#ReviveModMillenaireIn1.10.2

Discuss Millénaire in English
Post Reply
Timuraka
Posts: 4
Joined: Fri Aug 26, 2016 12:04 pm

#ReviveModMillenaireIn1.10.2

Post by Timuraka » Tue May 16, 2017 5:59 am

#ReviveModMillenaireIn1.10.2

Bosscrafter73
Posts: 48
Joined: Sun Jan 15, 2017 5:48 pm

Re: #ReviveModMillenaireIn1.10.2

Post by Bosscrafter73 » Tue May 16, 2017 11:15 am

After we get it working on 1.8.9, it will be much easier to update it to the more current versions. The plan is to finish it off for 1.8.9, then update it to all of the versions past that.
Head Millenaire Dev,
Bosscrafter73
Make sure to report any bugs you find on the Official Bug Tracker!
Official Millenaire Discord Server

Orange1861
Posts: 74
Joined: Mon Apr 13, 2015 8:11 am

Re: #ReviveModMillenaireIn1.10.2

Post by Orange1861 » Wed May 17, 2017 11:54 am

Makes sense, 1.8.x to 1.9.4 is a much bigger leap then 1.9.4 to any version later so it may take a while for the dev team to update this massive mod after 1.8.x.
- Part time modder. Loves playing Minecraft and adores NPCs in most games.

PsiGuy60
Posts: 52
Joined: Mon Mar 24, 2014 5:18 pm

Re: #ReviveModMillenaireIn1.10.2

Post by PsiGuy60 » Sun May 21, 2017 12:12 pm

The biggest hurdle is 1.8.9. There are a lot of things in the mod that are effectively incompatible with any version beyond 1.7.10, so it needs almost a full rewrite to go over to 1.8.9.

Once the full 1.8.9 version hits, it should also be much more future-proof, making the conversion of 1.8.9 to 1.9.4 easier, and by comparison 1.9.4 to 1.10.2 and 1.10.2 to 1.11.2 are trivial.

Orange1861
Posts: 74
Joined: Mon Apr 13, 2015 8:11 am

Re: #ReviveModMillenaireIn1.10.2

Post by Orange1861 » Sun May 21, 2017 1:45 pm

PsiGuy60 wrote:The biggest hurdle is 1.8.9. There are a lot of things in the mod that are effectively incompatible with any version beyond 1.7.10, so it needs almost a full rewrite to go over to 1.8.9.

Once the full 1.8.9 version hits, it should also be much more future-proof, making the conversion of 1.8.9 to 1.9.4 easier, and by comparison 1.9.4 to 1.10.2 and 1.10.2 to 1.11.2 are trivial.
Also, much of millenaire was written before forge became the modder friendly application it is today so there are many things that solely rely on less than ideal methods that need to be rewritten as well.
- Part time modder. Loves playing Minecraft and adores NPCs in most games.

User avatar
felinoel
Posts: 974
Joined: Sun Jun 09, 2013 6:02 pm

Re: #ReviveModMillenaireIn1.10.2

Post by felinoel » Wed Jun 07, 2017 4:23 pm

Orange1861 wrote:Makes sense, 1.8.x to 1.9.4 is a much bigger leap then 1.9.4 to any version later so it may take a while for the dev team to update this massive mod after 1.8.x.
Ugh, just wait for when Minecraft officially becomes the Pocket Edition version...

Akeakamai
Posts: 17
Joined: Mon Jun 10, 2013 5:04 pm

Re: #ReviveModMillenaireIn1.10.2

Post by Akeakamai » Tue Jun 13, 2017 1:03 pm

felinoel wrote:
Orange1861 wrote:Makes sense, 1.8.x to 1.9.4 is a much bigger leap then 1.9.4 to any version later so it may take a while for the dev team to update this massive mod after 1.8.x.
Ugh, just wait for when Minecraft officially becomes the Pocket Edition version...
Noo! That would be scary... I like to play Minecraft PE sometimes, I don't have my PC all the time around myself, but... but... Ok, I would be extremely happy to have Millenaire also in PE, but you know... I understand how much work it takes to develop a new version I don't even wait for a PE one. Basically, I use my PE to play vanilla Minecraft, and enjoy the mods on the PC version. And that is great! Like having two different games ;)

User avatar
felinoel
Posts: 974
Joined: Sun Jun 09, 2013 6:02 pm

Re: #ReviveModMillenaireIn1.10.2

Post by felinoel » Tue Jun 13, 2017 4:54 pm

Akeakamai wrote:
felinoel wrote:
Orange1861 wrote:Makes sense, 1.8.x to 1.9.4 is a much bigger leap then 1.9.4 to any version later so it may take a while for the dev team to update this massive mod after 1.8.x.
Ugh, just wait for when Minecraft officially becomes the Pocket Edition version...
Noo! That would be scary... I like to play Minecraft PE sometimes, I don't have my PC all the time around myself, but... but... Ok, I would be extremely happy to have Millenaire also in PE, but you know... I understand how much work it takes to develop a new version I don't even wait for a PE one. Basically, I use my PE to play vanilla Minecraft, and enjoy the mods on the PC version. And that is great! Like having two different games ;)
Well no the Pocket Edition version is most likely going to become what the PC version uses due to how cleaner and easier it is to code.

kjdiehl
Posts: 39
Joined: Fri Apr 22, 2016 6:41 pm

Re: #ReviveModMillenaireIn1.10.2

Post by kjdiehl » Mon Aug 28, 2017 2:22 pm

I have a question. I've understood the PE/Win10/XBox/console edition to be the heir ascendant for MC, and I like that it makes for a cleaner code for MC and hopefully makes for a better game in general. However, it's also my understanding that this edition is much harder to MOD, eliminating one of the best elements of MC as it currently stands on the PC. Is this indeed the case? And if MS/Mojang ever do finally deprecate the PC edition, is there an avenue for existing mods and modders to begin porting their work over to the PE/Console edition? Or is that just a non-starter?

Bosscrafter73
Posts: 48
Joined: Sun Jan 15, 2017 5:48 pm

Re: #ReviveModMillenaireIn1.10.2

Post by Bosscrafter73 » Mon Aug 28, 2017 11:18 pm

That is definitely the case, but I've seen some people starting to get the basics of mods for Win10. That said, modding Win10 apps is against the Windows 10 ToS, and isn't recommended.
Head Millenaire Dev,
Bosscrafter73
Make sure to report any bugs you find on the Official Bug Tracker!
Official Millenaire Discord Server

User avatar
felinoel
Posts: 974
Joined: Sun Jun 09, 2013 6:02 pm

Re: #ReviveModMillenaireIn1.10.2

Post by felinoel » Thu Apr 12, 2018 3:09 pm

Bosscrafter73 wrote:That is definitely the case, but I've seen some people starting to get the basics of mods for Win10. That said, modding Win10 apps is against the Windows 10 ToS, and isn't recommended.
idk... I'm sure an exception will be made for Minecraft >.>

Post Reply