Stacktrace:
	at net.minecraft.world.chunk.storage.ExtendedBlockStorage.func_150818_a(SourceFile:57)
	at net.minecraft.world.chunk.Chunk.func_150807_a(Chunk.java:623)
	at net.minecraft.world.World.func_147465_d(World.java:475)
	at org.millenaire.common.core.MillCommonUtilities.setBlockAndMetadata(MillCommonUtilities.java:1385)
	at org.millenaire.common.block.BlockDecorative.alchemistExplosion(BlockDecorative.java:122)
	at org.millenaire.common.block.BlockDecorative.func_149690_a(BlockDecorative.java:159)
	at net.minecraft.world.Explosion.func_77279_a(Explosion.java:216)
	at net.minecraft.world.WorldServer.func_72885_a(WorldServer.java:926)
	at net.minecraft.world.World.func_72876_a(World.java:2442)
	at net.minecraft.entity.item.EntityTNTPrimed.func_70515_d(SourceFile:87)
	at net.minecraft.entity.item.EntityTNTPrimed.func_70071_h_(SourceFile:77)
	at net.minecraft.world.World.func_72866_a(World.java:2101)
	at net.minecraft.world.WorldServer.func_72866_a(WorldServer.java:674)
	at net.minecraft.world.World.func_72870_g(World.java:2064)

-- Entity being ticked --
Details:
	Entity Type: PrimedTnt (net.minecraft.entity.item.EntityTNTPrimed)
	Entity ID: 38276
	Entity Name: Block of TNT
	Entity's Exact location: -203,46, 67,49, -235,57
	Entity's Block location: World: (-204,67,-236), Chunk: (at 4,4,4 in -13,-15; contains blocks -208,0,-240 to -193,255,-225), Region: (-1,-1; contains chunks -32,-32 to -1,-1, blocks -512,0,-512 to -1,255,-1)
	Entity's Momentum: 0,00, -0,00, -0,00
Stacktrace:
	at net.minecraft.world.World.func_72939_s(World.java:1916)
	at net.minecraft.world.WorldServer.func_72939_s(WorldServer.java:512)

-- Affected level --
Details:
	Level name: Millenaire
	All players: 1 total; [EntityPlayerMP['Ticlon'/12051, l='Millenaire', x=-187,66, y=89,46, z=-204,85]]
	Chunk stats: ServerChunkCache: 798 Drop: 0
	Level seed: -2729736692277693087
	Level generator: ID 00 - default, ver 1. Features enabled: true
	Level generator options: 
	Level spawn location: World: (-127,64,182), Chunk: (at 1,4,6 in -8,11; contains blocks -128,0,176 to -113,255,191), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511)
	Level time: 16093 game time, 26891 day time
	Level dimension: 0
	Level storage version: 0x04ABD - Anvil
	Level weather: Rain time: 109495 (now: false), thunder time: 110448 (now: false)
	Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: true
Stacktrace:
	at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:658)
	at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:569)
	at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:114)
	at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:454)
	at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:706)

-- System Details --
Details:
	Minecraft Version: 1.7.2
	Operating System: Mac OS X (x86_64) version 10.9
	Java Version: 1.6.0_65, Apple Inc.
	Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Apple Inc.
	Memory: 218039464 bytes (207 MB) / 576454656 bytes (549 MB) up to 1069416448 bytes (1019 MB)
	JVM Flags: 1 total; -Xmx1G
	AABB Pool Size: 3943 (220808 bytes; 0 MB) allocated, 2922 (163632 bytes; 0 MB) used
	IntCache: cache: 0, tcache: 0, allocated: 13, tallocated: 95
	FML: MCP v9.01-pre FML v7.2.129.1047 Minecraft Forge 10.12.0.1047 4 mods loaded, 4 mods active
	mcp{8.09} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
	FML{7.2.129.1047} [Forge Mod Loader] (forge-1.7.2-10.12.0.1047.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
	Forge{10.12.0.1047} [Minecraft Forge] (forge-1.7.2-10.12.0.1047.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
	millenaire{5.2.0} [Millénaire] (millenaire-5.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available->Available
	Profiler Position: N/A (disabled)
	Vec3 Pool Size: 1335 (74760 bytes; 0 MB) allocated, 1110 (62160 bytes; 0 MB) used
	Player Count: 1 / 8; [EntityPlayerMP['Ticlon'/12051, l='Millenaire', x=-187,66, y=89,46, z=-204,85]]
	Type: Integrated Server (map_client.txt)
	Is Modded: Definitely; Client brand changed 
Also, here is a little request: Could you add the new types of wood as grove spots and useable blocks? Otherwise its working fine, I did not stay at one village for a longer time though.

