Search found 4 matches

by Hominatum
Mon Apr 07, 2014 11:48 am
Forum: Millénaire in English
Topic: Millénaire for 1.7 very early beta
Replies: 105
Views: 351776

Re: Millénaire for 1.7 very early beta

NOW PLAYING Forge10.12.0.1054 With the new update things don't appear to change, but i think you are going to focus on mod server first and then on clientside, right? And here it is another logfile of endless errors: 5.2.0b5 07-04-2014 01:34:17 Starting new session. Mods: examplemod 5.2.0b5 07-04-20...
by Hominatum
Wed Apr 02, 2014 3:19 pm
Forum: Millénaire in English
Topic: Millénaire for 1.7 very early beta
Replies: 105
Views: 351776

Re: Millénaire for 1.7 very early beta

(Using Forge10.12.0.1048) Other problems when starting map without crashing: 5.2.0b4 02-04-2014 13:54:22 ERROR: (chiefhouse_0 at 1479/70/-441/1/1/Chak Gharpur/[email protected]): Exception in TileEntityBuilding.onUpdate(): 5.2.0b4 02-04-2014 13:54:22 Exception, printing stack: 5.2.0b4 02-0...
by Hominatum
Tue Apr 01, 2014 8:28 pm
Forum: Millénaire in English
Topic: Millénaire for 1.7 very early beta
Replies: 105
Views: 351776

Re: Millénaire for 1.7 very early beta

#druha Ty for reply. I just tried :) I really look to see your work updated; I think ideas to rework vanila village and teaching quest are nice, but what really would be awesome is to use TESTIFICATE skins as villager texture. In my opinion finally have them to do something would be fantastic, anywa...
by Hominatum
Mon Mar 31, 2014 12:20 pm
Forum: Millénaire in English
Topic: Millénaire for 1.7 very early beta
Replies: 105
Views: 351776

Re: Millénaire for 1.7 very early beta

Hi, nice to meet you. I've installed Vanilla Minecraftia a custom-culture in the library and was the first village encountered. In the villagge all same working signs, text, structure, jobs, villagers chat each others; but their textures missings (all purple and black). The real problem anyway comes...