Millenaire issue

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Millenaire issue

Postby JohnnyJohnson2 » Sun Feb 10, 2019 9:13 am

Im having some serious issues with BCCode 116 and Millenaire 7.0.0. The error started when I installed Millenaire 7.0.0. I also have another mod called the Super TNT mod for 1.12 made for destroying enemy villages. They seem to be quite compatible with each other. BCCODE 116 gives a black screen with no signal and my PC shuts down and restarts .

This issue was not there in 1.7.10 Millenaire. Its happened after I got 1.12 Millenaire but before I installed Super TNT. The things which happen to Millenaire after the crashes range from harmless to dangerous. Chunks can disappear or it causes villagers and villager coding to disappear entirely(the village buildings still remain) and in one case the world got completely corrupt and I had to delete it.

The stuff below seems pretty suspicious to me and this seems to have happened exactly at the time of BCCODE 116. I cant figure out the issue yet but hopefully this stuff below helps

7.0.0 10-02-2019 14:19:56 Error when attempting to load villager records file C:\Users\User\AppData\Roaming\.minecraft\saves\New World\millenaire\villagerRecords.gz:
7.0.0 10-02-2019 14:19:56 java.util.zip.ZipException: Not in GZIP format
at java.util.zip.GZIPInputStream.readHeader(GZIPInputStream.java:165)
at java.util.zip.GZIPInputStream.<init>(GZIPInputStream.java:79)
at java.util.zip.GZIPInputStream.<init>(GZIPInputStream.java:91)
at net.minecraft.nbt.CompressedStreamTools.func_74796_a(CompressedStreamTools.java:26)
at org.millenaire.common.world.MillWorldData.loadVillagerRecords(MillWorldData.java:705)
at org.millenaire.common.world.MillWorldData.loadData(MillWorldData.java:635)
at org.millenaire.common.forge.MillEventController.worldLoaded(MillEventController.java:220)
at net.minecraftforge.fml.common.eventhandler.ASMEventHandler_31_MillEventController_worldLoaded_Load.invoke(.dynamic)
at net.minecraftforge.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:90)
at net.minecraftforge.fml.common.eventhandler.EventBus.post(EventBus.java:182)
at net.minecraft.server.integrated.IntegratedServer.func_71247_a(IntegratedServer.java:132)
at net.minecraft.server.integrated.IntegratedServer.func_71197_b(IntegratedServer.java:156)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:486)
at java.lang.Thread.run(Thread.java:745)
JohnnyJohnson2
 
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Re: Millenaire issue

Postby JohnnyJohnson2 » Sun Feb 10, 2019 5:06 pm

Unfortunately BSOD 116 happened on another game too. Now I think it could be something wrong with my computer but I still find it odd this only started since I got Millenaire for 1.12 when it worked fine on 1.7.10
JohnnyJohnson2
 
Posts: 6
Joined: Thu Feb 07, 2019 7:41 am

Re: Millenaire issue

Postby lurkerwithin » Sun Feb 10, 2019 7:58 pm

It definitely seems like a problem with your software. I looked up BCCODE 116 real quick and it seems to be related to your graphics drivers. You can still raise a ticket to have it investigated at https://gitlab.com/Millenaire/Public/issues so that Kinniken and the other devs can look at it.
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Re: Millenaire issue

Postby JohnnyJohnson2 » Mon Feb 11, 2019 3:59 am

I uninstalled Millenaire 1.12 but kept Super TNT. No crashes and Blue Screen after uninstalling Millenaire but lets see what happens.
JohnnyJohnson2
 
Posts: 6
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Re: Millenaire issue

Postby JohnnyJohnson2 » Wed Feb 13, 2019 7:54 am

Nope my PC is pretty much screwed. I will be getting a new one soon.
JohnnyJohnson2
 
Posts: 6
Joined: Thu Feb 07, 2019 7:41 am


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