Search found 293 matches
- Sun Sep 30, 2018 4:59 am
- Forum: Millénaire custom content
- Topic: Teutons
- Replies: 62
- Views: 25581
Re: Teuton Issue
Hello, is there an issue with the Teuton Outpost village as the main building isn't completely built except for the floor, 2 signs, and a ladder with torches and ladders strewn on the ground. is this an issue on the files itself or is it an issue on my side? Sounds like an issue on your side, Outpo...
- Thu Aug 23, 2018 8:17 am
- Forum: Millénaire custom content
- Topic: Teutons
- Replies: 62
- Views: 25581
Re: Teutons
Here you go!
http://www.mediafire.com/file/k20lq3n4x ... -6.2.9.jar
You'll still have to do the rest, this is just the latest version of millenaire with the Teuton skins in it.
http://www.mediafire.com/file/k20lq3n4x ... -6.2.9.jar
You'll still have to do the rest, this is just the latest version of millenaire with the Teuton skins in it.
- Wed Jul 25, 2018 11:04 pm
- Forum: Millénaire custom content
- Topic: Teutons
- Replies: 62
- Views: 25581
Re: Teutons
Found an other issue in \teuton_culture\languages\en\teuton_buildings.txt in line 30 smithy_A_assistantsmith_A=0Assistant Smith i think it should be smithy_A_assistantsmith_A0=Assistant Smith btw. i found all this issues because i'm on the way for a german translation. (it's for me and some friends...
- Tue Jul 24, 2018 2:35 am
- Forum: Millénaire custom content
- Topic: Teutons
- Replies: 62
- Views: 25581
Re: Teutons
Fixed it, thanks.Sl0ter wrote:I found an issue in \teuton_culture\languages\en\quests_others.txt
there is in line 17 "strangesubstance_1_label_Waiting for Delivery"
it should be "strangesubstance_1_label=Waiting for Delivery"
Sl0ter
- Sat Jul 21, 2018 11:55 pm
- Forum: Millénaire in English
- Topic: Youths not moving into houses?
- Replies: 2
- Views: 1201
Re: Youths not moving into houses?
Have you been sleeping? Kids grow overnight so if you sleep in beds they won't grow up.
Cheers
Xour
Cheers
Xour
- Sun Jul 01, 2018 12:22 pm
- Forum: Millénaire in English
- Topic: Pantheon
- Replies: 1
- Views: 867
Re: Pantheon
You have to be at least 2000 blocks from the spawn and be in one of the following biomes
-Forest
-Desert
-Taiga
-Ice plains
This does not include variations like desert hills, has to be just plain desert.
-Forest
-Desert
-Taiga
-Ice plains
This does not include variations like desert hills, has to be just plain desert.
- Sun Jul 01, 2018 12:58 am
- Forum: Millénaire in English
- Topic: baked potato bug?
- Replies: 6
- Views: 1876
Re: baked potato bug?
Ah OK, I was looking at you old itemlist, it also looks like there's a space after "generic_townhall.txt: potatocooked " maybe try removing that as well.
- Sat Jun 30, 2018 1:04 pm
- Forum: Millénaire in English
- Topic: baked potato bug?
- Replies: 6
- Views: 1876
Re: baked potato bug?
There should be an underscore in there. So "potato_cooked" rather than "potatocooked"
Cheers
Xour
Cheers
Xour
- Wed Jun 27, 2018 1:31 am
- Forum: Millénaire custom content
- Topic: Teutons
- Replies: 62
- Views: 25581
Re: Teutons
Hey, so I'm not sure how your mod pack does things but if you can find the "millenaire.jar" then open it with WinRaR then go to assets\millenaire\textures\entity then drop the "teutons" folder into there.
Make sure that your looking for the Millenaire.jar and not a normal folder.
Make sure that your looking for the Millenaire.jar and not a normal folder.
- Fri Jun 22, 2018 1:07 pm
- Forum: Millénaire in English
- Topic: Not recongizing custom entity textures
- Replies: 10
- Views: 2751
Re: Not recongizing custom entity textures
Cheers, I should get a chance to look at this some time over the weekend hopefully but it might be a couple of days, apologies.
