Search found 282 matches

by Zoythrus
Tue Oct 25, 2016 6:39 pm
Forum: Millénaire in English
Topic: Galian's weekly Update Post
Replies: 31
Views: 12258

Re: Galian's weekly Update Post

Galian's ideas for "culture meshing" aren't exactly that idea, but I think it's just as good. "Trade Goods" are designed to also allow players to become merchants themselves, and allow sort of a shorthand for who's trading with whom. Note, Galian's idea implies that people's clothes/ornaments only ...
by Zoythrus
Tue Oct 25, 2016 6:25 pm
Forum: Millénaire in English
Topic: Let's Talk About Culture Balance
Replies: 106
Views: 28103

Re: Let's Talk About Culture Balance

Enough about the archives/village stone. It'll all work out, just trust us. If you have any serious questions about it, PM me and I'll talk to Galian. Okay, back to culture balance, we need to come to a consensus on the "overarching philosophies" of each culture. Right now, we haven't much deviated ...
by Zoythrus
Sun Oct 23, 2016 12:12 am
Forum: Millénaire in English
Topic: Galian's weekly Update Post
Replies: 31
Views: 12258

Re: Galian's weekly Update Post

Galian's ideas for "culture meshing" aren't exactly that idea, but I think it's just as good. "Trade Goods" are designed to also allow players to become merchants themselves, and allow sort of a shorthand for who's trading with whom. Note, Galian's idea implies that people's clothes/ornaments only c...
by Zoythrus
Sun Oct 23, 2016 12:09 am
Forum: Millénaire in English
Topic: Let's Talk About Culture Balance
Replies: 106
Views: 28103

Re: Let's Talk About Culture Balance

Who knows? We might just ditch the archives! Right now, I know that Galian has plans, so I'm going to let him do his thing. I promise you, whatever he decides to do will be a good idea, we just got to have some faith. :D Okay, back to culture balance, we need to come to a consensus on the "overarchi...
by Zoythrus
Sat Oct 22, 2016 4:17 pm
Forum: Millénaire in English
Topic: Galian's weekly Update Post
Replies: 31
Views: 12258

Re: Galian's weekly Update Post

Great news! Even though custom buildings will be missed... I do not know if this is the right place here, but regarding inter-cultural exchange and trade I remember a talk I had to Kinniken a few years ago. On the long-run it was planned to have the villages form new empires or kingdoms by trade an...
by Zoythrus
Sat Oct 22, 2016 4:14 pm
Forum: Millénaire in English
Topic: Let's Talk About Culture Balance
Replies: 106
Views: 28103

Re: Let's Talk About Culture Balance

Galian and I spent a good 5 hours today discussing everything, from code, to balance, and the like. I'll post a thread about it later, though. He says that we're keeping the "Village Stone," as he has plans for it, and has already coded it to hold all the village's info. I'm saying put the "feature...
by Zoythrus
Fri Oct 21, 2016 5:11 pm
Forum: Millénaire in English
Topic: Galian's weekly Update Post
Replies: 31
Views: 12258

Re: Galian's weekly Update Post

I just spent around 5 hours chatting with Galian about the state and progress of Millenaire, and I have plenty to update you on! He says that he's approximately 50% done! This project might have been a little more than he was expecting, but slowly he's chugging through it. He says that he's very tha...
by Zoythrus
Fri Oct 21, 2016 4:44 am
Forum: Millénaire in English
Topic: Let's Talk About Culture Balance
Replies: 106
Views: 28103

Re: Let's Talk About Culture Balance

Galian and I spent a good 5 hours today discussing everything, from code, to balance, and the like. I'll post a thread about it later, though.

He says that we're keeping the "Village Stone," as he has plans for it, and has already coded it to hold all the village's info.
by Zoythrus
Fri Oct 21, 2016 4:42 am
Forum: Suggestions
Topic: My Review and Suggestions for Millenaire
Replies: 18
Views: 5211

Re: My Review and Suggestions for Millenaire

As a suggestion for the "Bandit Village" as you call it, there was a bandit civilization that is very well known, the Mongols. So, perhaps these "Bandit Villages" could be villages led by this aggressive, power hungry culture. Galian is planning on adding bandit villages, but the only other confirm...
by Zoythrus
Wed Oct 19, 2016 6:28 pm
Forum: Millénaire in English
Topic: Let's Talk About Culture Balance
Replies: 106
Views: 28103

