Fusing With MINECRAFT COMES ALIVE

Discuss Millénaire in English
Post Reply
Zacklogan
Posts: 1
Joined: Sat Nov 16, 2013 5:30 am

Fusing With MINECRAFT COMES ALIVE

Post by Zacklogan » Sat Nov 16, 2013 5:37 am

Why don't Unity the 2 mods, and make NPC's like the same, and there with will be marriage and interaction with villagers and another civilazions, like anothers rivals, pretty much like bandit..

User avatar
felinoel
Posts: 974
Joined: Sun Jun 09, 2013 6:02 pm

Re: Fusing With MINECRAFT COMES ALIVE

Post by felinoel » Sat Nov 16, 2013 7:38 am

The mods are just too dissimilar for a clean merging, also I am sure the two devs have very different mindsets and opinions.

LordDamien
Posts: 127
Joined: Wed Oct 16, 2013 7:35 pm

Re: Fusing With MINECRAFT COMES ALIVE

Post by LordDamien » Sun Nov 17, 2013 3:25 pm

To save the difference, we make the MCA work as nobblemen and the Millenaire as common folk.

The reason we use MCA is to allow players to respawn as their children, so if you die childless you lose your lands and riches.

Post Reply