Millénaire 6.2.0 RC 3 - more fixes

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Re: Millénaire 6.2.0 beta 7 - big performance improvements

Postby Kinniken » Sat Mar 03, 2018 11:00 pm

03/03/2018 - beta 7

- New auto-deploy system by Samboy that is around 40% faster than the old one
- Various optimisations that should decrease Millénaire's CPU usage by 30-50% in typical cases
- Likely fix for an issue when running some mods that could cause massive increase in Millénaire's CPU usage
- It should no longer be possible to steal from locked chests by using UI mods
- Fixed bug where some Norman villages would build the new fortress on top of their existing town hall
- Added Samboy and MoonCutter2B to the Hall of Fame. Thanks guys!
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Re: Millénaire 6.2.0 beta 7 - big performance improvements

Postby breakshadow » Sun Mar 04, 2018 8:24 am

crash-2018-03-04_16.14.38-client.txt
(14.59 KiB) Downloaded 31 times
crash-2018-03-04_16.14.38-client.txt
(14.59 KiB) Downloaded 31 times


After the first crash happens, I can't normally load the Millenaire world anymore, it will crash on the start.
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crash-2018-03-04_16.21.22-client.txt
(14.3 KiB) Downloaded 15 times
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Re: Millénaire 6.2.0 beta 7 - big performance improvements

Postby Kinniken » Sun Mar 04, 2018 11:06 am

What language are you playing at? And what culture was it in? Because I believe that bug can only trigger if there is a dialogue line of more than 60 characters with no space in it! I had never seen it.

Will be fixed in the next release anyway.
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Re: Millénaire 6.2.0 beta 7 - big performance improvements

Postby breakshadow » Sun Mar 04, 2018 1:09 pm

Kinniken wrote:What language are you playing at? And what culture was it in? Because I believe that bug can only trigger if there is a dialogue line of more than 60 characters with no space in it! I had never seen it.

Will be fixed in the next release anyway.


I forgot the culture. I'm playing it in Chinese.
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Re: Millénaire 6.2.0 beta 8 - more fixes

Postby Kinniken » Sun Mar 04, 2018 8:36 pm

04/03/2018 - beta 8

- Villagers now lie properly in bed, instead of half a block away
- Bed placement issue in some buildings (like the Norman forge) fixed
- Fixed bug where quests involving teenagers could cause errors in the logs ("Could not find villager type: teenagermale")
- Fixed bug where no sound would play when a villager would set or break a block
- Fixed a bug that could crash the game in some rare cases involving dialogues
- Fixed the panels' positions in several buildings
- Fixed bug with new handling of building costs that made Byzantine villagers unable to use tiles sold by the player
- Fixed bug that caused Millénaire crops to drop no items when harvested
- Locked chests can no longer be filled or emptied by hoppers
- Lowered the relationship needed for villages to trade
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Re: Millénaire 6.2.0 beta 9 - more fixes, more trade

Postby Kinniken » Mon Mar 05, 2018 10:59 pm

04/03/2018 - beta 9

- As an experiment, gave all full villages an inn at start, to have local trade up and running faster
- More performance optimisation, this time on collecting items
- Fixed bug where players could plant Millénaire crops without having to learn to do so
- Fixed crashing bug when attempting to plan a raid in a controlled village
- Villagers can now grab items from further away, which should limit them getting stuck trying to fetch something
- Fixed the Byzantine silk clothes on sale having a broken texture
- Fixed some buildings requiring "air" to build
- Lowered the volume of the sounds villagers make when placing or destroying ground blocks
- Fixed missing Byzantine dialogue in English
- Fixed Byzantine fishing pound requiring masses of sandstone
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Re: Millénaire 6.2.0 beta 10 - more fixes

Postby Kinniken » Wed Mar 07, 2018 9:37 pm

07/03/2018 - beta 10

- Fixed bug with goal names in the archives' panels
- Fixed bug where the trade UI would not update the status of goods correctly
- Fixed bug where quest lines would stay displayed above villagers' heads after the quest was dropped
- Lowered the sound made by villagers placing blocks again
- New Gradle setup by Samboy that will make development easier
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Re: Millénaire 6.2.0 beta 10 - more fixes

Postby EnderLegend_Spy » Thu Mar 08, 2018 4:55 pm

Salut tout le monde, voilà, j'ai remarqué que les items fêta, cidre, ... Ils ne se stack même plus. Est ce normal?
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Re: Millénaire 6.2.0 beta 10 - more fixes

Postby Corey » Thu Mar 08, 2018 7:58 pm

People no longer seem to be coming to sell to us in beta 10
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Re: Millénaire 6.2.0 beta 10 - more fixes

Postby Luizfreitas » Fri Mar 09, 2018 7:56 am

MAN, WHEN A BUILDING IS UPGRADED THE PATHS CONTINUE THE SAME, THE VILLAGERS TRY TO REPLACE BUT THE DIRT PATH DON'T DISAPEAR..
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Re: Millénaire 6.2.0 beta 10 - more fixes

Postby Kinniken » Fri Mar 09, 2018 8:03 am

Corey wrote:People no longer seem to be coming to sell to us in beta 10


Is this in MP? And if yes, does restarting the server fix it? There's a known issue that seems similar: https://gitlab.com/Millenaire/Public/issues/21

I'm looking at it.
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Re: Millénaire 6.2.0 beta 11 - more fixes

Postby Kinniken » Fri Mar 09, 2018 10:12 pm

09/03/2018 - beta 11

- Fixed bug where chatting villagers would push each other, gradually drifting from the village
- Fixed bug where trading with merchants would crash the game
- Fixed bug stopping Mayans from planting maize
- Fixed display bug in the building project panel
- Possible fix for bugs when trading in MP
- Small fixes to teleporting issues, though key bug remains
- Several building fixes by MoonCutter
- To help debug issues with villagers' behaviour, they will now show above their head if Minecraft considers them "dead" on the client or the server
- Added logs to help debug several reported issues
- Added text file in millenaire/ warning players that it gets overwritten
- As an experiment, villages will now trade with neutral relations or above
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Re: Millénaire 6.2.0 beta 11 - more fixes

Postby BeebBeeb » Sat Mar 10, 2018 12:35 am

I found a pretty important bug in beta 11; it is possible to take items out of locked chests. I noticed this in multiplayer, if that helps.
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Re: Millénaire 6.2.0 beta 12 - fix for enabled dev mode

Postby Kinniken » Sat Mar 10, 2018 11:45 am

10/03/2018 - beta 12

- Removed dev files from millenaire-custom that caused players setting up Millénaire with beta 10 or 11 to end up in development mode
- Added system to reset the configs of players affected by the problem above
- Added warning on startup when the game is in development mode
- Added a message when no seller can be found detailing why
- Possible fix for a rare quest-related crash
- Cleaned up millenaire-custom/
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Re: Millénaire 6.2.0 beta 11 - more fixes

Postby Kinniken » Sat Mar 10, 2018 11:45 am

BeebBeeb wrote:I found a pretty important bug in beta 11; it is possible to take items out of locked chests. I noticed this in multiplayer, if that helps.


Sorry for this. Mistakenly enabled dev-mode. Update to beta 12 for a fix.
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Re: Millénaire 6.2.0 beta 13 - teleport fixes & more

Postby Kinniken » Sun Mar 11, 2018 9:44 pm

11/03/2018 - beta 13

- New millRenameVillage command enabling admins to rename villages
- Fix for major teleporting bugs for villagers starting in a field or in water
- Possible fix for the new "seller not coming" issue
- New millSendProfiles command to resend user profiles when the reputation bug occurs in MP to help narrow down the bug
- Fixed bug where txt file would get messed up when exporting existing plan level
- Fixed issues with udon production
- Fixed bug that prevented gift houses from being available
- Added back loaded chunk map (SP only) in a normally thread-safe manner
- Language data can now be loaded from millenaire-custom/languages
- Added Goshen to the HoF for donation and testing. Thanks!
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Re: Millénaire 6.2.0 beta 14 - creator update!

Postby Kinniken » Mon Mar 12, 2018 11:07 pm

12/03/2018 - beta 14

- New feature by SamBoy: buildings now imported with placeholders for their "action points". This means things like selling positions or tree spawn points can now be edited in-game, and Millénaire buildings can now be imported and exported without damaging their special points!
- Brought back old system of automatic clearing of leaves in villagers' paths. Should end the pathing issues in groves.
- Reworked cooking goals to separate the specific actions for cooking individual items from a generic action to take care of the furnace (adding wood, removing produced resources)
- It's now possible to change the type of wood used in a building (planks, doors, logs..) when importing it by adding "wood:<type>" on the sign's third line
- When importing a building, if it's not found in the exports folder it will now be copied from millenaire/ based on either file name ("well") or native in-game name ("puit")
- The importer now supports importing variations ("farm_B")
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Re: Millénaire 6.2.0 beta 14 - creator update!

Postby Ant the Gord » Tue Mar 13, 2018 5:50 pm

Woops, accidentally deleted my old post when I meant to edit,

Anyways again, just wanted to thank you for reviving this awesome mod, if you guys need bug reports or anything though just let me know, I'll be thoroughly testing (enjoying) this mod for a while. :)

Regards,

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Re: Millénaire 6.2.0 beta 14 - creator update!