Re: Let's Talk About Culture Balance

I'm talking about this thing that Galian mentioned a while ago: One of the things thats new in 1.8.9 Millenaire is a block (and tiny building) called the Village Stone. Its a small stone with a plaque on it that is (quite literally) the heart of the village. I created it mainly because it is a tile...
by Zoythrus
Tue Oct 18, 2016 11:07 pm
Forum: Millénaire in English
Topic: Let's Talk About Culture Balance
Replies: 106
Views: 28103

Re: Let's Talk About Culture Balance

I'm talking about this thing that Galian mentioned a while ago: One of the things thats new in 1.8.9 Millenaire is a block (and tiny building) called the Village Stone. Its a small stone with a plaque on it that is (quite literally) the heart of the village. I created it mainly because it is a tile ...
by Zoythrus
Tue Oct 18, 2016 4:58 pm
Forum: Millénaire in English
Topic: Let's Talk About Culture Balance
Replies: 106
Views: 28103

Re: Let's Talk About Culture Balance

I never really liked this unless it replaced the town hall, more buildings equals taking up more space and... meh. Well... OR it could replace the Village Archive buildings maybe? The idea was to replace the Stepwell building that the Hindi had. It says that it gives a 20% bonus to crop growth, and...
by Zoythrus
Mon Oct 17, 2016 7:18 pm
Forum: Millénaire in English
Topic: Let's Talk About Culture Balance
Replies: 106
Views: 28103

Re: Let's Talk About Culture Balance

Alcohol increases the birth rate for cultures solely because they get drunk and horny. Strength bonuses would increase testosterone, and people like to establish their strength by... let's say producing children. That is why I feel strength potions, or stews that grant strength bonuses, would up th...
by Zoythrus
Mon Oct 17, 2016 6:24 pm
Forum: Millénaire in English
Topic: Let's Talk About Culture Balance
Replies: 106
Views: 28103

Re: Let's Talk About Culture Balance

So, it was discussed a while ago about the idea of having a central monument that both held the village's stats and served as a central point to a village (as far as the code is concerned), and we agreed on doing it because it took a ton of stress off of the I/O system and kept things centralized. ...
by Zoythrus
Mon Oct 17, 2016 6:07 pm
Forum: Millénaire in English
Topic: Let's Talk About Culture Balance
Replies: 106
Views: 28103

Re: Let's Talk About Culture Balance

Normans: Economy through trade, If possible they should be able to trade with cultures when they have a disposition of 25+ with other cultures instead of needing to be good allies. They also get better deals than most cultures when they trade with people. You know, I wish that the villages used Den...
by Zoythrus
Sun Oct 16, 2016 4:23 pm
Forum: Millénaire in English
Topic: Let's Talk About Culture Balance
Replies: 106
Views: 28103

Re: Let's Talk About Culture Balance

Speaking of raids, in the next update should we do anything we can to expand them? We will be examining them, but right now, Galian just wants to fix the most crucial bugs and just get the thing running. I assume, though, that raids will get a much needed buff with this update, seeing as he's been ...
by Zoythrus
Sun Oct 16, 2016 1:48 am
Forum: Millénaire in English
Topic: Let's Talk About Culture Balance
Replies: 106
Views: 28103

Re: Let's Talk About Culture Balance

Hello, Ticlon, and thank you for your input! Good ideas, but I'd like to clarify something: Instead of necessarily having all cultures at the same power level in the end game, I think giving the weapons/tools special features differing in combat style (and gameplay) would make a much bigger incenti...
by Zoythrus
Sat Oct 15, 2016 9:15 pm
Forum: Millénaire in English
Topic: Let's Talk About Culture Balance
Replies: 106
Views: 28103

Re: Let's Talk About Culture Balance

Hello, Ticlon, and thank you for your input! Good ideas, but I'd like to clarify something: Instead of necessarily having all cultures at the same power level in the end game, I think giving the weapons/tools special features differing in combat style (and gameplay) would make a much bigger incentiv...
by Zoythrus
Sat Oct 15, 2016 4:00 am
Forum: Millénaire in English
Topic: Let's Talk About Culture Balance
Replies: 106
Views: 28103

Re: Let's Talk About Culture Balance

We'll solve all that later. Back to cultures. No drinks for Inuits or Hindi? That seems most likely, they wouldn't be drinking alcohol naturally... though... they may drink strength potions... We're talkin' alcoholic drinks (well, drinks that improve village spawn rates). So, then, how should the I...
by Zoythrus
Fri Oct 14, 2016 6:42 pm
Forum: Millénaire in English
Topic: Let's Talk About Culture Balance
Replies: 106
Views: 28103

Re: Let's Talk About Culture Balance

MoonCutter2B wrote:A typical solution in games for ppl not reading FAQ's etc. is to add a quest or two ...
And we could also make the villagers talk about stuff like "I wish we had more food so the kids could grow faster"
Contextual dialogue is a great idea! I wonder how hard it'd be to implement.
by Zoythrus
Fri Oct 14, 2016 6:41 am
Forum: Millénaire in English
Topic: Let's Talk About Culture Balance
Replies: 106
Views: 28103

Re: Let's Talk About Culture Balance

We'll solve all that later.

