I have been working on my own 64x texture pack with Millenaire support but the Millenaire textures are currently staying in 16x mode.
I have tried with "dynamic textures" on and off an I have also tried other 64x texture packs. The 64x textures were working ok for 1.5.
Are 64x textures currently working?
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- Posts: 55
- Joined: Tue Jun 18, 2013 2:33 am
Re: Are 64x textures currently working?
They don't seem to be, so no, they are not.
Re: Are 64x textures currently working?
I guess it's something to do with the new resource pack system. I'm currently using a work-a-round by replacing the 16x with the 64x textures which works ok.
Re: Are 64x textures currently working?
Can you post a screenshot of this pack?
Norman Core Buildings replacement C.XIII . 2.03 FIXED RELEASE! check it in Millenaire Library or Millenaire Forums to download it.
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- Posts: 55
- Joined: Tue Jun 18, 2013 2:33 am
Re: Are 64x textures currently working?
Both 12x and higher show the same textures. Definitely not working.CrikCrok wrote:Can you post a screenshot of this pack?
Re: Are 64x textures currently working?
You can force the dynamic textures.
Go in the folder "C:\Users\"your user name"\AppData\Roaming\.minecraft\mods\millenaire-jar-5.1.11\assets\millenaire\textures\items"
Rename the files ending by _64.png by deleting the _64
For instance, rename "boudin_64.png" inn "boudin.png" (it will overwrite the "boudin.png already existing)
Same thing with the folder "textures\blocks"
I use the texture pack purebdcraft which has a patch for millenaire that you can download here : http://bdcraft.net/forum/millenaire-textures-reborn
Same thing, you have to rename the files .png inthe zipped files, and copy them in the foldess "items" and "blocks" in the "C:\Users\"your user name"\AppData\Roaming\.minecraft\mods\millenaire-jar-5.1.11\assets\millenaire\textures" folder.
Go in the folder "C:\Users\"your user name"\AppData\Roaming\.minecraft\mods\millenaire-jar-5.1.11\assets\millenaire\textures\items"
Rename the files ending by _64.png by deleting the _64
For instance, rename "boudin_64.png" inn "boudin.png" (it will overwrite the "boudin.png already existing)
Same thing with the folder "textures\blocks"
I use the texture pack purebdcraft which has a patch for millenaire that you can download here : http://bdcraft.net/forum/millenaire-textures-reborn
Same thing, you have to rename the files .png inthe zipped files, and copy them in the foldess "items" and "blocks" in the "C:\Users\"your user name"\AppData\Roaming\.minecraft\mods\millenaire-jar-5.1.11\assets\millenaire\textures" folder.