Postby Kinniken » Tue Mar 13, 2018 5:52 pm

New test reports are definitely welcomed!
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Re: Millénaire 6.2.0 beta 15 - more fixes

Postby Kinniken » Thu Mar 15, 2018 10:24 am

15/03/2018 - beta 15

- Import of building variations fixed by SamBoy
- Fixed bugs in the handling of doors by villagers
- Villagers will now close both side of a double door after passing through
- Reduced the number of attempts Millénaire will do when a path calculation fails to limit lag spikes
- Villagers will now despawn if too far from their village (and not currently hired)
- Villagers will no longer attempt to use ladders, as they can't navigate them properly for now
- Fixed bug where Byzantine silk gatherers would replace full silk blocks by the wrong type
- Fixed bug in new cooking goals that could stop villagers from picking up cooked goods
- Likely fix for compatibility issues with Dynamic Trees
- Multiple building fixes by MoonCutter2B
- Creation quest status message now respects the "Display Starting Text" setting
- Villagers will now despawn if transported in another dimension by a mod
- Flowers and seeds around a newly-generated village will now be despawned (mostly to limit issues with custom biomes that add so many flowers the game lags due to all the floating items)
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Re: Millénaire 6.2.0 beta 16 - more fixes

Postby Kinniken » Sat Mar 17, 2018 7:44 pm

17/03/2018 - beta 16

- Reworked the villager tracking code to try and solve the sellers not coming bugs
- Fixed brand new bug that prevented the Japanese from cooking chickens and the Indians from cooking bricks
- The player's position is now shown on the village map
- Culture-wide reputation will now increase even from small boosts to village reputation
- Reduced the volume of the sounds made by crafters
- Small price rebalancing (stone cheaper, gold more expensive)
- Reworked the way panels are placed, hopefully solving panel rotation issues
- Added support for stone variations for content creators, including sources for the stone variants
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Re: Millénaire 6.2.0 beta 16 - more fixes

Postby MauveCloud » Sun Mar 18, 2018 5:05 am

Kinniken wrote:- Reworked the villager tracking code to try and solve the sellers not coming bugs


I'm not sure how I'd go about proving it, but it seems like this got worse in beta 16 instead of better - instead of occasionally forcing me to relaunch Minecraft to get the seller to show up, now certain villages won't get me a seller even after relaunching Minecraft and going back into the town hall. I mainly noticed this in my Norman Gros Bourg and my Byzantine Chorio Emporikos. The Norman hamlets, Mayan village, and Japanese village I've been interacting with seem to work okay in beta 16, but that might have been mostly luck that the seller was already in or near the town hall when I got there.
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Re: Millénaire 6.2.0 beta 16 - more fixes

Postby Kinniken » Sun Mar 18, 2018 6:30 am

Ok, why can't I reproduce that stupid bug?

Do you have this in a vanilla world? If yes, can I get a copy?
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Re: Millénaire 6.2.0 beta 16 - more fixes

Postby Kinniken » Sun Mar 18, 2018 6:36 am

Otherwise can you check the logging instructions I posted in the related issue https://gitlab.com/Millenaire/Public/issues/49 and try it out? Thanks.
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Re: Millénaire 6.2.0 beta 16 - more fixes

Postby kjdiehl » Sun Mar 18, 2018 3:26 pm

MauveCloud, how much memory is running your Minecraft? I have a theory that the bug is related to memory load. My server has only 768MB of RAM, (previously 512MB,) and gets the bug frequently. However, when only one player is logged on, it seems to occur less. Do you have similar behavior?
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Re: Millénaire 6.2.0 beta 16 - more fixes

Postby MauveCloud » Sun Mar 18, 2018 4:54 pm

kjdiehl wrote:MauveCloud, how much memory is running your Minecraft? I have a theory that the bug is related to memory load. My server has only 768MB of RAM, (previously 512MB,) and gets the bug frequently. However, when only one player is logged on, it seems to occur less. Do you have similar behavior?


6 gigabytes allocated (of 32 total) :D
Possibly overkill, since the debug screen shows it only seems to go up to about 2.4 gigabytes actually used, but that doesn't bother me much.
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Re: Millénaire 6.2.0 beta 17 - multiuse food, fixes

Postby Kinniken » Sun Mar 18, 2018 8:30 pm

18/03/2018 - beta 17

- Millénaire food and drinks now have again either multiple uses or are stackable
- Fixed Indian pujas and Mayan sacrifices (creation quest content)
- Fixed a major bug where price calculations involving logs and some other blocks were wrong
- Fixed bug with the planting and harvesting of nether warts (the production of potions by alchemist assistants remain broken for now)
- Fixed a small bug where lumbermen might hold different saplings than what they are planting
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Re: Millénaire 6.2.0 beta 18 - admin village list

Postby Kinniken » Tue Mar 20, 2018 8:57 pm

20/03/2018 - beta 18

- Added a list of active villages available via /millListActiveVillages with the CPU time taken by the village
- Fixed packaging error where new buildings had been added to b17 by mistake
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Re: Millénaire 6.2.0 beta 19 - many more fixes

Postby Kinniken » Wed Mar 28, 2018 8:46 pm

28/03/2018 - beta 19

- Revised villager tracking system that should be more reliable than the old one
- New handling of millenaire-custom that enables overriding of almost any file
- Some new icons by Lokosy
- Added discovery of Millénaire recipes
- Added name of players keeping a village active to the new active village command
- Fixed bug in building cost calculation regarding Byzantine tiles
- When attacking an entity that is flying (like the player in creative), villagers will now path to the first solid block below it rather than to the entity itself
- Animal farms present when a village or lone building spawn will now have animals generated in them from the beginning.
- Fixed bug where saving and reloading a village would cause groves to revert to oak
- Fixed bug where non-oak saplings could grow into oak trees in groves
- Fixed bug where trees failing to generate in a grove would cause saplings to disappear
- Fixed bug in the display of imported and exported goods in the inn's panels
- Fixed bug where the Indian Creation Quest would crash Minecraft when done in MP
- Fixed bug where villagers would not get updated client-side in some cases
- Likely fix for some crashes reported with Sponge
- Possible fix for issue where buildings would often be built one level too low
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Re: Millénaire 6.2.0 beta 20 - tweaks and fixed for b19

Postby Avchong » Sat Mar 31, 2018 7:15 pm

I just update my server but I keep getting this message from the server:

I guess the files for the items are somehow optimized, haven't review them in detail:


[11:39:42] [Server thread/INFO] [FML]: SRV ERROR: Culture: byzantines: Good dirtwall is present twice in the goods list.
[11:39:42] [Server thread/INFO] [FML]: SRV ERROR: Culture: byzantines: Good pathdirt is present twice in the goods list.
[11:39:42] [Server thread/INFO] [FML]: SRV ERROR: Culture: byzantines: Good pathgravel is present twice in the goods list.
[11:39:42] [Server thread/INFO] [FML]: SRV ERROR: Culture: byzantines: Good pathochretiles is present twice in the goods list.
[11:39:42] [Server thread/INFO] [FML]: SRV ERROR: Culture: byzantines: Good wood is present twice in the goods list.
[11:39:42] [Server thread/INFO] [FML]: SRV ERROR: Culture: byzantines: Good wood_birch is present twice in the goods list.
[11:39:42] [Server thread/INFO] [FML]: SRV ERROR: Culture: byzantines: Good wood_pine is present twice in the goods list.
[11:39:42] [Server thread/INFO] [FML]: SRV ERROR: Culture: byzantines: Good wood_jungle is present twice in the goods list.
[11:39:42] [Server thread/INFO] [FML]: SRV ERROR: Culture: byzantines: Good wood_acacia is present twice in the goods list.
[11:39:42] [Server thread/INFO] [FML]: SRV ERROR: Culture: byzantines: Good wood_darkoak is present twice in the goods list.
[11:39:42] [Server thread/INFO] [FML]: SRV ERROR: Culture: byzantines: Good cobblestone is present twice in the goods list.
[11:39:42] [Server thread/INFO] [FML]: SRV ERROR: Culture: byzantines: Good stone is present twice in the goods list.
[11:39:42] [Server thread/INFO] [FML]: SRV ERROR: Culture: byzantines: Good sandstone is present twice in the goods list.
[11:39:42] [Server thread/INFO] [FML]: SRV ERROR: Culture: byzantines: Good glass is present twice in the goods list.
[11:39:42] [Server thread/INFO] [FML]: SRV ERROR: Culture: byzantines: Good clay is present twice in the goods list.
[11:39:42] [Server thread/INFO] [FML]: SRV ERROR: Culture: byzantines: Good bricks is present twice in the goods list.
[11:39:42] [Server thread/INFO] [FML]: SRV ERROR: Culture: byzantines: Good iron is present twice in the goods list.
[11:39:42] [Server thread/INFO] [FML]: SRV ERROR: Culture: byzantines: Good gold is present twice in the goods list.
[11:39:42] [Server thread/INFO] [FML]: SRV ERROR: Culture: byzantines: Good diamond is present twice in the goods list.
[11:39:42] [Server thread/INFO] [FML]: SRV ERROR: Culture: byzantines: Good wool_white is present twice in the goods list.
[11:39:42] [Server thread/INFO] [FML]: SRV ERROR: Culture: byzantines: Good wool_gray is present twice in the goods list.
[11:39:42] [Server thread/INFO] [FML]: SRV ERROR: Culture: byzantines: Good wool_lightgray is present twice in the goods list.
[11:39:42] [Server thread/INFO] [FML]: SRV ERROR: Culture: byzantines: Good wool_black is present twice in the goods list.
[11:39:42] [Server thread/INFO] [FML]: SRV ERROR: Culture: byzantines: Good wool_brown is present twice in the goods list.
[11:39:42] [Server thread/INFO] [FML]: SRV ERROR: Culture: byzantines: Good wool_pink is present twice in the goods list.
[11:39:42] [Server thread/INFO] [FML]: SRV ERROR: Culture: byzantines: Good wool_orange is present twice in the goods list.
[11:39:42] [Server thread/INFO] [FML]: SRV ERROR: Culture: byzantines: Good wool_magenta is present twice in the goods list.
[11:39:42] [Server thread/INFO] [FML]: SRV ERROR: Culture: byzantines: Good wool_lightblue is present twice in the goods list.
[11:39:42] [Server thread/INFO] [FML]: SRV ERROR: Culture: byzantines: Good wool_yellow is present twice in the goods list.
[11:39:42] [Server thread/INFO] [FML]: SRV ERROR: Culture: byzantines: Good wool_green is present twice in the goods list.
[11:39:42] [Server thread/INFO] [FML]: SRV ERROR: Culture: byzantines: Good wool_cyan is present twice in the goods list.
[11:39:42] [Server thread/INFO] [FML]: SRV ERROR: Culture: byzantines: Good wool_purple is present twice in the goods list.
[11:39:42] [Server thread/INFO] [FML]: SRV ERROR: Culture: byzantines: Good wool_blue is present twice in the goods list.
[11:39:42] [Server thread/INFO] [FML]: SRV ERROR: Culture: byzantines: Good wool_red is present twice in the goods list.
[11:39:42] [Server thread/INFO] [FML]: SRV ERROR: Culture: byzantines: Good wool_limegreen is present twice in the goods list.
[11:39:42] [Server thread/INFO] [FML]: SRV ERROR: Culture: byzantines: Good seeds is present twice in the goods list.
[11:39:42] [Server thread/INFO] [FML]: SRV ERROR: Culture: byzantines: Good wheat is present twice in the goods list.
[11:39:42] [Server thread/INFO] [FML]: SRV ERROR: Culture: byzantines: Good carrot is present twice in the goods list.
[11:39:42] [Server thread/INFO] [FML]: SRV ERROR: Culture: byzantines: Good feather is present twice in the goods list.
[11:39:42] [Server thread/INFO] [FML]: SRV ERROR: Culture: byzantines: Good leather is present twice in the goods list.
[11:39:42] [Server thread/INFO] [FML]: SRV ERROR: Culture: byzantines: Good bread is present twice in the goods list.
[11:39:42] [Server thread/INFO] [FML]: SRV ERROR: Culture: byzantines: Good egg is present twice in the goods list.
[11:39:42] [Server thread/INFO] [FML]: SRV ERROR: Culture: byzantines: Good beefraw is present twice in the goods list.
[11:39:42] [Server thread/INFO] [FML]: SRV ERROR: Culture: byzantines: Good beefcooked is present twice in the goods list.
[11:39:42] [Server thread/INFO] [FML]: SRV ERROR: Culture: byzantines: Good porkchops is present twice in the goods list.
[11:39:42] [Server thread/INFO] [FML]: SRV ERROR: Culture: byzantines: Good porkchopscooked is present twice in the goods list.
[11:39:42] [Server thread/INFO] [FML]: SRV ERROR: Culture: byzantines: Good chickenmeat is present twice in the goods list.
[11:39:42] [Server thread/INFO] [FML]: SRV ERROR: Culture: byzantines: Good chickenmeatcooked is present twice in the goods list.
[11:39:42] [Server thread/INFO] [FML]: SRV ERROR: Culture: byzantines: Good fishraw is present twice in the goods list.
[11:39:42] [Server thread/INFO] [FML]: SRV ERROR: Culture: byzantines: Good fishcooked is present twice in the goods list.
[11:39:42] [Server thread/INFO] [FML]: SRV ERROR: Culture: byzantines: Good tripes is present twice in the goods list.
[11:39:42] [Server thread/INFO] [FML]: SRV ERROR: Culture: byzantines: Good boudin is present twice in the goods list.
[11:39:42] [Server thread/INFO] [FML]: SRV ERROR: Culture: byzantines: Good wah is present twice in the goods list.
[11:39:42] [Server thread/INFO] [FML]: SRV ERROR: Culture: byzantines: Good masa is present twice in the goods list.
[11:39:42] [Server thread/INFO] [FML]: SRV ERROR: Culture: byzantines: Good chickencurry is present twice in the goods list.
[11:39:42] [Server thread/INFO] [FML]: SRV ERROR: Culture: byzantines: Good vegcurry is present twice in the goods list.
[11:39:42] [Server thread/INFO] [FML]: SRV ERROR: Culture: byzantines: Good udon is present twice in the goods list.
[11:39:42] [Server thread/INFO] [FML]: SRV ERROR: Culture: byzantines: Good ikayaki is present twice in the goods list.
[11:39:42] [Server thread/INFO] [FML]: SRV ERROR: Culture: byzantines: Good cake is present twice in the goods list.
[11:39:42] [Server thread/INFO] [FML]: SRV ERROR: Culture: byzantines: Good cookie is present twice in the goods list.
[11:39:42] [Server thread/INFO] [FML]: SRV ERROR: Culture: byzantines: Good cider is present twice in the goods list.
[11:39:42] [Server thread/INFO] [FML]: SRV ERROR: Culture: byzantines: Good calva is present twice in the goods list.
[11:39:42] [Server thread/INFO] [FML]: SRV ERROR: Culture: byzantines: Good rasgulla is present twice in the goods list.
[11:39:42] [Server thread/INFO] [FML]: SRV ERROR: Culture: byzantines: Good feta is present twice in the goods list.
[11:39:42] [Server thread/INFO] [FML]: SRV ERROR: Culture: byzantines: Good sake is present twice in the goods list.
[11:39:42] [Server thread/INFO] [FML]: SRV ERROR: Culture: byzantines: Good cacauhaa is present twice in the goods list.
[11:39:42] [Server thread/INFO] [FML]: SRV ERROR: Culture: byzantines: Good mutton is present twice in the goods list.
[11:39:42] [Server thread/INFO] [FML]: SRV ERROR: Culture: byzantines: Good cooked_mutton is present twice in the goods list.
[11:39:42] [Server thread/INFO] [FML]: SRV ERROR: Culture: byzantines: Good souvlaki is present twice in the goods list.
[11:39:42] [Server thread/INFO] [FML]: SRV ERROR: Culture: byzantines: Good winefancy is present twice in the goods list.
[11:39:42] [Server thread/INFO] [FML]: SRV ERROR: Culture: byzantines: Good winebasic is present twice in the goods list.
[11:39:42] [Server thread/INFO] [FML]: SRV ERROR: Culture: byzantines: Good paper is present twice in the goods list.
[11:39:42] [Server thread/INFO] [FML]: SRV ERROR: Culture: byzantines: Good book is present twice in the goods list.
[11:39:42] [Server thread/INFO] [FML]: SRV ERROR: Culture: byzantines: Good bookshelves is present twice in the goods list.
[11:39:42] [Server thread/INFO] [FML]: SRV ERROR: Culture: byzantines: Good normanpickaxe is present twice in the goods list.
[11:39:42] [Server thread/INFO] [FML]: SRV ERROR: Culture: byzantines: Good normanaxe is present twice in the goods list.
[11:39:42] [Server thread/INFO] [FML]: SRV ERROR: Culture: byzantines: Good normanshovel is present twice in the goods list.
[11:39:42] [Server thread/INFO] [FML]: SRV ERROR: Culture: byzantines: Good normanhoe is present twice in the goods list.
[11:39:42] [Server thread/INFO] [FML]: SRV ERROR: Culture: byzantines: Good stonepickaxe is present twice in the goods list.
[11:39:42] [Server thread/INFO] [FML]: SRV ERROR: Culture: byzantines: Good stoneaxe is present twice in the goods list.
[11:39:42] [Server thread/INFO] [FML]: SRV ERROR: Culture: byzantines: Good stoneshovel is present twice in the goods list.
[11:39:42] [Server thread/INFO] [FML]: SRV ERROR: Culture: byzantines: Good stonehoe is present twice in the goods list.
[11:39:42] [Server thread/INFO] [FML]: SRV ERROR: Culture: byzantines: Good steelpickaxe is present twice in the goods list.
[11:39:42] [Server thread/INFO] [FML]: SRV ERROR: Culture: byzantines: Good steelaxe is present twice in the goods list.
