Search found 32 matches

by imnotanexpert
Wed Aug 28, 2013 7:02 pm
Forum: Millénaire custom content
Topic: New Contents for Millenaire
Replies: 39
Views: 14587

Re: New Contents for Millenaire

Bloody hell 1400 views!
by imnotanexpert
Mon Aug 26, 2013 7:53 pm
Forum: Millénaire in English
Topic: Village Expansion
Replies: 5
Views: 2999

Re: Village Expansion

I heard from someone they can only have a maximum of 30 villagers Is this true? Because my space apartments can hold around 64 villagers, excluding children, so 76 npcs for a non player village (2 of them are obviously boss and wife). I can easily drop it to 52 total ncps. it will be difficult to l...
by imnotanexpert
Tue Aug 20, 2013 9:57 am
Forum: Millénaire custom content
Topic: Space Base Project - Need help from players!
Replies: 9
Views: 3795

Re: Space Base Project - Need help from players!

Is this a space culture? If so, I recommend setting the buildings to be built high, HIGH up in the sky. Yes, its a future culture of humans exploring other planets. A lot of them are iron miners, so a large part of the base is underground. I've had another idea: the main objective of the colony is ...
by imnotanexpert
Tue Aug 20, 2013 8:52 am
Forum: Millénaire custom content
Topic: Giant all-in-one underground complex - possible?
Replies: 8
Views: 3823

Re: Giant all-in-one underground complex - possible?

That is actually a really interesting idea, and one that hasn't been done yet. No, I did it and submitted it to the Imaginations addon pack for Millenaire that added fantasy cultures a year or two ago. I thought I was just talking to you about this too, well on a smaller level... Yes, one massive "...
by imnotanexpert
Sun Aug 18, 2013 4:37 pm
Forum: Millénaire custom content
Topic: Space Base Project - Need help from players!
Replies: 9
Views: 3795

Re: Space Base Project - Need help from players!

thanks great, ill try and set one up, but i might have to wait until i get back from holiday in 2 weeks though.
by imnotanexpert
Sun Aug 18, 2013 12:10 pm
Forum: Millénaire custom content
Topic: Russia
Replies: 13
Views: 7518

Re: Russia

ethanwasbeta wrote:it gets a tiny bit boring with only 3 civilizations.
There are 5:
Normans
Hindus
Mayans
Japanese
Byzantines
by imnotanexpert
Sun Aug 18, 2013 12:08 pm
Forum: Millénaire custom content
Topic: Space Base Project - Need help from players!
Replies: 9
Views: 3795

Re: Space Base Project - Need help from players!

I ask again, I need help from players.
by imnotanexpert
Sat Aug 17, 2013 5:07 pm
Forum: Millénaire custom content
Topic: New Contents for Millenaire
Replies: 39
Views: 14587

Re: New Contents for Millenaire

are the romans you're working on the old romans with the roman gods, or the later christian romans?

anyways, maik, you got the peasant skins yes?
by imnotanexpert
Fri Aug 16, 2013 10:59 am
Forum: Millénaire custom content
Topic: Space Base Project - Need help from players!
Replies: 9
Views: 3795

Space Base Project - Need help from players!

The idea: There is a incredibly massive space base, which can be up to 256x256 blocks (i believe). Now because there is no space biome in minecraft, you'll have to use your imagination, or use a mod like solar apocalypse to kill all surface life (although im not sure what effects this will have on t...
by imnotanexpert
Wed Aug 14, 2013 10:07 pm
Forum: Millénaire in English
Topic: Japanese Army Forge only produces bow
Replies: 7
Views: 3463

Re: Japanese Army Forge only produces bow

Also note.... you may need like 30 iron and 30 leather for a full set of armour. But, the villages will take weapon and armour before the player could buy it. You might have to sell more iron and leather. Or stand there and just snag the pieces as soon as he makes them (at least, for my own village...
by imnotanexpert
Wed Aug 14, 2013 5:15 pm
Forum: Millénaire custom content
Topic: New Contents for Millenaire
Replies: 39
Views: 14587

Re: New Contents for Millenaire

could you post a link to your site please.
by imnotanexpert
Wed Aug 14, 2013 4:00 pm
Forum: Millénaire custom content
Topic: New Contents for Millenaire
Replies: 39
Views: 14587

Re: New Contents for Millenaire

i can make some textures, just give me some reference pictures.
by imnotanexpert
Wed Aug 14, 2013 2:37 pm
Forum: Millénaire custom content
Topic: Giant all-in-one underground complex - possible?
Replies: 8
Views: 3823

Re: Giant all-in-one underground complex - possible?