Re: Millénaire for 1.7 very early beta

Posted: Wed Mar 19, 2014 12:36 pm
by Kinniken
I'm using the latest Forge, not the recommanded one. Can you try with that one?

For the new wood types I'll look into it but after the debugging is done ;)

Re: Millénaire for 1.7 very early beta

Posted: Wed Mar 19, 2014 1:36 pm
by Zargus
the world shut down, when i try to open the village map in main building.
That happens in every village i try.

Re: Millénaire for 1.7 very early beta

Posted: Wed Mar 19, 2014 1:45 pm
by Ticlon
I used the recommended one, but then changed to the latest one. Both times I had those two bugs...

Re: Millénaire for 1.7 very early beta

Posted: Thu Mar 20, 2014 1:42 am
by Daziman
I have the same problems that the other people, the Map Crash, the lack of dialogs and names above the villagers and the lazy men in the Indi village.

Re: Millénaire for 1.7 very early beta

Posted: Thu Mar 20, 2014 12:49 pm
by Kinniken
I've just put up a beta that fixes the problems listed above.

For the map issue, you need the latest Forge, not the recommended version.

Re: Millénaire for 1.7 very early beta

Posted: Thu Mar 20, 2014 5:59 pm
by Teethdude
Très bien Kinniken! :D

Can't wait to install and test it :)

Re: Millénaire for 1.7 very early beta

Posted: Thu Mar 20, 2014 6:43 pm
by Teethdude
Found something!
Japanese, and possibly others, have a hard time planting Rice. They keep trying but the land never gets Tilled first.
EDIT: The land is tilled, but the rice can't be placed on it causing an infinite loop of them trying to plant it.
It's minor, but the villagers never want to use any obsidien Tools/weapons. Not even the Mayans.

Re: Millénaire for 1.7 very early beta

Posted: Thu Mar 20, 2014 7:06 pm
by Teethdude
People don't seem to wear Norman armor properly. He should be wearing a helmet and leggings.
It still adds to his armor points on the military sign however.
Image

Re: Millénaire for 1.7 very early beta

Posted: Thu Mar 20, 2014 7:25 pm
by Teethdude
Got a crash from clicking on the "Project" sign in a Controlled Norman Village.
The project sign is the one that allows you to toggle if a building is to be upgraded or not, for other players to know.

Here's the report i got:

Code: Select all

---- Minecraft Crash Report ----
// I'm sorry, Dave.

Time: 20/03/14 4:23 PM
Description: Ticking memory connection

java.lang.ClassCastException: net.minecraft.entity.player.EntityPlayerMP cannot be cast to net.minecraft.client.entity.EntityClientPlayerMP
	at org.millenaire.common.block.BlockPanel.func_149727_a(BlockPanel.java:55)
	at net.minecraft.server.management.ItemInWorldManager.func_73078_a(ItemInWorldManager.java:384)
	at net.minecraft.network.NetHandlerPlayServer.func_147346_a(NetHandlerPlayServer.java:564)
	at net.minecraft.network.play.client.C08PacketPlayerBlockPlacement.func_148833_a(SourceFile:60)
	at net.minecraft.network.play.client.C08PacketPlayerBlockPlacement.func_148833_a(SourceFile:9)
	at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:211)
	at net.minecraft.network.NetworkSystem.func_151269_c(NetworkSystem.java:173)
	at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:681)
	at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:569)
	at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:114)
	at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:454)
	at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:706)


A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------

-- Head --
Stacktrace:
	at org.millenaire.common.block.BlockPanel.func_149727_a(BlockPanel.java:55)
	at net.minecraft.server.management.ItemInWorldManager.func_73078_a(ItemInWorldManager.java:384)
	at net.minecraft.network.NetHandlerPlayServer.func_147346_a(NetHandlerPlayServer.java:564)
	at net.minecraft.network.play.client.C08PacketPlayerBlockPlacement.func_148833_a(SourceFile:60)
	at net.minecraft.network.play.client.C08PacketPlayerBlockPlacement.func_148833_a(SourceFile:9)
	at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:211)

-- Ticking connection --
Details:
	Connection: [email protected]
Stacktrace:
	at net.minecraft.network.NetworkSystem.func_151269_c(NetworkSystem.java:173)
	at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:681)
	at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:569)
	at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:114)
	at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:454)
	at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:706)