[11:39:42] [Server thread/INFO] [FML]: SRV ERROR: Culture: byzantines: Good steelshovel is present twice in the goods list.
[11:39:42] [Server thread/INFO] [FML]: SRV ERROR: Culture: byzantines: Good steelhoe is present twice in the goods list.
[11:39:42] [Server thread/INFO] [FML]: SRV ERROR: Culture: byzantines: Good diamondpickaxe is present twice in the goods list.
[11:39:42] [Server thread/INFO] [FML]: SRV ERROR: Culture: byzantines: Good diamondaxe is present twice in the goods list.
[11:39:42] [Server thread/INFO] [FML]: SRV ERROR: Culture: byzantines: Good diamondshovel is present twice in the goods list.
[11:39:42] [Server thread/INFO] [FML]: SRV ERROR: Culture: byzantines: Good diamondhoe is present twice in the goods list.
[11:39:42] [Server thread/INFO] [FML]: SRV ERROR: Culture: byzantines: Good mayanpickaxe is present twice in the goods list.
[11:39:42] [Server thread/INFO] [FML]: SRV ERROR: Culture: byzantines: Good mayanaxe is present twice in the goods list.
[11:39:42] [Server thread/INFO] [FML]: SRV ERROR: Culture: byzantines: Good mayanshovel is present twice in the goods list.
[11:39:42] [Server thread/INFO] [FML]: SRV ERROR: Culture: byzantines: Good mayanhoe is present twice in the goods list.
[11:39:42] [Server thread/INFO] [FML]: SRV ERROR: Culture: byzantines: Good bow is present twice in the goods list.
[11:39:42] [Server thread/INFO] [FML]: SRV ERROR: Culture: byzantines: Good arrow is present twice in the goods list.
[11:39:42] [Server thread/INFO] [FML]: SRV ERROR: Culture: byzantines: Good stonesword is present twice in the goods list.
[11:39:42] [Server thread/INFO] [FML]: SRV ERROR: Culture: byzantines: Good leatherhelmet is present twice in the goods list.
[11:39:42] [Server thread/INFO] [FML]: SRV ERROR: Culture: byzantines: Good leatherchest is present twice in the goods list.
[11:39:42] [Server thread/INFO] [FML]: SRV ERROR: Culture: byzantines: Good leatherlegs is present twice in the goods list.
[11:39:42] [Server thread/INFO] [FML]: SRV ERROR: Culture: byzantines: Good leatherboots is present twice in the goods list.
[11:39:42] [Server thread/INFO] [FML]: SRV ERROR: Culture: byzantines: Good steelsword is present twice in the goods list.
[11:39:42] [Server thread/INFO] [FML]: SRV ERROR: Culture: byzantines: Good steelhelmet is present twice in the goods list.
[11:39:42] [Server thread/INFO] [FML]: SRV ERROR: Culture: byzantines: Good steelchest is present twice in the goods list.
[11:39:42] [Server thread/INFO] [FML]: SRV ERROR: Culture: byzantines: Good steellegs is present twice in the goods list.
[11:39:42] [Server thread/INFO] [FML]: SRV ERROR: Culture: byzantines: Good steelboots is present twice in the goods list.
[11:39:42] [Server thread/INFO] [FML]: SRV ERROR: Culture: byzantines: Good diamondhelmet is present twice in the goods list.
[11:39:42] [Server thread/INFO] [FML]: SRV ERROR: Culture: byzantines: Good diamondsword is present twice in the goods list.
[11:39:42] [Server thread/INFO] [FML]: SRV ERROR: Culture: byzantines: Good diamondchest is present twice in the goods list.
[11:39:42] [Server thread/INFO] [FML]: SRV ERROR: Culture: byzantines: Good diamondlegs is present twice in the goods list.
[11:39:42] [Server thread/INFO] [FML]: SRV ERROR: Culture: byzantines: Good diamondboots is present twice in the goods list.
[11:39:42] [Server thread/INFO] [FML]: SRV ERROR: Culture: byzantines: Good yumibow is present twice in the goods list.
[11:39:42] [Server thread/INFO] [FML]: SRV ERROR: Culture: byzantines: Good tachisword is present twice in the goods list.
[11:39:42] [Server thread/INFO] [FML]: SRV ERROR: Culture: byzantines: Good japaneseguardboots is present twice in the goods list.
[11:39:42] [Server thread/INFO] [FML]: SRV ERROR: Culture: byzantines: Good japaneseguardhelmet is present twice in the goods list.
[11:39:42] [Server thread/INFO] [FML]: SRV ERROR: Culture: byzantines: Good japaneseguardlegs is present twice in the goods list.
[11:39:42] [Server thread/INFO] [FML]: SRV ERROR: Culture: byzantines: Good japaneseguardplate is present twice in the goods list.
[11:39:42] [Server thread/INFO] [FML]: SRV ERROR: Culture: byzantines: Good japaneseblueboots is present twice in the goods list.
[11:39:42] [Server thread/INFO] [FML]: SRV ERROR: Culture: byzantines: Good japanesebluehelmet is present twice in the goods list.
[11:39:42] [Server thread/INFO] [FML]: SRV ERROR: Culture: byzantines: Good japanesebluelegs is present twice in the goods list.
[11:39:42] [Server thread/INFO] [FML]: SRV ERROR: Culture: byzantines: Good japaneseblueplate is present twice in the goods list.
[11:39:42] [Server thread/INFO] [FML]: SRV ERROR: Culture: byzantines: Good japaneseredboots is present twice in the goods list.
[11:39:42] [Server thread/INFO] [FML]: SRV ERROR: Culture: byzantines: Good japaneseredhelmet is present twice in the goods list.
[11:39:42] [Server thread/INFO] [FML]: SRV ERROR: Culture: byzantines: Good japaneseredlegs is present twice in the goods list.
[11:39:42] [Server thread/INFO] [FML]: SRV ERROR: Culture: byzantines: Good japaneseredplate is present twice in the goods list.
[11:39:42] [Server thread/INFO] [FML]: SRV ERROR: Culture: byzantines: Good mayanmace is present twice in the goods list.
[11:39:42] [Server thread/INFO] [FML]: SRV ERROR: Culture: byzantines: Good normanbroadsword is present twice in the goods list.
[11:39:42] [Server thread/INFO] [FML]: SRV ERROR: Culture: byzantines: Good normanhelmet is present twice in the goods list.
[11:39:42] [Server thread/INFO] [FML]: SRV ERROR: Culture: byzantines: Good normanplate is present twice in the goods list.
[11:39:42] [Server thread/INFO] [FML]: SRV ERROR: Culture: byzantines: Good normanlegs is present twice in the goods list.
[11:39:42] [Server thread/INFO] [FML]: SRV ERROR: Culture: byzantines: Good normanboots is present twice in the goods list.
[11:39:42] [Server thread/INFO] [FML]: SRV ERROR: Culture: byzantines: Good byzantinemace is present twice in the goods list.
[11:39:42] [Server thread/INFO] [FML]: SRV ERROR: Culture: byzantines: Good byzantinehelmet is present twice in the goods list.
[11:39:42] [Server thread/INFO] [FML]: SRV ERROR: Culture: byzantines: Good byzantineplate is present twice in the goods list.
[11:39:42] [Server thread/INFO] [FML]: SRV ERROR: Culture: byzantines: Good byzantinelegs is present twice in the goods list.
[11:39:42] [Server thread/INFO] [FML]: SRV ERROR: Culture: byzantines: Good byzantineboots is present twice in the goods list.
[11:39:42] [Server thread/INFO] [FML]: SRV ERROR: Culture: byzantines: Good purse is present twice in the goods list.
[11:39:42] [Server thread/INFO] [FML]: SRV ERROR: Culture: byzantines: Good summoningwand is present twice in the goods list.
[11:39:42] [Server thread/INFO] [FML]: SRV ERROR: Culture: byzantines: Good grapes is present twice in the goods list.
[11:39:42] [Server thread/INFO] [FML]: SRV ERROR: Culture: byzantines: Good silk is present twice in the goods list.
[11:39:42] [Server thread/INFO] [FML]: SRV ERROR: Culture: byzantines: Good painting is present twice in the goods list.
[11:39:42] [Server thread/INFO] [FML]: SRV ERROR: Culture: byzantines: Good byzantineiconsmall is present twice in the goods list.
[11:39:42] [Server thread/INFO] [FML]: SRV ERROR: Culture: byzantines: Good byzantineiconmedium is present twice in the goods list.
[11:39:42] [Server thread/INFO] [FML]: SRV ERROR: Culture: byzantines: Good byzantineiconlarge is present twice in the goods list.
[11:39:42] [Server thread/INFO] [FML]: SRV ERROR: Culture: byzantines: Good clothes_byz_silk is present twice in the goods list.
[11:39:42] [Server thread/INFO] [FML]: SRV ERROR: Culture: byzantines: Good clothes_byz_wool is present twice in the goods list.
[11:39:42] [Server thread/INFO] [FML]: SRV ERROR: Culture: byzantines: Good byzantine_tiles is present twice in the goods list.
[11:39:42] [Server thread/INFO] [FML]: SRV ERROR: Culture: byzantines: Good sapling is present twice in the goods list.
[11:39:42] [Server thread/INFO] [FML]: SRV ERROR: Culture: byzantines: Good sapling_pine is present twice in the goods list.
[11:39:42] [Server thread/INFO] [FML]: SRV ERROR: Culture: byzantines: Good sapling_birch is present twice in the goods list.
[11:39:42] [Server thread/INFO] [FML]: SRV ERROR: Culture: byzantines: Good pumpkin is present twice in the goods list.
[11:39:42] [Server thread/INFO] [FML]: SRV ERROR: Culture: byzantines: Good redflower is present twice in the goods list.
[11:39:42] [Server thread/INFO] [FML]: SRV ERROR: Culture: byzantines: Good yellowflower is present twice in the goods list.
[11:39:42] [Server thread/INFO] [FML]: SRV ERROR: Culture: byzantines: Good sugarcane is present twice in the goods list.
[11:39:42] [Server thread/INFO] [FML]: SRV ERROR: Culture: byzantines: Good cactus is present twice in the goods list.
[11:39:42] [Server thread/INFO] [FML]: SRV ERROR: Culture: byzantines: Good dye_white is present twice in the goods list.
[11:39:42] [Server thread/INFO] [FML]: SRV ERROR: Culture: byzantines: Good dye_orange is present twice in the goods list.
[11:39:42] [Server thread/INFO] [FML]: SRV ERROR: Culture: byzantines: Good dye_magenta is present twice in the goods list.
[11:39:42] [Server thread/INFO] [FML]: SRV ERROR: Culture: byzantines: Good dye_lightblue is present twice in the goods list.
[11:39:42] [Server thread/INFO] [FML]: SRV ERROR: Culture: byzantines: Good dye_yellow is present twice in the goods list.
[11:39:42] [Server thread/INFO] [FML]: SRV ERROR: Culture: byzantines: Good dye_green is present twice in the goods list.
[11:39:42] [Server thread/INFO] [FML]: SRV ERROR: Culture: byzantines: Good dye_pink is present twice in the goods list.
[11:39:42] [Server thread/INFO] [FML]: SRV ERROR: Culture: byzantines: Good dye_gray is present twice in the goods list.
[11:39:42] [Server thread/INFO] [FML]: SRV ERROR: Culture: byzantines: Good dye_lightgray is present twice in the goods list.
[11:39:42] [Server thread/INFO] [FML]: SRV ERROR: Culture: byzantines: Good dye_cyan is present twice in the goods list.
[11:39:42] [Server thread/INFO] [FML]: SRV ERROR: Culture: byzantines: Good dye_purple is present twice in the goods list.