Could be possible if each 'sector' is actually its own bigass building. But, the downside is that they won't be connected to each other underground. So, for example, you want your factory sector small at first, but with added tunnels and expansions once it's upgraded. Or maybe your residential sect...
by imnotanexpert
Wed Aug 14, 2013 1:42 pm
Forum: Millénaire custom content
Topic: Able to use other mod blocks in custom buildings?
Replies: 8
Views: 3608

Re: Able to use other mod blocks in custom buildings?

felinoel wrote:You saw my link of me doing the same thing, right? =b
yes, but i couldn't see anything about how to add them
by imnotanexpert
Wed Aug 14, 2013 1:38 pm
Forum: Millénaire custom content
Topic: Giant all-in-one underground complex - possible?
Replies: 8
Views: 3823

Giant all-in-one underground complex - possible?

1. Would anyone like to help me create an all-in-one-space-dwarf-facility thing, where all the npc's live in 'sectors' of the giant underground facility, living in apartments in the 'life sector', working in the 'industrial sector' or the above ground 'agricultural sector', a giant glass dome where ...
by imnotanexpert
Wed Aug 14, 2013 11:49 am
Forum: Millénaire custom content
Topic: Able to use other mod blocks in custom buildings?
Replies: 8
Views: 3608

Re: Able to use other mod blocks in custom buildings?

Is it possible for other mods to be used in the creation of custom buildings? I want to make custom cutures based on the Thaumcraft mod and the Ars Magica mod. Yes, also look here: http://millenai.cluster006.ovh.net/forum/viewtopic.php?f=7&t=45 but I and lots of other people don't know how to add e...
by imnotanexpert
Wed Aug 14, 2013 11:45 am
Forum: Millénaire custom content
Topic: New Contents for Millenaire
Replies: 39
Views: 14587

Re: New Contents for Millenaire

it would be awesome if the romans could 'steal' people from other cultures as keep them as slaves.
by imnotanexpert
Wed Aug 14, 2013 10:10 am
Forum: Millénaire custom content
Topic: mineral sources for custom buildings help
Replies: 30
Views: 11656

Re: mineral sources for custom buildings help

Also, this thread should probably be moved to the Milleniare custom content section as we are definitely not in general territory any longer. Nah still fits close enough. hardly anyone reads stuff in custom content though, ive been trying to find someone who knows how to make sub buildings, but its...
by imnotanexpert
Mon Aug 12, 2013 11:30 pm
Forum: Millénaire custom content
Topic: help with sub buildings
Replies: 7
Views: 3205

help with sub buildings

i'm trying to add beds for guards within my custom castle townhall, and i've used the norman fort + guard towers as a guide, yet it doesn't work
by imnotanexpert
Mon Aug 12, 2013 10:05 pm
Forum: Millénaire in English
Topic: Japanese Army Forge only produces bow
Replies: 7
Views: 3463

Re: Japanese Army Forge only produces bow

Also note.... you may need like 30 iron and 30 leather for a full set of armour. But, the villages will take weapon and armour before the player could buy it. You might have to sell more iron and leather. what ive found with my village is that about 70% of the time, the npc wants to make red helmet...
by imnotanexpert
Mon Aug 12, 2013 7:54 pm
Forum: Bug reports
Topic: reloading world causes 'unofficialisation' of buildings
Replies: 0
Views: 1049

reloading world causes 'unofficialisation' of buildings

in my player controlled custom-townhall village, for some reason, quitting minecraft and reloading the world, causes the other buildings to remove themselves from the village map and become yellow (as in player placed blocks). the inhabitants continue to use and live in the buildings and still appea...
by imnotanexpert
Sat Aug 10, 2013 4:51 pm
Forum: Millénaire in English
Topic: Millenair is SUPER laggy, any fix?Or should I just forget it
Replies: 7
Views: 3595

