Search found 12 matches

by Ilovewash
Fri Jul 20, 2018 6:58 pm
Forum: Millénaire in English
Topic: Update Millenaire for Aquatic Update 1.13 timetable?
Replies: 3
Views: 1201

Re: Update Millenaire for Aquatic Update 1.13 timetable?

The 1.13 just came out, I think we need to give a little more time to the devs :p

But you gave a pretty good idea. Having a new culture based on the 1.13 update could be awesome, like they build houses on the water ! Even if I imagine it would be complicated to code. :/
by Ilovewash
Mon Jun 04, 2018 9:05 pm
Forum: Suggestions
Topic: Trade Routes / Roads
Replies: 12
Views: 1555

Re: Trade Routes / Roads

I love the idea of waypoints. Like every 150 or 200 blocks you can find a building. If the relations between the two villages are good, the buildings would be shelters, with traders maybe ? If the relations are neutral, it would only be shelters. But if the relations aren't good (like for war) the b...
by Ilovewash
Fri Mar 02, 2018 11:18 am
Forum: Millénaire in English
Topic: Millénaire 6.2.0 RC 3 - more fixes
Replies: 107
Views: 34657

Re: Millénaire 6.2.0 beta 6 - fix for respawning villagers

Hi,

I saw on a other topic that Inuit villages has been added but since, I didn't see any refer to it. Are they present in this current beta version ?

Thanks,


Maxime
by Ilovewash
Sat Jan 20, 2018 4:36 pm
Forum: Millénaire in English
Topic: Millenaire 6.1.0 Release!
Replies: 2
Views: 2998

Re: Millenaire 6.1.0 Release!

Hi,

Could we have some pictures of our new friends the inuits ?

Thanks
by Ilovewash
Mon Sep 18, 2017 10:54 am
Forum: Millénaire in English
Topic: Prisons
Replies: 2
Views: 670

Re: Prisons

Yes I almost finished the quest, but what I meant was a prison as building, part of the village.
by Ilovewash
Sun Sep 17, 2017 10:07 pm
Forum: Millénaire in English
Topic: Prisons
Replies: 2
Views: 670

Prisons

Hello :D I was just thinking, if villages had prisons it could be funny. Like, only for military villages. A small building, no second floor, with cells. In here there will be bad guys, villagers from the hated village, but also zombies and minecraft NPC. And of course guards to keep them inside. It...
by Ilovewash
Sun Aug 13, 2017 3:21 pm
Forum: Millénaire in English
Topic: More specific?
Replies: 1
Views: 427

Re: More specific?

Hi, I had to do the same quest few weeks ago. I asked myself the same questions. I don't know for the other type of forest (birch forest for example) but I found the building in a savanna, even if it's telling us to found the camp in a forest or a jungle. Good luck ! I travelled during 2 hours for t...
by Ilovewash
Sun Aug 06, 2017 7:34 pm
Forum: Millénaire in English
Topic: Megathread: Let's Talk About the Japanese!
Replies: 8
Views: 1809

Re: Megathread: Let's Talk About the Japanese!

Agree for the Shoji door. Usually I change all the doors with the Shoji doors from the mod MalisisDoors.


Also, I don't like very much the large house, the "Kai Ie". It's very pretty, but very empty. It would be better with an underground.
by Ilovewash
Sun Aug 06, 2017 7:18 pm
Forum: Millénaire in English
Topic: Millenaire serverside
Replies: 4
Views: 810

Re: Millenaire serverside

I confirm, the mod is stable in MP. There's only one bug, when you want to trade with a villager and it repeats the same message in the chat thousands of time, you can not open the trade window. The only way to fixe that is to restart the server. Except this, it's just awesome to play with friends ^...
by Ilovewash
Tue Jul 25, 2017 1:19 am
Forum: Millénaire in English
Topic: Megathread: Let's Talk About the Maya
Replies: 2
Views: 907

Re: Megathread: Let's Talk About the Maya

Hi ! (Sorry for my bad English level, I hope you'll understand what I say) So I'm playing with a military maya village just to see how it was (first time for me to play with them). I'm not finished yet, I'm like 8/10 on the creation quest and there's again 8 or 9 upgrading left for the main building...
by Ilovewash
Sat Jun 17, 2017 10:52 pm
Forum: Millénaire in English
Topic: Megathread: Let's Talk About the Normans
Replies: 17
Views: 2943

Re: Megathread: Let's Talk About the Normans

Hello I agree with something that has been said before, if Norman would start to use magic in minecraft it would be awesome. And in this way, you could had a new NPG with his building : A kind of wizard At the last evolution of his building/house, it will contain some stuff for potions, an enchantme...
by Ilovewash
Sat Nov 07, 2015 12:56 pm
Forum: Millénaire en français
Topic: Comment faire pour qu'un village reste tout le temps actif ?
Replies: 2
Views: 1121

Re: Comment faire pour qu'un village reste tout le temps act

Hey Bon normalement je comptais pas répondre mais j'me suis créé un compte pour toi, estime toi heureux ^^ Donc tiens, laisse tomber ton mod là. Tu vas dans ton fichier "mods", puis dans celui qui s'appelle "millenaire" et tu ouvres ton fichier "config" qui est en .txt Tu cherches ces lignes de code...