Xour
Xour
- Thu Jun 21, 2018 1:52 am
- Forum: Millénaire in English
- Topic: Not recongizing custom entity textures
- Replies: 10
- Views: 2751
Re: Not recongizing custom entity textures
Hmm well if you upload your whole culture then I can take a look, kind of hard fo for me to make suggestions without really seeing everything.
- Wed Jun 20, 2018 2:24 am
- Forum: Millénaire in English
- Topic: Not recongizing custom entity textures
- Replies: 10
- Views: 2751
Re: Not recongizing custom entity textures
Hey there I just had this problem as well, had to remove the Male and Female folders for my skins. I would that you have to remove any other extra folders as well. So instead of texture=textures/entity/CIV/DarkElf/Female/0blisgr_DarkElf_01.png It would be texture=textures/entity/CIV/0blisgr_DarkElf_...
- Tue Jun 19, 2018 1:53 pm
- Forum: Millénaire custom content
- Topic: Teutons
- Replies: 62
- Views: 25581
Re: Teutons
Hey all! I Know it's been a while but I finally got motivated and ported my culture into the new version of millenaire. It's been so long since I last worked on this that I found most of my records were missing or incoherent so I won't be releasing a full changelog for this version, my apologies. Ho...
- Thu Apr 12, 2018 11:21 am
- Forum: Millénaire in English
- Topic: Add new Blocks / Items for Custume Villages
- Replies: 1
- Views: 870
Re: Add new Blocks / Items for Custume Villages
Ok so first of all this is an item added to millenaire from base Minecraft glass pane lime;minecraft:stained_glass_pane;5;Lime Glass Pane And here is one from my own mod Teuton Materials fine_stone;teutonmaterials:fineStone;0;Fine Stone And this is the key to both of those lines Item key;item id;ite...
- Thu Apr 12, 2018 11:00 am
- Forum: Millénaire in English
- Topic: Stuck creating new culture: Vikings
- Replies: 16
- Views: 4149
Re: Stuck creating new culture: Vikings
Alright, so I've made a number of changes to your culture at this point, I have them spawning and working bar a few issues that i'll list further down, I've included a folder with all the changes I've made to your culture, your choice if you want to keep them, it's your project but I couldn't help b...
- Sat Apr 07, 2018 7:53 am
- Forum: Millénaire in English
- Topic: Stuck creating new culture: Vikings
- Replies: 16
- Views: 4149
Re: Stuck creating new culture: Vikings
Could you upload the whole culture somewhere? If I would have a look at the whole thing I might be able to find the problem.
- Fri Apr 06, 2018 4:02 am
- Forum: Millénaire custom content
- Topic: Custom new Building Shop
- Replies: 1
- Views: 1326
Re: Custom new Building Shop
Could you post the dragonknight.txt and the millenaire log. Also make sure you've triple checked that the name of your dragonknight.txt has no typos in it.
- Sat Feb 10, 2018 12:09 am
- Forum: Millénaire custom content
- Topic: Teutons
- Replies: 62
- Views: 25581
Re: Teutons
Hey i had a problem with the Names for the Cities, so i decided for myself that i change them. Towns with the Names like Krieg Frieden (Eng: War Peace) sound terrible. I took some names vom Prussia and replaced the old ones, works without problem so far. The names which i have choosen : Baldenburg ...
- Mon Dec 11, 2017 4:53 am
- Forum: Millénaire in English
- Topic: Developing a new Culture
- Replies: 2
- Views: 1353
Re: Developing a new Culture
There's a fairly comprehensive guide to it in the Wiki, it starts with this page here
http://millenaire.org/wiki/Guide_on_mak ... _Buildings
If you need any other help just post and let people know.
http://millenaire.org/wiki/Guide_on_mak ... _Buildings
If you need any other help just post and let people know.
- Sun Dec 10, 2017 5:11 am
- Forum: Millénaire in English
- Topic: How does one found a village?
- Replies: 4
- Views: 1588
Re: How does one found a village?