-- System Details --
Details:
	Minecraft Version: 1.7.2
	Operating System: Windows 7 (amd64) version 6.1
	Java Version: 1.7.0_21, Oracle Corporation
	Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
	Memory: 163960424 bytes (156 MB) / 554500096 bytes (528 MB) up to 954466304 bytes (910 MB)
	JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G
	AABB Pool Size: 5791 (324296 bytes; 0 MB) allocated, 5194 (290864 bytes; 0 MB) used
	IntCache: cache: 0, tcache: 0, allocated: 13, tallocated: 95
	FML: MCP v9.01-pre FML v7.2.129.1047 Minecraft Forge 10.12.0.1047 4 mods loaded, 4 mods active
	mcp{8.09} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
	FML{7.2.129.1047} [Forge Mod Loader] (forge-1.7.2-10.12.0.1047.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
	Forge{10.12.0.1047} [Minecraft Forge] (forge-1.7.2-10.12.0.1047.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
	millenaire{5.2.0b1} [Millénaire] (millenaire-5.2b1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
	Profiler Position: N/A (disabled)
	Vec3 Pool Size: 1524 (85344 bytes; 0 MB) allocated, 1317 (73752 bytes; 0 MB) used
	Player Count: 1 / 8; [EntityPlayerMP['Teethdude'/217, l='Millenaire', x=639.63, y=72.00, z=905.00]]
	Type: Integrated Server (map_client.txt)
	Is Modded: Definitely; Client brand changed to 'fml,forge'

Re: Millénaire for 1.7 very early beta

Posted: Thu Mar 20, 2014 8:34 pm
by Tolaro
Hindy fort make game crashes
Also i see that game has a lot of crashes when i near norman blacksmith

Re: Millénaire for 1.7 very early beta

Posted: Thu Mar 20, 2014 9:11 pm
by Ticlon
Two rather small and not game-breaking bugs:
When a new village is located or some other event happens which usually has a coloured message in chat, only the first line of the text is coloured, the rest is displayed white.
In the Millénaire settings is 'oui' and 'non' instead of 'yes' and 'no' in English settings.
The Byzantine multi-layer skins still don't work for me sadly.

Re: Millénaire for 1.7 very early beta

Posted: Thu Mar 20, 2014 9:43 pm
by The123king
Ticlon wrote:In the Millénaire settings is 'oui' and 'non' instead of 'yes' and 'no' in English settings.
That happens to me in MC 1.6.4, Millenaire 5.1.11, so not a 1.7-specific bug.

TBH it's never bothered me, i quite like it as one of the "quirks" of millenaire

Re: Millénaire for 1.7 very early beta

Posted: Thu Mar 20, 2014 9:44 pm
by Teethdude
Ticlon wrote:Two rather small and not game-breaking bugs:
When a new village is located or some other event happens which usually has a coloured message in chat, only the first line of the text is coloured, the rest is displayed white.
In the Millénaire settings is 'oui' and 'non' instead of 'yes' and 'no' in English settings.
The Byzantine multi-layer skins still don't work for me sadly.
They work for me now, are you using Forge 10.12.0.1047?

Re: Millénaire for 1.7 very early beta

Posted: Fri Mar 21, 2014 8:50 am
by Ticlon
Image
Sadly, yes.

Image
Here is what I meant with coloured messages. As you see: the 'South' is white as the rest is grey.

Exporting/Importing buildings works fine.

Re: Millénaire for 1.7 very early beta

Posted: Fri Mar 21, 2014 9:51 am
by Teethdude
Hmm bizzare that the textures do that for you..
My only thought is that maybe they fail to load sometimes, and i've just been lucky that it didn't happen yet.
I have the issue with the text too. It gets super confusing when a bunch of villagers are chatting :lol:

Re: Millénaire for 1.7 very early beta

Posted: Fri Mar 21, 2014 9:57 am
by Kinniken
Ticlon, are you sure you are using the latest test release? That Byzantine thing was a clear bug I fixed in the public beta.

I'm aware of the chat colour bug. Not sure how to fix it though...

Re: Millénaire for 1.7 very early beta

Posted: Fri Mar 21, 2014 1:02 pm
by Ticlon
Found out what I did wrong. Changed some files in the 'millenaire' folder and therefor did not replace it with the 5.2b1 one. Oops! Works fine now.

Re: Millénaire for 1.7 very early beta

Posted: Fri Mar 21, 2014 5:30 pm
by Spencer12219
i think this is a bug or just an annoyance when I do the alchemists quest. I accept the quests from the alchemists and I have to go and get my tools from his assistant. The assistant doesn't give me any tools and somehow I magically completed the quest already. and when I got to the quest where im exposed to dig a hole to bedrock yet again he doesn't give me anything. Then im not even able to turn the quest in. Oh and I almost forgot to say this world is set to no cheats and on survival so I don't know why he isn't giving me items.