Back to cultures. No drinks for Inuits or Hindi?
by Zoythrus
Fri Oct 14, 2016 2:30 am
Forum: Millénaire in English
Topic: Let's Talk About Culture Balance
Replies: 106
Views: 28103

Re: Let's Talk About Culture Balance

That was what the FAQ I made years ago was for, but no one read it and no one cared that it was thematic and made sense. I didn't read the FAQ, but I did read the ingame help manual. I feel, though, that's more an issue with how to find help than the game mechanics. The website needs a redesign, es...
by Zoythrus
Thu Oct 13, 2016 9:31 pm
Forum: Millénaire in English
Topic: Let's Talk About Culture Balance
Replies: 106
Views: 28103

Re: Let's Talk About Culture Balance

We could have wandering villagers? That'd be interesting. I guess that's up to Galian, though. People will only think the mod is broken and not working right, they won't know that child birth means anything. Over these many years I have seen countless posts whining that Millenaire is broken because...
by Zoythrus
Thu Oct 13, 2016 6:20 pm
Forum: Millénaire in English
Topic: Let's Talk About Culture Balance
Replies: 106
Views: 28103

Re: Let's Talk About Culture Balance

didn't think we could do that, what with the chunks unloading and whatnot. You know, I totally forgot about chunks unloading. Well, I wonder if it could be faked..... It'd make for a pretty great thing, though, as I'd rather not have Polar Bear farms. Yes. But yeah I don't think that people would n...
by Zoythrus
Thu Oct 13, 2016 4:09 am
Forum: Millénaire in English
Topic: Let's Talk About Culture Balance
Replies: 106
Views: 28103

Re: Let's Talk About Culture Balance

Well there technically already is hunter villagers, anyone who has tried to keep animals in a plot of land inside a village will attest to that. I mean dedicated hunters that roam hundreds of blocks off the property, then return at night with spawned loot. I don't think that people would notice it ...
by Zoythrus
Wed Oct 12, 2016 6:04 pm
Forum: Millénaire in English
Topic: Let's Talk About Culture Balance
Replies: 106
Views: 28103

Re: Let's Talk About Culture Balance

The hunters could walk around and then come back at the end of the day with polar bear flesh spawned as if they had a successful hunt. There already is a 'farm' which is an open field that cows spawn in. I guess there could be a polar bear spawner added to that too but I worry that the polar bears ...
by Zoythrus
Wed Oct 12, 2016 5:59 pm
Forum: Millénaire in English
Topic: Wiki CAPTCHA not showing up?
Replies: 6
Views: 2246

Re: Wiki CAPTCHA not showing up?

Once Galian gets something up and running, we'll probably have to redo a ton of stuff.

So, let's hold off on fixing the wiki until the update is done. :)
by Zoythrus
Wed Oct 12, 2016 5:49 pm
Forum: Millénaire in English
Topic: Let's Talk About Culture Balance
Replies: 106
Views: 28103

Re: Let's Talk About Culture Balance

I put the bow as the Inuit weapon and the spear as the Inuit secondary on purpose. Inuit armor is fur armor, we were discussing in our conversation using rabbit hide or giving polar bears a new dropped item of their fur. To make it useable for regular players who are not involved with the Inuits it...
by Zoythrus
Tue Oct 11, 2016 11:46 pm
Forum: Millénaire in English
Topic: Let's Talk About Culture Balance
Replies: 106
Views: 28103

Re: Let's Talk About Culture Balance

Unique thing: Byzantine --- Maya --- Inuit Weapon: Mace --- Obsidian Sword --- Bone bow Armor: Iron Armor --- Silk Clothing --- Fur Coat Farm: Lamb, Grapes --- Chickens, Corn --- Wolves, Potatoes Food: Wine, Mutton --- "unique drink, some unique foods" --- Fish stew, rabbit stew, beef stew Accessor...
by Zoythrus
Tue Oct 11, 2016 12:48 am
Forum: Millénaire in English
Topic: Galian's weekly Update Post
Replies: 31
Views: 12258