Once you have the wand of summoning (Which you can by from that village that recognizes you as a leader) you need to place a Gold Block on the ground and right click on the block with the wand, then cycle through the list of villages till you find the controlled village for that civ, keep in mind th...
- Sun Jun 11, 2017 4:26 am
- Forum: Millénaire custom content
- Topic: Teutons
- Replies: 62
- Views: 25581
Re: Teutons
Thanks for the message, not sure how I managed to miss that but I've fixed the issue now, just re-download and the textures will be in there. Cheers Xour Would you be updating your culture to the new version of Minecraft? Not sure yet. I have made more progress with my culture but I haven't bothere...
- Sun Jun 11, 2017 4:22 am
- Forum: Millénaire in English
- Topic: Megathread: Let's Talk About the Normans
- Replies: 17
- Views: 5521
Re: Megathread: Let's Talk About the Normans
I don't know about everyone else but when I see a Norman Gros-Bourg spawn with three hamlets I don't get excited, in fact I usually play with that village disabled. It takes up a lot of room in the world and it doesn't really feel like there that well connected. Just throwing that opinion out there....
- Tue Mar 28, 2017 10:50 am
- Forum: Millénaire in English
- Topic: Can I fix the village?
- Replies: 5
- Views: 2654
Re: Can I fix the village?
Yep this sounds like another un-fixable bug. Somehow Millenaire has lost track of your villages current save and gone back to the original village, in any case it's not something I know how to fix and I doubt there is anyone that could at this point, it sound like even if you got the current files b...
- Tue Mar 21, 2017 1:24 am
- Forum: Millénaire custom content
- Topic: Teutons
- Replies: 62
- Views: 25581
Re: Teutons
Thanks for the message, not sure how I managed to miss that but I've fixed the issue now, just re-download and the textures will be in there.
Cheers
Xour
Cheers
Xour
- Sat Mar 11, 2017 12:56 pm
- Forum: Bug reports
- Topic: AI Loop
- Replies: 4
- Views: 1718
Re: AI Loop
It's less likely a problem with the wife than it is the shop itself, go to the same cultures/byzantine folder and look at the shops, in each one there should be a section called, deliverto= followed by a list of resources that should be delivered to the shop. If there isn't re-download the mod. if t...
- Thu Feb 23, 2017 1:53 pm
- Forum: Millénaire in English
- Topic: Millenaire 7.0.0-A1!
- Replies: 9
- Views: 6511
Re: Millenaire 7.0.0-A1!
Hey there, for anyone who's interested I've uploaded a copy of the new alpha version of millenaire into the library. Just download it and unzip it. Big thanks to the guys who made it, been waiting a long time for this I know it's only an alpha but still exciting!
- Mon Jan 30, 2017 3:18 am
- Forum: Millénaire in English
- Topic: Can I fix the village?
- Replies: 5
- Views: 2654
Re: Can I fix the village?
Ok so i'm really not sure what has happened here, things I can think of 1: The builder has died/dissapeared and can't finish the building, I'm assuming this isn't it but might be worth checking. Try looking at the villager list to see if he is alive or not. 2: the resources they needed for the build...
- Thu Jan 26, 2017 11:25 pm
- Forum: Millénaire in English
- Topic: Can I fix the village?
- Replies: 5
- Views: 2654
Re: Can I fix the village?
Is the building there on the map sign? Not too sure about this I've never had it happen to me.
- Sun Jan 22, 2017 10:44 am
- Forum: Suggestions
- Topic: Set a separate Language only for Millenaire
- Replies: 3
- Views: 1876
Re: Set a separate Language only for Millenaire
Hey there, I've never tried this but in the millenaire folder in your mods folder there's a .txt called config, if you scroll all the way to the bottom of it there's a spot to set a language, I'm unsure if it will change millenaire's only or the base game but might be worth trying if your interested.
- Mon Oct 17, 2016 12:21 am
- Forum: Millénaire in English
- Topic: Let's Talk About Culture Balance
- Replies: 106
- Views: 31088
Re: Let's Talk About Culture Balance
That's something I want, too, but I'm not too sure just how far we can go, so I'm simply playing it safe. I'm all for vastly unique means of balance, but as said earlier, I don't want group to win a raid simply because the battle was Warmonger vs Pacifists, that's sort of the point of bandits. Heck...