Re: Millénaire for 1.7 very early beta

Posted: Fri Mar 21, 2014 5:38 pm
by Spencer12219
also I don't know if this is anything but when I created a new world on creative no villages spawned except Japanese. I searched the whole map 2 block by block row by row and only Japanese villages except one Norman village who's trader wouldn't let me buy anything and it wouldn't sell anything. and I found the alchemist tower but only the tower and the house spawned but there was no alchemist or anything. I also found this one as I was exploring on a different map as soon as I found a village the game crashed and I kept retrying on a different world and every time I found a village that spawned it crashed. I was just wondering n the village crash if I messed up the install because I deleted it and downloaded it but when I did the game wouldn't even load as soon as I created a new world it crashed. plus is there something I have to do with that java symbol where millinare.jar should go should I extract it or something I just wonder if that's the thing that's causing crashing.

Re: Millénaire for 1.7 very early beta

Posted: Fri Mar 21, 2014 5:46 pm
by Spencer12219
I was just wondering if these crash reports can help the mod or anything I have 3 or 5 more reports under this post

Re: Millénaire for 1.7 very early beta

Posted: Fri Mar 21, 2014 5:48 pm
by Spencer12219
these are the last of my crash reports if they are not caused by this just wondering if you could help me solve them.
thank you

Re: Millénaire for 1.7 very early beta

Posted: Fri Mar 21, 2014 6:31 pm
by felinoel
[quote="Spencer12219"][/quote]
Please don't quadruple post, if you need to add something use the edit button.

Re: Millénaire for 1.7 very early beta

Posted: Fri Mar 21, 2014 6:38 pm
by Spencer12219
felinoel wrote:
Spencer12219 wrote:
Please don't quadruple post, if you need to add something use the edit button.

well im sorry I forgot to add something's things I might run out of room plus my crash reports I could only upload 3 at a time and I had 6 to upload.

Re: Millénaire for 1.7 very early beta

Posted: Sat Mar 22, 2014 6:24 pm
by HubTou
Hello,

I attempted a brand new server installation with Minecraft 1.7.2, forge-1.7.2-10.12.0.1025 and MillenaireServer5.2b1, but the game crashes right from the start (before even generating the world).

Among the error messages there are things like:

[15:03:08] [Server thread/INFO] [FML]: SRV ERROR: null: Unknown config on line: block_building_id=1515
...
[15:03:08] [Server thread/INFO] [FML]: SRV org.millenaire.common.MLN$MillenaireException: Attempted to create an InvItem for air blocks.
...
[15:03:08] [Server thread/INFO] [FML]: SRV org.millenaire.common.MLN$MillenaireException: Trying to get the name of an invalid InvItem.
...
[15:03:12] [Server thread/INFO] [FML]: SRV MAJOR: null: Loading language: fr
[15:03:12] [Server thread/INFO] [FML]: SRV ERROR: null: Key item.wah is present more than once in /home/minecraft3/./mods/millenaire/languages/uk/strings.txt
...
[15:03:12] [Server thread/INFO] [FML]: SRV ERROR: Culture: byzantines: uk: In dialogue file /home/minecraft3/./mods/millenaire/languages/uk/byzantines_dialogues.txt the following line is invalid: 1, 0, Agapo ilioloustes meres! / ? ????? ??????? ???!
[15:03:12] [Server thread/INFO] [FML]: SRV java.lang.NumberFormatException: For input string: " 30"
...
[15:03:12] [Server thread/INFO] [FML]: SRV ERROR: null: Error when reading reputation line in file /home/minecraft3/./mods/millenaire/languages/uk/byzantines_reputation.txt: 4 * 64; ?????? ?????; ???????? ????? ???? ????? ????? ?? ???????? ?????. : For input string: "4 "

Any idea?

Full traces are available there:
http://minecraft3.tournier.org/erreurs/nohup.out
http://minecraft3.tournier.org/erreurs/ ... server.txt

HubTou

PS: I run my Minecraft servers under Unix (FreeBSD).

Re: Millénaire for 1.7 very early beta

Posted: Sat Mar 22, 2014 10:28 pm
by Ghost7068
There seems to be a conflict with Flan's mod. When you press play, the screen goes black then disappears as normal, but instead of Minecraft popping up, the launcher reappears. An error report doesn't pop up either, which is odd. Otherwise I'd send the crash report. It's not a big deal seeing as I don't use the mod anymore, but I just thought I'd let you know.
There is also a conflict with Archimedes mod, when you open a world all the characters (even if you aren't near a village) start spamming the chatbox with "Error in onUpdate(). Check Millenaire.log."
I just discovered that rice will not plant, at least not in Hindi villages. I tried to plant it in the garden myself, but the rice did not register in the soil.