Re: Galian's weekly Update Post

Hey guys, I have been absolutely swamped, haven't even been home a good portion of the previous couple weeks, but I've been working when I can. Figured I'd show guys one of the things I've been working on, by popular demand (or at least Ticlon's demand): https://static.wixstatic.com/media/81328d_f3...
by Zoythrus
Sat Oct 08, 2016 10:04 pm
Forum: Millénaire in English
Topic: Let's Talk About Culture Balance
Replies: 106
Views: 28103

Re: Let's Talk About Culture Balance

Alright, I was thinking that the Normans should get an axe for their version of breaking down shields. Also, I was thinking as the native Americans had less wars meaning that they had weaker combat sets than every one else, so their bonuses shouldn't come from combat. I've been thinking about somet...
by Zoythrus
Sat Oct 08, 2016 4:07 pm
Forum: Millénaire in English
Topic: Let's Talk About Culture Balance
Replies: 106
Views: 28103

Re: Let's Talk About Culture Balance

For the record, I've been imagining a villager type whose job is enchanting, and that they'd enchant stuff if there's a surplus. That way, you can buy expensive, enchanted stuff, or cheaper, nonenchanted stuff. That's why I wanted to give Byzantine stuff Sharpness and Protection, so you can have op...
by Zoythrus
Sat Oct 08, 2016 5:17 am
Forum: Millénaire in English
Topic: Squid Farms?
Replies: 10
Views: 3320

Re: Squid Farms?

I believe that since squids we're made to de-spawn and spawn randomly the squid farm has been broken, like with all animals millenaire villagers still recognize wild animals (A.K.A. ones that haven't been spawned or handled by millenaire) as animals that need to be killed. The Japanese don't breed ...
by Zoythrus
Fri Oct 07, 2016 10:24 pm
Forum: Suggestions
Topic: Gifting
Replies: 3
Views: 1698

Re: Gifting

it would be nice to be able to gift an millenaire villager something they arent designed to buy... It depends upon what you're giving them. If you were a Mayan villager, and someone gave you a ton of Sandstone, would you really want it? No, because you're a Cobblestone artisan, and you have no use ...
by Zoythrus
Fri Oct 07, 2016 10:22 pm
Forum: Suggestions
Topic: update
Replies: 2
Views: 1538

Re: update

GalianRyu has taken the project from Kinniken, and is doing his best to update it. Now, he has a life, one involving family, work, and another mod project, so things are going slowly. But, I can promise you that he wants an updated Millenaire just as much as you do, and it WILL get done eventually. ...
by Zoythrus
Fri Oct 07, 2016 8:09 pm
Forum: Millénaire in English
Topic: Let's Talk About Culture Balance
Replies: 106
Views: 28103

Re: Let's Talk About Culture Balance

The Byzantines should still have advantages over the other cultures so I think their main perk should be protection so they should have diamond equivalent with very good shields at the cost of slow 1 and no prot enchant. Their sword should have sharp 1 but with unbreaking 1. An impoinant thing abou...
by Zoythrus
Fri Oct 07, 2016 7:16 pm
Forum: Millénaire in English
Topic: Let's Talk About Culture Balance
Replies: 106
Views: 28103

Re: Let's Talk About Culture Balance

Well, then I stand by my replies that don't involve that much coding. I know how difficult it is to code something this huge in java. Yeah, it's not easy. I made this thread to keep some of the pressure off of Galian. Now, yes, there are a few things that will need to be added, but let's try to kee...
by Zoythrus
Fri Oct 07, 2016 6:52 pm
Forum: Millénaire in English
Topic: Let's Talk About Culture Balance
Replies: 106
Views: 28103

Re: Let's Talk About Culture Balance

What I mean by "larger" villages is that they start off bigger and have a sightly larger build radius. I would like more variants for villages as most development has gone into the Normans. It would be nice if all cultures received the same amount of work. Also thank you for these responses, do you...
by Zoythrus
Fri Oct 07, 2016 6:26 pm
Forum: Millénaire in English
Topic: Let's Talk About Culture Balance
Replies: 106
Views: 28103

Re: Let's Talk About Culture Balance

While I agree with you Zoythrus, I feel that Normans and Byzantines should be swapped as the Normans were at their height during this time using different armor and weapons than most countries. While the Byzantines were the "standard" nation as they were in power for the longest time. I was hoping ...
by Zoythrus
Fri Oct 07, 2016 5:43 pm
Forum: Millénaire in English
Topic: Let's Talk About Culture Balance
Replies: 106
Views: 28103

Re: Let's Talk About Culture Balance

SECOND EDIT: Right now, Millagers are immune to indirect damage, like drowning, explosions, and fire, and this is so to prevent griefing. Now, I would like to propose that we remove that immunity, and implement a system that penalizes players a little whenever a Millager dies (much the same way wit...
by Zoythrus
Thu Oct 06, 2016 4:49 am
Forum: Millénaire in English
Topic: Squid Farms?
Replies: 10
Views: 3320

Re: Squid Farms?