Re: Millenair is SUPER laggy, any fix?Or should I just forge

press m, and reduce village behaviour settings. change chunk loaded radius to 100,radius of villages to 40, and reduce minecraft video settings.
by imnotanexpert
Sat Aug 10, 2013 2:24 pm
Forum: Millénaire in English
Topic: Japanese Army Forge only produces bow
Replies: 7
Views: 3463

Re: Japanese Army Forge only produces bow

yes, you also have to supply iron and leather to the forge's chests. 2 iron is needed for each sword, but will only be made if there is no leather available in the army forge's chests. more iron is needed than leather to make armour. the npc's will collect the weapons and armour themselves and do no...
by imnotanexpert
Sat Aug 10, 2013 12:49 pm
Forum: Millénaire custom content
Topic: mineral sources for custom buildings help
Replies: 30
Views: 11656

Re: mineral sources for custom buildings help

do you also know how to get the female peasant to take the iron to the village centre? One way is to put this goal: goal=deliverResourcesShop in the villager's file. And then add iron to the town hall's shop's 'deliverto' list. then surely, the smiths and army smiths' wives would remove the iron fr...
by imnotanexpert
Fri Aug 09, 2013 4:44 pm
Forum: Millénaire custom content
Topic: mineral sources for custom buildings help
Replies: 30
Views: 11656

Re: mineral sources for custom buildings help

do you also know how to get the female peasant to take the iron to the village centre?
by imnotanexpert
Fri Aug 09, 2013 10:35 am
Forum: Millénaire custom content
Topic: mineral sources for custom buildings help
Replies: 30
Views: 11656

Re: mineral sources for custom buildings help

ive got the building working, npc's move in, but i can't get the goal to work. the npc goes to the crafting position, and does 'goal.makeironingot', not 'Mining iron', but anyways the npc does not make ingots. validrequiredTag=Oven itselfsentencekey=Mining iron priority=50millisecondes EDIT:villageo...
by imnotanexpert
Thu Aug 08, 2013 7:57 pm
Forum: Millénaire custom content
Topic: mineral sources for custom buildings help
Replies: 30
Views: 11656

Re: mineral sources for custom buildings help

tag a building must have for action to be possible. If absent, then the villager's house is used. here, we are saying this crafting action will only happen at a building tagged "graveyard" buildingTag=graveyard extra tag the building must have for action to be possible (normally used to enable the ...
by imnotanexpert
Thu Aug 08, 2013 5:15 pm
Forum: Millénaire custom content
Topic: mineral sources for custom buildings help
Replies: 30
Views: 11656

Re: mineral sources for custom buildings help

There is a way to fake it. Create a crafting goal for the villager/building that you want to mine iron, set it's inputs to nothing, the outputs to the iron ore item, and increase the duration of the task. so you mean make a fake iron mine, just for show really, and have the 'miner' craft iron from ...
by imnotanexpert
Thu Aug 08, 2013 2:57 pm
Forum: Millénaire custom content
Topic: mineral sources for custom buildings help
Replies: 30
Views: 11656

Re: mineral sources for custom buildings help

felinoel wrote:That would make it too OP anyways.
but it would be good if the rate/speed of tasks eg. mining, treecutting, farming, could be changed in a config too, so iron would be mined at a much slower rate than stone.
by imnotanexpert
Wed Aug 07, 2013 11:15 am
Forum: Millénaire custom content
Topic: mineral sources for custom buildings help
Replies: 30
Views: 11656

Re: mineral sources for custom buildings help

Ahhh, yes there is no iron source block because iron is supposed to be supplied by the player, ages ago it was the recommended source of income for the player. shame it can't even be added as a custom building; finding enough iron for 10 fully armoured and tachi-sworded japanese soldiers is a massi...
by imnotanexpert
Tue Aug 06, 2013 7:24 pm
Forum: Millénaire custom content
Topic: mineral sources for custom buildings help
Replies: 30
Views: 11656

mineral sources for custom buildings help

im trying to create an iron quarry, but can't seem to find a colour for an iron (ore) source (I have to use sources rather than just the block don't I ?), same for coal, gold etc. firstly, are there colours for them, secondly, if not, is it still possible another way.

thanks in advance. :)