- Sun Oct 16, 2016 1:35 am
- Forum: Millénaire in English
- Topic: Let's Talk About Culture Balance
- Replies: 106
- Views: 31088
Re: Let's Talk About Culture Balance
Hello, Ticlon, and thank you for your input! Good ideas, but I'd like to clarify something: Instead of necessarily having all cultures at the same power level in the end game, I think giving the weapons/tools special features differing in combat style (and gameplay) would make a much bigger incenti...
- Sat Oct 15, 2016 1:33 am
- Forum: Bug reports
- Topic: Clientside And Servside error
- Replies: 3
- Views: 1183
Re: Clientside And Servside error
You didn't use the installer did you? If you did then delete it and reinstall it manually.
- Sun Oct 09, 2016 8:30 am
- Forum: Millénaire in English
- Topic: Squid Farms?
- Replies: 10
- Views: 3721
Re: Squid Farms?
[/quote]I wonder if we can force squids to spawn, much like other livestock buildings.[/quote]
Maybe if you were to recreate the squid as a new mob with everything exactly the same and change it's de-spawn settings. Can't think of any other way as squids can de-spawn at any time if they are vanilla
Maybe if you were to recreate the squid as a new mob with everything exactly the same and change it's de-spawn settings. Can't think of any other way as squids can de-spawn at any time if they are vanilla
- Sun Oct 09, 2016 8:22 am
- Forum: Millénaire in English
- Topic: Wiki CAPTCHA not showing up?
- Replies: 6
- Views: 2546
Re: Wiki CAPTCHA not showing up?
Might be worth doing it would take a while, really we need either a new site or a new site admin.
- Sat Oct 08, 2016 1:21 am
- Forum: Millénaire in English
- Topic: Squid Farms?
- Replies: 10
- Views: 3721
Re: Squid Farms?
I believe that since squids we're made to de-spawn and spawn randomly the squid farm has been broken, like with all animals millenaire villagers still recognize wild animals (A.K.A. ones that haven't been spawned or handled by millenaire) as animals that need to be killed. The Japanese don't breed ...
- Wed Oct 05, 2016 11:43 pm
- Forum: Millénaire in English
- Topic: Let's Talk About Culture Balance
- Replies: 106
- Views: 31088
Re: Let's Talk About Culture Balance
Diversifying the cultures is a good idea, I often find myself uninterested in the items that cultures provide and more interested in getting cultures to war with each other, adding enchantments is a good way too make a player want to invest in cultures item's, perhaps the players reputation with the...
- Wed Oct 05, 2016 11:19 pm
- Forum: Millénaire in English
- Topic: Squid Farms?
- Replies: 10
- Views: 3721
Re: Squid Farms?
I believe that since squids we're made to de-spawn and spawn randomly the squid farm has been broken, like with all animals millenaire villagers still recognize wild animals (A.K.A. ones that haven't been spawned or handled by millenaire) as animals that need to be killed. The Japanese don't breed t...
- Wed Oct 05, 2016 11:13 pm
- Forum: Millénaire in English
- Topic: Wiki CAPTCHA not showing up?
- Replies: 6
- Views: 2546
Re: Wiki CAPTCHA not showing up?
The wiki is broken, has been for a while, it might come around and start working but I have a lot of trouble with it as well when it comes to posting.
- Wed Aug 17, 2016 11:59 am
- Forum: Bug reports
- Topic: "Error when attempting to extract millenaire folder:"
- Replies: 6
- Views: 2890
Re: "Error when attempting to extract millenaire folder:"
That's not a real solution. That said, after handing the problem over to my husband, he was able to get it manually installed. But the installer should also be fixed. The installer was fan made and seeming as the only person who can edit the website no longer runs the project it can't be taken down...
- Thu Jul 28, 2016 10:08 pm
- Forum: Millénaire in English
- Topic: problems. help me bro
- Replies: 3
- Views: 1857
Re: Big Problem of Asian Culture Woman's Texture
Could you try and upload the photo again so I can have a look? You'll probably need to use an external site so we can view it.