It does, thank you. Hopefully this issue will be resolved along with many others once the 1.8 update comes out. I'm really REALLY looking forward to it and seeing what Ryu has spent so much time and energy working on! I think that goes for all of us. I'm looking forward to the time when we can bug ...
by Zoythrus
Thu Oct 06, 2016 4:14 am
Forum: Millénaire in English
Topic: Let's Talk About Culture Balance
Replies: 106
Views: 28103

Re: Let's Talk About Culture Balance

I'm all for the idea of having an enchantment system for each of the different cultures, and having it balanced. However, going along the lines of making each culture more unique, could we also have different cultural weapons that provide different base mechanics? For instance maybe the tachi sword...
by Zoythrus
Thu Oct 06, 2016 1:29 am
Forum: Millénaire in English
Topic: Let's Talk About Culture Balance
Replies: 106
Views: 28103

Re: Let's Talk About Culture Balance

Honestly, I'm for removing hamlets altogether, but that's just me. But concerning enchantments, I was planning on giving each culture's "Holy Men," the power to enchant stuff later on. Well, it doesn't have to be them, but that sounds the best. They'd do it like any job - if there's a sword in the c...
by Zoythrus
Wed Oct 05, 2016 6:24 pm
Forum: Millénaire in English
Topic: Let's Talk About Culture Balance
Replies: 106
Views: 28103

Let's Talk About Culture Balance

As Galian works on getting the mod up to 1.8, I feel we can do something in the meantime, so we don't just sit here bored. So, Galian and I had talked in the past about doing a "Culture Balance Pass" where we look at each individual culture and attempt to tweak and adjust them so they feel more cohe...
by Zoythrus
Mon Oct 03, 2016 5:25 pm
Forum: Millénaire in English
Topic: Making a city
Replies: 4
Views: 2027

Re: Making a city

Something you should be aware of, first, is that Millenaire villagers (Millagers) will only recognize their own buildings as "buildings." This means that if you spawn a city around a castle you built, they won't "see" the castle as anything more than an obstacle to be cleared. Either the Town Hall o...
by Zoythrus
Sat Oct 01, 2016 7:00 pm
Forum: Millénaire in English
Topic: Is this mod still being worked on?
Replies: 37
Views: 18127

Re: Is this mod still being worked on?

julianderl wrote:But do we know how long it will still take to finish it? Or does he completely have no time to work on it? :oops:
I wish I had a better answer for you than "It's done when it's done." Trust me, I want Millenaire just as much as you do, but I've had to learn to be patient.
by Zoythrus
Wed Sep 28, 2016 6:52 am
Forum: Millénaire in English
Topic: Is this mod still being worked on?
Replies: 37
Views: 18127

Re: Is this mod still being worked on?

Wow, this is awesome :geek: Is there a way to donate him a bit of money? Sadly, money isn't going to be as useful as what he really needs - time. If only the world could just stop for like, 72 hours, then he'd get it done. He's told me that he's gotten really busy because life's given him a few cur...
by Zoythrus
Mon Sep 26, 2016 8:30 pm
Forum: Millénaire in English
Topic: Is this mod still being worked on?
Replies: 37
Views: 18127

Re: Is this mod still being worked on?

Despite how it seems, it's still being worked on. GalianRyu took over the project from Kinniken a while ago, and he's mostly finished porting it over to 1.8. Of course, a ton of things changed between 1.7.10 and 1.8, so this is a long and arduous process. Trust me, he wants it done just as much as y...
by Zoythrus
Tue Sep 06, 2016 3:21 pm
Forum: Millénaire in English
Topic: Millenaire needs more developers?
Replies: 7
Views: 3403

Re: Millenaire needs more developers?

Okay... my apologies. I was not advocating the mod go open source. I was just thinking it would be interesting to see the outcome if that ever were to happen. Anyway, the original intention of this thread was to ask if MoonCutter could offer any help. So i'll try to shut up now. Really, no one want...
by Zoythrus
Sun Sep 04, 2016 11:38 pm
Forum: Millénaire in English
Topic: Millenaire needs more developers?
Replies: 7
Views: 3403

Re: Millenaire needs more developers?

I sent this thread to Galian, and he says that he really doesn't want it to go open source. That'd be a mess that nobody truly wants. Really, he understands that it's hard to be patient, and he's trying his best to get the next version out sometime this century. But trust me, he's working on it, and...