[11:39:42] [Server thread/INFO] [FML]: SRV ERROR: Culture: byzantines: Good dye_blue is present twice in the goods list.
[11:39:42] [Server thread/INFO] [FML]: SRV ERROR: Culture: byzantines: Good dye_brown is present twice in the goods list.
[11:39:42] [Server thread/INFO] [FML]: SRV ERROR: Culture: byzantines: Good dye_red is present twice in the goods list.
[11:39:42] [Server thread/INFO] [FML]: SRV ERROR: Culture: byzantines: Good dye_black is present twice in the goods list.
[11:39:42] [Server thread/INFO] [FML]: SRV ERROR: Culture: byzantines: Good dye_lime is present twice in the goods list.
[11:39:42] [Server thread/INFO] [FML]: SRV ERROR: Culture: byzantines: Good maize is present twice in the goods list.
[11:39:42] [Server thread/INFO] [FML]: SRV ERROR: Culture: byzantines: Good mayangold is present twice in the goods list.
[11:39:42] [Server thread/INFO] [FML]: SRV ERROR: Culture: byzantines: Good paper_wall is present twice in the goods list.
[11:39:42] [Server thread/INFO] [FML]: SRV ERROR: Culture: byzantines: Good thatch is present twice in the goods list.
[11:39:42] [Server thread/INFO] [FML]: SRV ERROR: Culture: byzantines: Good brickmould is present twice in the goods list.
[11:39:42] [Server thread/INFO] [FML]: SRV ERROR: Culture: byzantines: Good rice is present twice in the goods list.
[11:39:42] [Server thread/INFO] [FML]: SRV ERROR: Culture: byzantines: Good timberframeplain is present twice in the goods list.
[11:39:42] [Server thread/INFO] [FML]: SRV ERROR: Culture: byzantines: Good timberframecross is present twice in the goods list.
[11:39:42] [Server thread/INFO] [FML]: SRV ERROR: Culture: byzantines: Good tapestry is present twice in the goods list.
[11:39:42] [Server thread/INFO] [FML]: SRV ERROR: Culture: byzantines: Unknown good when loading shop armyforge.txt:
[11:39:44] [Server thread/INFO] [FML]: SRV ERROR: Culture: indian: Good dirtwall is present twice in the goods list.
[11:39:44] [Server thread/INFO] [FML]: SRV ERROR: Culture: indian: Good pathdirt is present twice in the goods list.
[11:39:44] [Server thread/INFO] [FML]: SRV ERROR: Culture: indian: Good pathgravel is present twice in the goods list.
[11:39:44] [Server thread/INFO] [FML]: SRV ERROR: Culture: indian: Good pathsandstone is present twice in the goods list.
[11:39:44] [Server thread/INFO] [FML]: SRV ERROR: Culture: indian: Good wood is present twice in the goods list.
[11:39:44] [Server thread/INFO] [FML]: SRV ERROR: Culture: indian: Good wood_pine is present twice in the goods list.
[11:39:44] [Server thread/INFO] [FML]: SRV ERROR: Culture: indian: Good wood_birch is present twice in the goods list.
[11:39:44] [Server thread/INFO] [FML]: SRV ERROR: Culture: indian: Good wood_jungle is present twice in the goods list.
[11:39:44] [Server thread/INFO] [FML]: SRV ERROR: Culture: indian: Good wood_acacia is present twice in the goods list.
[11:39:44] [Server thread/INFO] [FML]: SRV ERROR: Culture: indian: Good wood_darkoak is present twice in the goods list.
[11:39:44] [Server thread/INFO] [FML]: SRV ERROR: Culture: indian: Good cobblestone is present twice in the goods list.
[11:39:44] [Server thread/INFO] [FML]: SRV ERROR: Culture: indian: Good stone is present twice in the goods list.
[11:39:44] [Server thread/INFO] [FML]: SRV ERROR: Culture: indian: Good sandstone is present twice in the goods list.
[11:39:44] [Server thread/INFO] [FML]: SRV ERROR: Culture: indian: Good glass is present twice in the goods list.
[11:39:44] [Server thread/INFO] [FML]: SRV ERROR: Culture: indian: Good clay is present twice in the goods list.
[11:39:44] [Server thread/INFO] [FML]: SRV ERROR: Culture: indian: Good bricks is present twice in the goods list.
[11:39:44] [Server thread/INFO] [FML]: SRV ERROR: Culture: indian: Good iron is present twice in the goods list.
[11:39:44] [Server thread/INFO] [FML]: SRV ERROR: Culture: indian: Good gold is present twice in the goods list.
[11:39:44] [Server thread/INFO] [FML]: SRV ERROR: Culture: indian: Good diamond is present twice in the goods list.
[11:39:44] [Server thread/INFO] [FML]: SRV ERROR: Culture: indian: Good wool_white is present twice in the goods list.
[11:39:44] [Server thread/INFO] [FML]: SRV ERROR: Culture: indian: Good wool_gray is present twice in the goods list.
[11:39:44] [Server thread/INFO] [FML]: SRV ERROR: Culture: indian: Good wool_lightgray is present twice in the goods list.
[11:39:44] [Server thread/INFO] [FML]: SRV ERROR: Culture: indian: Good wool_black is present twice in the goods list.
[11:39:44] [Server thread/INFO] [FML]: SRV ERROR: Culture: indian: Good wool_brown is present twice in the goods list.
[11:39:44] [Server thread/INFO] [FML]: SRV ERROR: Culture: indian: Good wool_pink is present twice in the goods list.
[11:39:44] [Server thread/INFO] [FML]: SRV ERROR: Culture: indian: Good wool_orange is present twice in the goods list.
[11:39:44] [Server thread/INFO] [FML]: SRV ERROR: Culture: indian: Good wool_magenta is present twice in the goods list.
[11:39:44] [Server thread/INFO] [FML]: SRV ERROR: Culture: indian: Good wool_lightblue is present twice in the goods list.
[11:39:44] [Server thread/INFO] [FML]: SRV ERROR: Culture: indian: Good wool_yellow is present twice in the goods list.
[11:39:44] [Server thread/INFO] [FML]: SRV ERROR: Culture: indian: Good wool_green is present twice in the goods list.
[11:39:44] [Server thread/INFO] [FML]: SRV ERROR: Culture: indian: Good wool_cyan is present twice in the goods list.
[11:39:44] [Server thread/INFO] [FML]: SRV ERROR: Culture: indian: Good wool_purple is present twice in the goods list.
[11:39:44] [Server thread/INFO] [FML]: SRV ERROR: Culture: indian: Good wool_blue is present twice in the goods list.
[11:39:44] [Server thread/INFO] [FML]: SRV ERROR: Culture: indian: Good wool_red is present twice in the goods list.
[11:39:44] [Server thread/INFO] [FML]: SRV ERROR: Culture: indian: Good wool_limegreen is present twice in the goods list.
[11:39:44] [Server thread/INFO] [FML]: SRV ERROR: Culture: indian: Good seeds is present twice in the goods list.
[11:39:44] [Server thread/INFO] [FML]: SRV ERROR: Culture: indian: Good feather is present twice in the goods list.
[11:39:44] [Server thread/INFO] [FML]: SRV ERROR: Culture: indian: Good leather is present twice in the goods list.
[11:39:44] [Server thread/INFO] [FML]: SRV ERROR: Culture: indian: Good bread is present twice in the goods list.
[11:39:44] [Server thread/INFO] [FML]: SRV ERROR: Culture: indian: Good egg is present twice in the goods list.
[11:39:44] [Server thread/INFO] [FML]: SRV ERROR: Culture: indian: Good chickenmeat is present twice in the goods list.
[11:39:44] [Server thread/INFO] [FML]: SRV ERROR: Culture: indian: Good chickenmeatcooked is present twice in the goods list.
[11:39:44] [Server thread/INFO] [FML]: SRV ERROR: Culture: indian: Good fishraw is present twice in the goods list.
[11:39:44] [Server thread/INFO] [FML]: SRV ERROR: Culture: indian: Good fishcooked is present twice in the goods list.
[11:39:44] [Server thread/INFO] [FML]: SRV ERROR: Culture: indian: Good wah is present twice in the goods list.
[11:39:44] [Server thread/INFO] [FML]: SRV ERROR: Culture: indian: Good masa is present twice in the goods list.
[11:39:44] [Server thread/INFO] [FML]: SRV ERROR: Culture: indian: Good udon is present twice in the goods list.
[11:39:44] [Server thread/INFO] [FML]: SRV ERROR: Culture: indian: Good ikayaki is present twice in the goods list.
[11:39:44] [Server thread/INFO] [FML]: SRV ERROR: Culture: indian: Good cooked_mutton is present twice in the goods list.
[11:39:44] [Server thread/INFO] [FML]: SRV ERROR: Culture: indian: Good souvlaki is present twice in the goods list.
[11:39:44] [Server thread/INFO] [FML]: SRV ERROR: Culture: indian: Good cake is present twice in the goods list.
[11:39:44] [Server thread/INFO] [FML]: SRV ERROR: Culture: indian: Good cookie is present twice in the goods list.
[11:39:44] [Server thread/INFO] [FML]: SRV ERROR: Culture: indian: Good feta is present twice in the goods list.
[11:39:44] [Server thread/INFO] [FML]: SRV ERROR: Culture: indian: Good cacauhaa is present twice in the goods list.
[11:39:44] [Server thread/INFO] [FML]: SRV ERROR: Culture: indian: Good rasgulla is present twice in the goods list.
[11:39:44] [Server thread/INFO] [FML]: SRV ERROR: Culture: indian: Good vegcurry is present twice in the goods list.
[11:39:44] [Server thread/INFO] [FML]: SRV ERROR: Culture: indian: Good chickencurry is present twice in the goods list.
[11:39:44] [Server thread/INFO] [FML]: SRV ERROR: Culture: indian: Good rice is present twice in the goods list.
[11:39:44] [Server thread/INFO] [FML]: SRV ERROR: Culture: indian: Good turmeric is present twice in the goods list.
[11:39:44] [Server thread/INFO] [FML]: SRV ERROR: Culture: indian: Good normanpickaxe is present twice in the goods list.
[11:39:44] [Server thread/INFO] [FML]: SRV ERROR: Culture: indian: Good normanaxe is present twice in the goods list.
[11:39:44] [Server thread/INFO] [FML]: SRV ERROR: Culture: indian: Good normanshovel is present twice in the goods list.
[11:39:44] [Server thread/INFO] [FML]: SRV ERROR: Culture: indian: Good normanhoe is present twice in the goods list.
[11:39:44] [Server thread/INFO] [FML]: SRV ERROR: Culture: indian: Good stonepickaxe is present twice in the goods list.
[11:39:44] [Server thread/INFO] [FML]: SRV ERROR: Culture: indian: Good stoneaxe is present twice in the goods list.
[11:39:44] [Server thread/INFO] [FML]: SRV ERROR: Culture: indian: Good stoneshovel is present twice in the goods list.
[11:39:44] [Server thread/INFO] [FML]: SRV ERROR: Culture: indian: Good stonehoe is present twice in the goods list.
[11:39:44] [Server thread/INFO] [FML]: SRV ERROR: Culture: indian: Good steelpickaxe is present twice in the goods list.
[11:39:44] [Server thread/INFO] [FML]: SRV ERROR: Culture: indian: Good steelaxe is present twice in the goods list.
[11:39:44] [Server thread/INFO] [FML]: SRV ERROR: Culture: indian: Good steelshovel is present twice in the goods list.
[11:39:44] [Server thread/INFO] [FML]: SRV ERROR: Culture: indian: Good steelhoe is present twice in the goods list.
