Norman Building Enhancement Addon
Vlastní kultura · Normané · od Gungnir_343
1629 stažení · 17 hvězdiček
This addon is my first step towards improving the structures for each culture in Millenaire while keeping them visually similar with the original buildings (which is why I kept the dimensions unchanged). The first culture I decided to improve was the Normans for which I edited every building except for the Norman Marvel and some ruined structures. I'll make sure to update this if needed so tell me if you encounter any problems.
Update 7/7/20: Fixed the Norman military village townhall (the building plans weren't replaced properly)
To use this, simply unzip the file and put the fancy_normans folder in minecraft\mods\millenaire-custom\mods. If the unpacked file is named as the archive, you'll need to take the folder inside.
Soubory
Balíček ve starém formátu (1.12). Moderní mod jej převede při načtení, ale převod je omezený – některé vlastní bloky nebo předměty se mohou ztratit.
- Stáhnout · 1.0 (506.0 Ko)Starší (1.12)
Komentáře
MoonCutter2B · 2020-04-18
May I suggest that you remove all files that are identical to the originals and that you convert this to a proper add-on. i.e so it can be placed under /millena-custom/mods/...
SHERMAN · 2020-04-18
Yah! I agree with you!
Gungnir_343 · 2020-04-18
Any idea on how I should do that? I tried removing every identical file and putting the new norman folder containing only the new building folder under "mods" but the game uses the original buildings.
MoonCutter2B · 2020-04-19
Yes. Lets say your add-on is called fancy_norman.zip then the folders should be like this: millenaire-custom/mods/fancy_norman/cultures/norman/... e.g. millenaire-custom/mods/fancy_norman/cultures/norman/buildings/ If this doesn't work then I think you need to include the txt files for the buildings even if they are identical but I have an add-on for the mayan that only contains an extra png for many of the buildings adding one upgrade and no txt files. And when you ship the add-on just zip the fancy_norman folder.
Gungnir_343 · 2020-04-20
I changed it to a mod file now and it worked. Thanks for the suggestion :)
doggieboy13 · 2020-05-06
The norman agricultural village only spawns the town hall, and cannot build anything with this addon installed.
Gungnir_343 · 2020-05-08
oof, I'll try fixing that. I'll tell you when I do
Gungnir_343 · 2020-05-15
The file is updated and the problem is fixed but I couldn't find a way to do that without removing the modified building plans for the agricole townhall. I'll tell you when I do find a proper solution
its_the_ben · 2020-09-14
Is this compatible with Millenaire 8.1.0? Noticed some errors in millenaire.log with this installed: 8.1.0 13-09-2020 23:40:09 ERROR: norman:abbey_A_altar_A0: All tagged plans should have at least a sleeping pos. It is used for all goals targetting the plan. 8.1.0 13-09-2020 23:40:09 ERROR: norman:abbey_A_altar_A0: Sub-buildings absolutely must have a main chest. 8.1.0 13-09-2020 23:40:09 ERROR: norman:carpenterhouse_A1: Plan beyond level 0 should never include main chests! 8.1.0 13-09-2020 23:40:09 ERROR: norman:fort_A_lefttower_A0: Sub-buildings absolutely must have a main chest. 8.1.0 13-09-2020 23:40:09 ERROR: norman:fort_A_righttower_A0: Sub-buildings absolutely must have a main chest. 8.1.0 13-09-2020 23:40:09 ERROR: norman:loneabbey_A_altar_A0: Sub-buildings absolutely must have a main chest.
wyr3d · 2021-09-29
This link is working fine..
babouchka · 2023-04-10
Really beautiful, I love these new structures, they give more picturesque, the builds are closer to the 11th century, thank you because I was nostalgic of the 1.8 builds
Lokate_ · 2023-05-30
Realmente hermosa construcción, sólo que el bicho de la aldea militar que detener la construcción. Lo demás es perfecto
Ben · 2024-05-02
Can somebody please make an bug fix to fix the bugs that the norman culture has in the 1.12.2 version of millenaire?
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