- Thu Jul 28, 2016 2:39 am
- Forum: Millénaire in English
- Topic: problems. help me bro
- Replies: 3
- Views: 1857
Re: Big Problem of Asian Culture Woman's Texture
Although there's no image to work from I'm gonna guess your issue is the model type, I'm also guessing you used a website to build your textures, I suggest you take a look at the Norman female textures in millenaire.jar/entity/norman and compare them to your's you'll notice that the Norman textures ...
- Thu Jul 28, 2016 2:16 am
- Forum: Millénaire in English
- Topic: I need someone can help me
- Replies: 2
- Views: 1467
Re: [I need Someone can help me]
if you can upload the files somewhere i'd be happy to do the .txt work for you and send you some pointers so you can start working it out for yourself.
- Fri Jul 15, 2016 1:41 am
- Forum: Bug reports
- Topic: raiding problems...
- Replies: 3
- Views: 1618
Re: raiding problems...
Most of the time these sort of glitches fix themselves after an amount of time but yours seem's more problematic, have you tried searching around the village they intended to raid they won't necessarily show up on the side that makes sense, they could end up anywhere. If you can find them you can tr...
- Sat Jun 18, 2016 12:05 am
- Forum: Millénaire in English
- Topic: Looking for the sculpture/tapestry textures
- Replies: 6
- Views: 2212
Re: Looking for the sculpture/tapestry textures
Good to know we might finally have working tapestries and sculptures finally.
- Fri Jun 17, 2016 6:29 am
- Forum: Millénaire in English
- Topic: Looking for the sculpture/tapestry textures
- Replies: 6
- Views: 2212
Re: Looking for the sculpture/tapestry textures
If your looking for old textures try downloading the old versions and trawling through those.
http://mod-minecraft.net/millenaire-mod/
This site seems to have all the old millenaire versions on it, maybe one of those has what your after.
http://mod-minecraft.net/millenaire-mod/
This site seems to have all the old millenaire versions on it, maybe one of those has what your after.
- Fri Jun 17, 2016 6:25 am
- Forum: Millénaire custom content
- Topic: Custom Content Installation For Version 6.0.0
- Replies: 3
- Views: 2992
Re: Custom Content Installation For Version 6.0.0
So both cultures should include instillation instructions, the bit your talking about requires you to open the millenaire.jar (open it as a zip using WINRar) then follow the file path and drop the folders in the correct location, this is just to get the skins working, both our cultures include instr...
- Tue Jun 14, 2016 12:37 am
- Forum: Millénaire in English
- Topic: Millenaire Library Content Update?
- Replies: 1
- Views: 1198
Millenaire Library Content Update?
So I'm just wandering aside from kinniken who else (if anyone) has the right to approve new files into the library, I uploaded my new version of Teuton quite a while ago and it still hasn't been approved. It's bit a bit of a halt on creations, and while obviously updating to 1.8 is the most importan...
- Tue May 31, 2016 5:24 am
- Forum: Bug reports
- Topic: Hindi statue
- Replies: 7
- Views: 2713
Re: Hindi statue
No the Sculptor definitely isn't broken, you might need to clean install millenaire to get it to work, I did find the stone and sandstone inside his chests in the sculptor house so maybe try looking there to see if he's got the resources.
- Tue May 31, 2016 4:50 am
- Forum: Bug reports
- Topic: Hindi statue
- Replies: 7
- Views: 2713
Re: Hindi statue
Well there's no error's in your log my guess is it's just a millenaire bug or you need to sell more sandstone and stone to them, another part of the village might require those resources like the current building upgrade and so he might not be getting the resources he requires. Come to think of it I...
- Mon May 30, 2016 12:17 am
- Forum: Bug reports
- Topic: Hindi statue
- Replies: 7
- Views: 2713
Re: Hindi statue
He needs 5 sandstone and 5 stone to make the statue, maybe sell him some of those resources otherwise it's either going to happen in time when he gets round to it or there's a bug stopping him from crafting it.
If selling him the goods doesn't work then post a copy of your millenaire.log
If selling him the goods doesn't work then post a copy of your millenaire.log