[11:39:44] [Server thread/INFO] [FML]: SRV ERROR: Culture: indian: Good diamondpickaxe is present twice in the goods list.
[11:39:44] [Server thread/INFO] [FML]: SRV ERROR: Culture: indian: Good diamondaxe is present twice in the goods list.
[11:39:44] [Server thread/INFO] [FML]: SRV ERROR: Culture: indian: Good diamondshovel is present twice in the goods list.
[11:39:44] [Server thread/INFO] [FML]: SRV ERROR: Culture: indian: Good diamondhoe is present twice in the goods list.
[11:39:44] [Server thread/INFO] [FML]: SRV ERROR: Culture: indian: Good mayanpickaxe is present twice in the goods list.
[11:39:44] [Server thread/INFO] [FML]: SRV ERROR: Culture: indian: Good mayanaxe is present twice in the goods list.
[11:39:44] [Server thread/INFO] [FML]: SRV ERROR: Culture: indian: Good mayanshovel is present twice in the goods list.
[11:39:44] [Server thread/INFO] [FML]: SRV ERROR: Culture: indian: Good mayanhoe is present twice in the goods list.
[11:39:44] [Server thread/INFO] [FML]: SRV ERROR: Culture: indian: Good bow is present twice in the goods list.
[11:39:44] [Server thread/INFO] [FML]: SRV ERROR: Culture: indian: Good arrow is present twice in the goods list.
[11:39:44] [Server thread/INFO] [FML]: SRV ERROR: Culture: indian: Good stonesword is present twice in the goods list.
[11:39:44] [Server thread/INFO] [FML]: SRV ERROR: Culture: indian: Good leatherhelmet is present twice in the goods list.
[11:39:44] [Server thread/INFO] [FML]: SRV ERROR: Culture: indian: Good leatherchest is present twice in the goods list.
[11:39:44] [Server thread/INFO] [FML]: SRV ERROR: Culture: indian: Good leatherlegs is present twice in the goods list.
[11:39:44] [Server thread/INFO] [FML]: SRV ERROR: Culture: indian: Good leatherboots is present twice in the goods list.
[11:39:44] [Server thread/INFO] [FML]: SRV ERROR: Culture: indian: Good steelsword is present twice in the goods list.
[11:39:44] [Server thread/INFO] [FML]: SRV ERROR: Culture: indian: Good steelhelmet is present twice in the goods list.
[11:39:44] [Server thread/INFO] [FML]: SRV ERROR: Culture: indian: Good steelchest is present twice in the goods list.
[11:39:44] [Server thread/INFO] [FML]: SRV ERROR: Culture: indian: Good steellegs is present twice in the goods list.
[11:39:44] [Server thread/INFO] [FML]: SRV ERROR: Culture: indian: Good steelboots is present twice in the goods list.
[11:39:44] [Server thread/INFO] [FML]: SRV ERROR: Culture: indian: Good diamondhelmet is present twice in the goods list.
[11:39:44] [Server thread/INFO] [FML]: SRV ERROR: Culture: indian: Good diamondsword is present twice in the goods list.
[11:39:44] [Server thread/INFO] [FML]: SRV ERROR: Culture: indian: Good diamondchest is present twice in the goods list.
[11:39:44] [Server thread/INFO] [FML]: SRV ERROR: Culture: indian: Good diamondlegs is present twice in the goods list.
[11:39:44] [Server thread/INFO] [FML]: SRV ERROR: Culture: indian: Good diamondboots is present twice in the goods list.
[11:39:44] [Server thread/INFO] [FML]: SRV ERROR: Culture: indian: Good yumibow is present twice in the goods list.
[11:39:44] [Server thread/INFO] [FML]: SRV ERROR: Culture: indian: Good tachisword is present twice in the goods list.
[11:39:44] [Server thread/INFO] [FML]: SRV ERROR: Culture: indian: Good japaneseguardboots is present twice in the goods list.
[11:39:44] [Server thread/INFO] [FML]: SRV ERROR: Culture: indian: Good japaneseguardhelmet is present twice in the goods list.
[11:39:44] [Server thread/INFO] [FML]: SRV ERROR: Culture: indian: Good japaneseguardlegs is present twice in the goods list.
[11:39:44] [Server thread/INFO] [FML]: SRV ERROR: Culture: indian: Good japaneseguardplate is present twice in the goods list.
[11:39:44] [Server thread/INFO] [FML]: SRV ERROR: Culture: indian: Good japaneseblueboots is present twice in the goods list.
[11:39:44] [Server thread/INFO] [FML]: SRV ERROR: Culture: indian: Good japanesebluehelmet is present twice in the goods list.
[11:39:44] [Server thread/INFO] [FML]: SRV ERROR: Culture: indian: Good japanesebluelegs is present twice in the goods list.
[11:39:44] [Server thread/INFO] [FML]: SRV ERROR: Culture: indian: Good japaneseblueplate is present twice in the goods list.
[11:39:44] [Server thread/INFO] [FML]: SRV ERROR: Culture: indian: Good japaneseredboots is present twice in the goods list.
[11:39:44] [Server thread/INFO] [FML]: SRV ERROR: Culture: indian: Good japaneseredhelmet is present twice in the goods list.
[11:39:44] [Server thread/INFO] [FML]: SRV ERROR: Culture: indian: Good japaneseredlegs is present twice in the goods list.
[11:39:44] [Server thread/INFO] [FML]: SRV ERROR: Culture: indian: Good japaneseredplate is present twice in the goods list.
[11:39:44] [Server thread/INFO] [FML]: SRV ERROR: Culture: indian: Good mayanmace is present twice in the goods list.
[11:39:44] [Server thread/INFO] [FML]: SRV ERROR: Culture: indian: Good normanbroadsword is present twice in the goods list.
[11:39:44] [Server thread/INFO] [FML]: SRV ERROR: Culture: indian: Good normanhelmet is present twice in the goods list.
[11:39:44] [Server thread/INFO] [FML]: SRV ERROR: Culture: indian: Good normanplate is present twice in the goods list.
[11:39:44] [Server thread/INFO] [FML]: SRV ERROR: Culture: indian: Good normanlegs is present twice in the goods list.
[11:39:44] [Server thread/INFO] [FML]: SRV ERROR: Culture: indian: Good normanboots is present twice in the goods list.
[11:39:44] [Server thread/INFO] [FML]: SRV ERROR: Culture: indian: Good byzantinemace is present twice in the goods list.
[11:39:44] [Server thread/INFO] [FML]: SRV ERROR: Culture: indian: Good byzantinehelmet is present twice in the goods list.
[11:39:44] [Server thread/INFO] [FML]: SRV ERROR: Culture: indian: Good byzantineplate is present twice in the goods list.
[11:39:44] [Server thread/INFO] [FML]: SRV ERROR: Culture: indian: Good byzantinelegs is present twice in the goods list.
[11:39:44] [Server thread/INFO] [FML]: SRV ERROR: Culture: indian: Good byzantineboots is present twice in the goods list.
[11:39:44] [Server thread/INFO] [FML]: SRV ERROR: Culture: indian: Good sugarcane is present twice in the goods list.
[11:39:44] [Server thread/INFO] [FML]: SRV ERROR: Culture: indian: Good dye_blue is present twice in the goods list.
[11:39:44] [Server thread/INFO] [FML]: SRV ERROR: Culture: indian: Good cactus is present twice in the goods list.
[11:39:44] [Server thread/INFO] [FML]: SRV ERROR: Culture: indian: Good purse is present twice in the goods list.
[11:39:44] [Server thread/INFO] [FML]: SRV ERROR: Culture: indian: Good summoningwand is present twice in the goods list.
[11:39:44] [Server thread/INFO] [FML]: SRV ERROR: Culture: indian: Good parchment_indianvillagers is present twice in the goods list.
[11:39:44] [Server thread/INFO] [FML]: SRV ERROR: Culture: indian: Good parchment_indianbuildings is present twice in the goods list.
[11:39:44] [Server thread/INFO] [FML]: SRV ERROR: Culture: indian: Good parchment_indianitems is present twice in the goods list.
[11:39:44] [Server thread/INFO] [FML]: SRV ERROR: Culture: indian: Good parchment_indianfull is present twice in the goods list.
[11:39:44] [Server thread/INFO] [FML]: SRV ERROR: Culture: indian: Good mudbrick is present twice in the goods list.
[11:39:44] [Server thread/INFO] [FML]: SRV ERROR: Culture: indian: Good cookedbrick is present twice in the goods list.
[11:39:44] [Server thread/INFO] [FML]: SRV ERROR: Culture: indian: Good brickmould is present twice in the goods list.
[11:39:44] [Server thread/INFO] [FML]: SRV ERROR: Culture: indian: Good indianstatue is present twice in the goods list.
[11:39:45] [Server thread/INFO] [FML]: SRV ERROR: Culture: japanese: Good dirtwall is present twice in the goods list.
[11:39:45] [Server thread/INFO] [FML]: SRV ERROR: Culture: japanese: Good pathdirt is present twice in the goods list.
[11:39:45] [Server thread/INFO] [FML]: SRV ERROR: Culture: japanese: Good pathgravel is present twice in the goods list.
[11:39:45] [Server thread/INFO] [FML]: SRV ERROR: Culture: japanese: Good pathgravelslabs is present twice in the goods list.
[11:39:45] [Server thread/INFO] [FML]: SRV ERROR: Culture: japanese: Good wood is present twice in the goods list.
[11:39:45] [Server thread/INFO] [FML]: SRV ERROR: Culture: japanese: Good wood_pine is present twice in the goods list.
[11:39:45] [Server thread/INFO] [FML]: SRV ERROR: Culture: japanese: Good wood_birch is present twice in the goods list.
[11:39:45] [Server thread/INFO] [FML]: SRV ERROR: Culture: japanese: Good wood_jungle is present twice in the goods list.
[11:39:45] [Server thread/INFO] [FML]: SRV ERROR: Culture: japanese: Good wood_acacia is present twice in the goods list.
[11:39:45] [Server thread/INFO] [FML]: SRV ERROR: Culture: japanese: Good wood_darkoak is present twice in the goods list.
[11:39:45] [Server thread/INFO] [FML]: SRV ERROR: Culture: japanese: Good cobblestone is present twice in the goods list.
[11:39:45] [Server thread/INFO] [FML]: SRV ERROR: Culture: japanese: Good stone is present twice in the goods list.
[11:39:45] [Server thread/INFO] [FML]: SRV ERROR: Culture: japanese: Good sandstone is present twice in the goods list.
[11:39:45] [Server thread/INFO] [FML]: SRV ERROR: Culture: japanese: Good glass is present twice in the goods list.
[11:39:45] [Server thread/INFO] [FML]: SRV ERROR: Culture: japanese: Good clay is present twice in the goods list.
[11:39:45] [Server thread/INFO] [FML]: SRV ERROR: Culture: japanese: Good bricks is present twice in the goods list.
[11:39:45] [Server thread/INFO] [FML]: SRV ERROR: Culture: japanese: Good gold is present twice in the goods list.
[11:39:45] [Server thread/INFO] [FML]: SRV ERROR: Culture: japanese: Good diamond is present twice in the goods list.
[11:39:45] [Server thread/INFO] [FML]: SRV ERROR: Culture: japanese: Good wool_white is present twice in the goods list.
[11:39:45] [Server thread/INFO] [FML]: SRV ERROR: Culture: japanese: Good wool_gray is present twice in the goods list.
[11:39:45] [Server thread/INFO] [FML]: SRV ERROR: Culture: japanese: Good wool_lightgray is present twice in the goods list.
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Re: Millénaire 6.2.0 beta 20 - tweaks and fixed for b19

Postby Sahid » Sun Apr 01, 2018 7:10 pm

Hallelujah!!! My FIRST ever mod, one that got me into modded, and my favorite of all time! I accidentally stumbled upon this. Thank you, thank you, thank you!
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Re: Millénaire 6.2.0 beta 21 - stairs & slabs & fixes

Postby Kinniken » Sun Apr 01, 2018 7:52 pm

01/04/2018 - beta 21

- Added stairs for timber frame, mud bricks, cooked bricks and thatch
- Added slabs for timber frame, mud bricks, cooked bricks and thatch
- Added support for fence and fence gates in all wood types
- Fixed bug in the village map refresh that could cause errors due to chunk unloading
- Fixed bug that prevented Byzantine villagers from harvesting silk
- Likely fix for a conflict with PrimalCore
- Brand-new 4-bit textures. Just kidding.
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Re: Millénaire 6.2.0 beta 21 - stairs & slabs & fixes

Postby MauveCloud » Sun Apr 01, 2018 9:20 pm

The link in the first post is broken at the moment. It tries to get 6.2.1 beta 20 instead of 6.2.0 beta 21. I was able to manually change things in the url bar and get the file, though.

BTW, I'm curious: are the new stairs and slabs added to any of the default building plans yet?
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Re: Millénaire 6.2.0 beta 21 - stairs & slabs & fixes

Postby Kinniken » Sun Apr 01, 2018 9:24 pm

Just fixed the link.

And no. I had a quick look at the Indian and Norman buildings and did not really see where to put them... They are added to the block list though so they can be put in buildings.
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Re: Millénaire 6.2.0 beta 22 - small fixes & improvements

Postby Kinniken » Wed Apr 04, 2018 8:52 pm

04/04/2018 - beta 22

- Increased the speed at which villagers clear and set ground blocks when building
- Increased the default village radius to 80 and the default active radius to 300
- Red sand, hardened clay and new stone types will no longer be replaced by sand or dirt when generating villages or in new buildings
- Fixed bug that could cause villages from versions before beta 19 to have their population reset on load
- Reduced Gros Bourg spawning frequency
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Re: Millénaire 6.2.0 beta 22 - small fixes & improvements

Postby MauveCloud » Wed Apr 04, 2018 11:27 pm

Kinniken wrote:- Increased the default village radius to 80 and the default active radius to 300


Warning threshold for village radius is apparently still at 70, which means the new default will trigger the warning message.
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Re: Millénaire 6.2.0 beta 22 - small fixes & improvements

Postby Kinniken » Thu Apr 05, 2018 5:30 am

Right... I'll fix it tonight.
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Re: Millénaire 6.2.0 beta 23 - small imrpovements to paths

Postby Kinniken » Thu Apr 05, 2018 8:33 pm

05/04/2018 - beta 23

- Village paths are now a little lower than normal blocks, like the grass paths
- Reworked the path textures so they use the dirt texture of the current texture pack
- Fixed a few glitches with path-laying
- Fixed the "village radius too high" warning to account for the radius increase
- Fixed bug where farmers would not plant crops if a tall grass or flower was on the planting spot
- Fixed bug where villagers would clear paths away from their villages, potentially including paths from very nearby other villages
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Re: Millénaire 6.2.0 beta 23 - small imrpovements to paths

Postby lebanni » Fri Apr 06, 2018 9:29 am

Hi Kinniken,

My client log file is spammed with error messages involving Millenaire.
Ex :
Code: Select all
[11:03:23] [main/ERROR] [FML]: NetworkEventFiringHandler exception
java.lang.NullPointerException: null
   at net.minecraftforge.fml.common.network.FMLOutboundHandler$OutboundTarget$7.selectNetworks(FMLOutboundHandler.java:224) ~[FMLOutboundHandler$OutboundTarget$7.class:?]
   at net.minecraftforge.fml.common.network.FMLOutboundHandler.write(FMLOutboundHandler.java:378) ~[FMLOutboundHandler.class:?]
   at io.netty.channel.AbstractChannelHandlerContext.invokeWrite0(AbstractChannelHandlerContext.java:738) ~[netty-all-4.1.9.Final.jar:4.1.9.Final]
   at io.netty.channel.AbstractChannelHandlerContext.invokeWriteAndFlush(AbstractChannelHandlerContext.java:801) ~[netty-all-4.1.9.Final.jar:4.1.9.Final]
   at io.netty.channel.AbstractChannelHandlerContext.write(AbstractChannelHandlerContext.java:814) ~[netty-all-4.1.9.Final.jar:4.1.9.Final]
   at io.netty.channel.AbstractChannelHandlerContext.writeAndFlush(AbstractChannelHandlerContext.java:794) ~[netty-all-4.1.9.Final.jar:4.1.9.Final]
   at io.netty.channel.AbstractChannelHandlerContext.writeAndFlush(AbstractChannelHandlerContext.java:831) ~[netty-all-4.1.9.Final.jar:4.1.9.Final]
   at io.netty.channel.DefaultChannelPipeline.writeAndFlush(DefaultChannelPipeline.java:1032) ~[netty-all-4.1.9.Final.jar:4.1.9.Final]
   at io.netty.channel.AbstractChannel.writeAndFlush(AbstractChannel.java:296) ~[netty-all-4.1.9.Final.jar:4.1.9.Final]
   at net.minecraftforge.fml.common.network.FMLEventChannel.sendToAllAround(FMLEventChannel.java:178) [FMLEventChannel.class:?]
   at org.millenaire.common.network.ServerSender.sendPacketToPlayersInRange(ServerSender.java:388) [ServerSender.class:?]
   at org.millenaire.common.entity.MillVillager.sendVillagerPacket(MillVillager.java:3311) [MillVillager.class:?]
   at org.millenaire.common.entity.MillVillager.func_70071_h_(MillVillager.java:2487) [MillVillager.class:?]
   at net.minecraft.world.World.func_72866_a(World.java:1990) [amu.class:?]
   at net.minecraft.world.World.func_72870_g(World.java:1952) [amu.class:?]
   at net.minecraft.world.World.func_72939_s(World.java:1756) [amu.class:?]
   at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:1845) [bib.class:?]
   at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:1096) [bib.class:?]
   at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:397) [bib.class:?]
   at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?]
   at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_161]
   at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0_161]
   at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0_161]
   at java.lang.reflect.Method.invoke(Unknown Source) ~[?:1.8.0_161]
   at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?]
   at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?]
   at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_161]
   at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0_161]
   at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0_161]
   at java.lang.reflect.Method.invoke(Unknown Source) ~[?:1.8.0_161]
   at org.multimc.onesix.OneSixLauncher.launchWithMainClass(OneSixLauncher.java:196) [NewLaunch.jar:?]
   at org.multimc.onesix.OneSixLauncher.launch(OneSixLauncher.java:231) [NewLaunch.jar:?]
   at org.multimc.EntryPoint.listen(EntryPoint.java:143) [NewLaunch.jar:?]
   at org.multimc.EntryPoint.main(EntryPoint.java:34) [NewLaunch.jar:?]


For testing purpose, my client is launch by MultiMC and is connecting to a local server on another PC running linux.
But maybe it's MultiMC's fault as it appears aswell.

Here's the full log :
https://gist.github.com/lebanni/71369b5 ... 8650c814c7
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Re: Millénaire 6.2.0 beta 23 - small imrpovements to paths

Postby Kinniken » Fri Apr 06, 2018 9:37 am

The error is in the network layers, never seen that. My best guess would be a clash between Millénaire and MultiMC?

You are alone on your server?
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Re: Millénaire 6.2.0 beta 23 - small imrpovements to paths

Postby lebanni » Fri Apr 06, 2018 10:01 am

Yes, I play alone and I can confirm, after removing Millenaire, the spam is gone.
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Re: Millénaire 6.2.0 beta 23 - small imrpovements to paths

Postby Kinniken » Fri Apr 06, 2018 10:09 am

If you can, I'd like you to try the same world launched with the vanilla server. Thanks.
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Re: Millénaire 6.2.0 beta 23 - small imrpovements to paths

Postby lebanni » Fri Apr 06, 2018 4:36 pm

Do you mean to connect to my server with the vanilla client ?

Edit : I did that and it's working fine.
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Re: Millénaire 6.2.0 beta 23 - small imrpovements to paths

Postby felinoel » Thu Apr 12, 2018 7:23 pm

Kinniken wrote:- Village paths are now a little lower than normal blocks, like the grass paths
Will this stop snow from landing on it?!

- Reduced Gros Bourg spawning frequency
Wait, what? Why?

- Fixed a major bug from beta 19 where some villagers would not get properly updated client-side, leading to odd effects like them sleeping standing up or lying down during the day
I still say some cultures should use beds and the cultures that don't should spawn carpet blocks under them until they wake up

- Millénaire food and drinks now have again either multiple uses or are stackable
Have you ever considered making food and drink be repairable on an anvil?

- Lowered the sound made by villagers placing blocks again
OH THANK GOD!!!

- Likely fix for an issue when running some mods that could cause massive increase in Millénaire's CPU usage
Nice!

- Renamed the Hindi culture to the more coherent Indian culture
Image
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Re: Millénaire 6.2.0 beta 14 - creator update!

Postby felinoel » Thu Apr 12, 2018 7:31 pm

Kinniken wrote:Currently all blocks used by villagers need to be declared in a blocklist file, either the main one provided by Millénaire or a custom one you can add in millenaire-custom. However that can include blocks from other mods.

Your request is making me think though that I could add a system to auto-declare unknown block types specific to a building. I'll think about it for future releases.

WHAT??!??!?!
PLEASE DO?!!?!!!!!!

Kinniken wrote:12/03/2018 - beta 14

- New feature by SamBoy: buildings now imported with placeholders for their "action points". This means things like selling positions or tree spawn points can now be edited in-game, and Millénaire buildings can now be imported and exported without damaging their special points!

?!?
Amazing!
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Re: Millénaire 6.2.0 beta 24 - tweaks, new features

Postby Kinniken » Thu Apr 12, 2018 8:25 pm

12/04/2018 - beta 24

- Added system where villages away from spawn can start with some initial progress (can be configured in settings)
- Re-enabled system that prevented villages from making unreachable buildings, and displayed unreachable zones on the map. This should reduce lag spikes due to villages with unreachable buildings.
- Millénaire will now display a message when it is not running the latest version
- Building plans and villager types can now be placed in arbitrary subdirectories of buildings/ and villagers/
- Fixed bug that would stop paths from being upgraded (MauveCloud)
- Fixed bug that would stop old paths from being cleared (MauveCloud)
- Fixed bug in rendering of path blocks
- Fixed bug where spawn point protection would not apply to lone buildings
- Added warning when the time has been reset to a past value, breaking Millénaire
- Updated support for Biomes of Plenty by MauveCloud
- Removed debug info from population panel
- Various building fixes by MauveCloud and Scojla
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Re: Millénaire 6.2.0 beta 24 - tweaks, new features

Postby MauveCloud » Thu Apr 12, 2018 8:34 pm

Download link still points to beta 23.
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Re: Millénaire 6.2.0 beta 24 - tweaks, new features

Postby Kinniken » Thu Apr 12, 2018 8:50 pm

Fixed, thanks.
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Re: Millénaire 6.2.0 beta 25 - tweaks

Postby Kinniken » Fri Apr 13, 2018 7:46 pm

13/04/2018 - beta 25

- Tweaked version check so that it works with MultiMC
- Greatly improved FPS when viewing the village map (MauveCloud)
- Improved the quality of village paths (they should stop taking weird detours)
- Fixed bug with the listing of items traded (in the inn) and items raided (in the town hall)
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Re: Millénaire 6.2.0 RC 1 - almost there!

Postby Kinniken » Sat Apr 14, 2018 4:31 pm

14/04/2018 - RC 1

- many bug fixes, optimisations and new small features since beta 1
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